Let's start work on saving of the cells.
This commit is contained in:
parent
0272a3a241
commit
d0273828b8
@ -4,10 +4,13 @@ import java.io.File;
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import java.io.IOException;
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import java.util.Set;
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import org.bukkit.Location;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import com.graywolf336.jail.beans.Cell;
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import com.graywolf336.jail.beans.Jail;
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import com.graywolf336.jail.beans.Prisoner;
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import com.graywolf336.jail.beans.SimpleLocation;
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public class JailIO {
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@ -103,6 +106,33 @@ public class JailIO {
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flat.set(node + "tps.free.yaw", j.getTeleportFree().getYaw());
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flat.set(node + "tps.free.pitch", j.getTeleportFree().getPitch());
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for(Cell c : j.getCells()) {
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String cNode = node + ".cells." + c.getName() + ".";
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if(c.getTeleport() != null) {
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flat.set(cNode + "tp.x", c.getTeleport().getX());
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flat.set(cNode + "tp.y", c.getTeleport().getY());
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flat.set(cNode + "tp.z", c.getTeleport().getZ());
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flat.set(cNode + "tp.yaw", c.getTeleport().getYaw());
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flat.set(cNode + "tp.pitch", c.getTeleport().getPitch());
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}
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if(c.getChestLocation() != null) {
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flat.set(cNode + "chest.x", c.getChestLocation().getBlockX());
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flat.set(cNode + "chest.y", c.getChestLocation().getBlockY());
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flat.set(cNode + "chest.z", c.getChestLocation().getBlockZ());
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}
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flat.set(cNode + "signs", c.getSigns().toArray(new String[c.getSigns().size()]));
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if(c.getPrisoner() != null) {
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Prisoner p = c.getPrisoner();
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flat.set(cNode + "prisoner.name", p.getName());
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flat.set(cNode + "prisoner.muted", p.isMuted());
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flat.set(cNode + "prisoner.time", p.getRemainingTime());
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}
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}
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try {
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flat.save(new File(pl.getDataFolder(), "data.yml"));
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} catch (IOException e) {
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@ -122,6 +152,7 @@ public class JailIO {
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break;
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default:
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String node = "jails." + name + ".";
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String cNode = node + "cells.";
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Jail j = new Jail(pl, name);
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j.setWorld(node + "world");
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@ -143,6 +174,47 @@ public class JailIO {
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(float) flat.getDouble(node + "tps.free.yaw"),
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(float) flat.getDouble(node + "tps.free.pitch")));
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if(flat.isConfigurationSection(node + "cells")) {
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Set<String> cells = flat.getConfigurationSection(node + "cells").getKeys(false);
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if(!cells.isEmpty()) {
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pl.getLogger().info("Cell configuration section for " + name + " exists and there are " + cells.size() + " cells.");
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for(String cell : cells) {
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Cell c = new Cell(cell);
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String cellNode = cNode + "cell.";
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c.setTeleport(new SimpleLocation(j.getTeleportIn().getWorld().getName(),
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flat.getDouble(cellNode + "tp.x"),
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flat.getDouble(cellNode + "tp.y"),
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flat.getDouble(cellNode + "tp.z"),
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(float) flat.getDouble(cellNode + "tp.yaw"),
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(float) flat.getDouble(cellNode + "tp.pitch")));
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c.setChestLocation(new Location(j.getTeleportIn().getWorld(),
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flat.getInt(cellNode + "chest.x"),
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flat.getInt(cellNode + "chest.y"),
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flat.getInt(cellNode + "cheset.z")));
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for(String sign : flat.getStringList(cellNode + "signs")) {
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String[] arr = sign.split(",");
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c.addSign(new SimpleLocation(arr[0],
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Double.valueOf(arr[1]),
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Double.valueOf(arr[2]),
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Double.valueOf(arr[3]),
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Float.valueOf(arr[4]),
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Float.valueOf(arr[5])));
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}
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Prisoner p = null;
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if(flat.contains(cellNode + "prisoner")) {
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p = new Prisoner(flat.getString(cellNode + "prisoner.name"), flat.getBoolean(cellNode + "prisoner.muted"), flat.getLong(cellNode + "prisoner.time"));
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c.setPrisoner(p);
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}
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}
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}else {
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pl.getLogger().warning("Cell configuration section for " + name + " exists but no cells are there.");
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}
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}
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pl.getJailManager().addJail(j, false);
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break;
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}
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@ -1,95 +1,104 @@
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package com.graywolf336.jail.beans;
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import java.util.HashSet;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Chest;
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/** Represents a Cell inside of a {@link Jail}.
