After transferring update the signs.
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@ -749,6 +749,12 @@ public class PrisonerManager {
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}
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}
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}
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//Update the signs of both cells
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if(originCell != null)
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originCell.updateSigns();
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if(targetCell != null)
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targetCell.updateSigns();
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//Throw our custom event PrisonerTransferredEvent to say it was successful
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PrisonerTransferredEvent event = new PrisonerTransferredEvent(originJail, originCell, targetJail, targetCell, prisoner, player);
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