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*
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* @author graywolf336
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* @since 3.0.0
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* @version 1.1.1
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*/
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public class Cell {
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private String name;
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private Prisoner p;
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private HashSet<SimpleLocation> signs;
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private SimpleLocation teleport, chest;
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public Cell(String name) {
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this.name = name;
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this.signs = new HashSet<SimpleLocation>();
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}
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/** Gets the name of the cell. */
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public String getName() {
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return this.name;
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}
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/** Sets the prisoner in this cell. */
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public void setPrisoner(Prisoner prisoner) {
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this.p = prisoner;
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}
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/** Gets the prisoner being held in this cell. */
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public Prisoner getPrisoner() {
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return this.p;
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}
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public void removePrisoner() {
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this.p = null;
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}
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/** Returns true if there is currently a prisoner in this cell. */
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public boolean hasPrisoner() {
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return this.p != null; //Return true if prison is not null, as when it isn't null we have a prisoner in this cell
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}
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/** Adds all the given signs to the cell. */
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public void addAllSigns(HashSet<SimpleLocation> signs) {
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this.signs.addAll(signs);
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}
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/** Adds a sign to the cell. */
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public void addSign(SimpleLocation sign) {
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this.signs.add(sign);
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}
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/** Sets the location of where the prisoner will be teleported at when jailed here. */
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public void setTeleport(SimpleLocation location) {
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this.teleport = location;
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}
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/** Gets the teleport location where the prisoner will be teleported at when jailed here. */
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public Location getTeleport() {
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return this.teleport.getLocation();
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}
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/** Sets the location of the chest. */
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public void setChestLocation(Location location) {
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this.chest = new SimpleLocation(location);
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}
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/**
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* Gets the location of the chest, returns null if no chest is stored at this cell.
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*
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* @return The location of the chest, null if none.
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*/
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public Location getChestLocation() {
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return this.chest.getLocation();
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}
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/**
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* Gets the chest for this cell, returns null if there is no chest or the location we have is not a chest.
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*
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* @return The chest and its state.
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*/
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public Chest getChest() {
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if(this.chest == null) return null;
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if((this.chest.getLocation().getBlock() == null) || (this.chest.getLocation().getBlock().getType() != Material.CHEST)) return null;
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return (Chest) this.chest.getLocation().getBlock().getState();
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}
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}
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package com.graywolf336.jail.beans;
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import java.util.HashSet;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Chest;
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/** Represents a Cell inside of a {@link Jail}.
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*
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* @author graywolf336
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* @since 3.0.0
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* @version 1.1.2
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*/
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public class Cell {
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private String name;
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private Prisoner p;
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private HashSet<SimpleLocation> signs;
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private SimpleLocation teleport, chest;
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/** Creates a new Cell with the given name
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*
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* @param name The name of the cell.
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*/
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public Cell(String name) {
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this.name = name;
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this.signs = new HashSet<SimpleLocation>();
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}
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/** Gets the name of the cell. */
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public String getName() {
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return this.name;
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}
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/** Sets the prisoner in this cell. */
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public void setPrisoner(Prisoner prisoner) {
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this.p = prisoner;
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}
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/** Gets the prisoner being held in this cell. */
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public Prisoner getPrisoner() {
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return this.p;
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}
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public void removePrisoner() {
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this.p = null;
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}
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/** Returns true if there is currently a prisoner in this cell. */
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public boolean hasPrisoner() {
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return this.p != null; //Return true if prison is not null, as when it isn't null we have a prisoner in this cell
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}
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/** Adds all the given signs to the cell. */
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public void addAllSigns(HashSet<SimpleLocation> signs) {
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this.signs.addAll(signs);
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}
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/** Adds a sign to the cell. */
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public void addSign(SimpleLocation sign) {
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this.signs.add(sign);
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}
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/** Returns all the signs for this cell. */
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public HashSet<SimpleLocation> getSigns() {
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return this.signs;
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}
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/** Sets the location of where the prisoner will be teleported at when jailed here. */
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public void setTeleport(SimpleLocation location) {
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this.teleport = location;
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}
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/** Gets the teleport location where the prisoner will be teleported at when jailed here. */
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public Location getTeleport() {
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return this.teleport.getLocation();
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}
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/** Sets the location of the chest. */
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public void setChestLocation(Location location) {
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this.chest = new SimpleLocation(location);
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}
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/**
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* Gets the location of the chest, returns null if no chest is stored at this cell.
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*
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* @return The location of the chest, null if none.
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*/
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public Location getChestLocation() {
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return this.chest.getLocation();
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}
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/**
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* Gets the chest for this cell, returns null if there is no chest or the location we have is not a chest.
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*
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* @return The chest and its state.
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*/
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public Chest getChest() {
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if(this.chest == null) return null;
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if((this.chest.getLocation().getBlock() == null) || (this.chest.getLocation().getBlock().getType() != Material.CHEST)) return null;
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return (Chest) this.chest.getLocation().getBlock().getState();
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}
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}
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package com.graywolf336.jail.beans;
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/**
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* Represents a Prisoner, player who is jailed, and contains all the information about him/her.
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*
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* @author graywolf336
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* @since 2.x.x
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* @version 2.0.0
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*/
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public class Prisoner {
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private String name;
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private boolean muted;
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/**
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* Creates a new prisoner with a name and whether they are muted or not.
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*
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* @param name
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* @param muted
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*/
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public Prisoner(String name, boolean muted) {
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this.name = name;
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this.muted = muted;
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}
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public String getName() {
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return this.name;
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}
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public boolean isMuted() {
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return this.muted;
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}
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}
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package com.graywolf336.jail.beans;
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/**
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* Represents a Prisoner, player who is jailed, and contains all the information about him/her.
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*
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* @author graywolf336
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* @since 2.x.x
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* @version 2.0.1
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*/
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public class Prisoner {
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private String name;
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private boolean muted;
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private long time;
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/**
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* Creates a new prisoner with a name and whether they are muted or not.
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*
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* @param name The name of the prisoner
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* @param muted Whether the prisoner is muted or not
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* @param time The amount of remaining time the prisoner has
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*/
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public Prisoner(String name, boolean muted, long time) {
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this.name = name;
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this.muted = muted;
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this.time = time;
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}
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/** Gets the name of this player. */
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public String getName() {
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return this.name;
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}
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/** Gets whether the prisoner is muted or not. */
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public boolean isMuted() {
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return this.muted;
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}
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/** Sets whether the prisoner is muted or not. */
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public void setMuted(boolean muted) {
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this.muted = muted;
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}
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/** Gets the remaining time the prisoner has.
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*
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* <p />
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*
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* <strong>WARNING:</strong> The time system hasn't been implemented so this is likely to change.
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*/
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public long getRemainingTime() {
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return this.time;
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}
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/**
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* Sets the remaining time the prisoner has left.
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*
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* <p />
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*
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* <strong>WARNING:</strong> The time system hasn't been implemented so this is likely to change.
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*
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* @param time The amount of time left, in milliseconds.
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*/
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public void setRemainingTime(long time) {
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this.time = time;
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}
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}
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@ -1,48 +1,52 @@
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package com.graywolf336.jail.beans;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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/**
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* Simple location class which doesn't store any instances of {@link World worlds} or {@link org.bukkit.block.Block blocks}, just uses strings, floats, and doubles.
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*
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* @author graywolf336
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* @since 3.0.0
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* @version 1.1.0
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*/
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public class SimpleLocation {
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private String world;
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private double x, y, z;
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private float yaw, pitch;
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public SimpleLocation(String world, double x, double y, double z, float yaw, float pitch) {
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this.world = world;
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this.x = x;
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this.y = y;
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this.z = z;
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this.yaw = yaw;
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this.pitch = pitch;
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}
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public SimpleLocation(Location location) {
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this.world = location.getWorld().getName();
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this.x = location.getX();
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this.y = location.getY();
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this.z = location.getZ();
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this.yaw = location.getYaw();
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this.pitch = location.getPitch();
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}
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public World getWorld() {
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return Bukkit.getWorld(world);
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}
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public String getWorldName() {
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return this.world;
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}
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public Location getLocation() {
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return new Location(Bukkit.getWorld(world), x, y, z, yaw, pitch);
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}
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}
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package com.graywolf336.jail.beans;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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/**
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* Simple location class which doesn't store any instances of {@link World worlds} or {@link org.bukkit.block.Block blocks}, just uses strings, floats, and doubles.
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*
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* @author graywolf336
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* @since 3.0.0
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* @version 1.1.1
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*/
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public class SimpleLocation {
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private String world;
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private double x, y, z;
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private float yaw, pitch;
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public SimpleLocation(String world, double x, double y, double z, float yaw, float pitch) {
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this.world = world;
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this.x = x;
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this.y = y;
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this.z = z;
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this.yaw = yaw;
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this.pitch = pitch;
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}
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public SimpleLocation(Location location) {
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this.world = location.getWorld().getName();
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this.x = location.getX();
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this.y = location.getY();
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this.z = location.getZ();
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this.yaw = location.getYaw();
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this.pitch = location.getPitch();
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}
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public World getWorld() {
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return Bukkit.getWorld(world);
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}
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public String getWorldName() {
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return this.world;
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}
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public Location getLocation() {
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return new Location(Bukkit.getWorld(world), x, y, z, yaw, pitch);
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}
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public String toString() {
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return world + "," + x + "," + y + "," + z + "," + yaw + "," + pitch;
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}
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}
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Reference in New Issue
Block a user