Only save a jail that is enabled.

This commit is contained in:
graywolf336 2014-08-20 11:45:45 -05:00
parent 5734eeec4c
commit b7adc28a8c

View File

@ -717,221 +717,223 @@ public class JailIO {
* @param j The jail to save.
*/
public void saveJail(Jail j) {
switch(storage) {
case 1:
case 2:
long st = System.currentTimeMillis();
if(j.isEnabled()) {
switch(storage) {
case 1:
case 2:
long st = System.currentTimeMillis();
try {
if(con == null) this.prepareStorage(false);
PreparedStatement ps = con.prepareStatement("REPLACE INTO "
+ prefix + "jails (`name`, `world`, `top.x`, `top.y`, `top.z`, `bottom.x`, `bottom.y`,"
+ "`bottom.z`, `tps.in.x`, `tps.in.y`, `tps.in.z`, `tps.in.yaw`, `tps.in.pitch`,"
+ "`tps.free.world`, `tps.free.x`, `tps.free.y`, `tps.free.z`, `tps.free.yaw`, `tps.free.pitch`)"
+ "VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)");
try {
if(con == null) this.prepareStorage(false);
PreparedStatement ps = con.prepareStatement("REPLACE INTO "
+ prefix + "jails (`name`, `world`, `top.x`, `top.y`, `top.z`, `bottom.x`, `bottom.y`,"
+ "`bottom.z`, `tps.in.x`, `tps.in.y`, `tps.in.z`, `tps.in.yaw`, `tps.in.pitch`,"
+ "`tps.free.world`, `tps.free.x`, `tps.free.y`, `tps.free.z`, `tps.free.yaw`, `tps.free.pitch`)"
+ "VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)");
ps.setString(1, j.getName());
ps.setString(2, j.getWorldName());
ps.setInt(3, j.getMaxPoint().getBlockX());
ps.setInt(4, j.getMaxPoint().getBlockY());
ps.setInt(5, j.getMaxPoint().getBlockZ());
ps.setInt(6, j.getMinPoint().getBlockX());
ps.setInt(7, j.getMinPoint().getBlockY());
ps.setInt(8, j.getMinPoint().getBlockZ());
ps.setDouble(9, j.getTeleportIn().getX());
ps.setDouble(10, j.getTeleportIn().getY());
ps.setDouble(11, j.getTeleportIn().getZ());
ps.setDouble(12, j.getTeleportIn().getYaw());
ps.setDouble(13, j.getTeleportIn().getPitch());
ps.setString(14, j.getTeleportFree().getWorld().getName());
ps.setDouble(15, j.getTeleportFree().getX());
ps.setDouble(16, j.getTeleportFree().getY());
ps.setDouble(17, j.getTeleportFree().getZ());
ps.setDouble(18, j.getTeleportFree().getYaw());
ps.setDouble(19, j.getTeleportFree().getPitch());
ps.setString(1, j.getName());
ps.setString(2, j.getWorldName());
ps.setInt(3, j.getMaxPoint().getBlockX());
ps.setInt(4, j.getMaxPoint().getBlockY());
ps.setInt(5, j.getMaxPoint().getBlockZ());
ps.setInt(6, j.getMinPoint().getBlockX());
ps.setInt(7, j.getMinPoint().getBlockY());
ps.setInt(8, j.getMinPoint().getBlockZ());
ps.setDouble(9, j.getTeleportIn().getX());
ps.setDouble(10, j.getTeleportIn().getY());
ps.setDouble(11, j.getTeleportIn().getZ());
ps.setDouble(12, j.getTeleportIn().getYaw());
ps.setDouble(13, j.getTeleportIn().getPitch());
ps.setString(14, j.getTeleportFree().getWorld().getName());
ps.setDouble(15, j.getTeleportFree().getX());
ps.setDouble(16, j.getTeleportFree().getY());
ps.setDouble(17, j.getTeleportFree().getZ());
ps.setDouble(18, j.getTeleportFree().getYaw());
ps.setDouble(19, j.getTeleportFree().getPitch());
ps.executeUpdate();
ps.close();
} catch (SQLException e) {
e.printStackTrace();
pl.getLogger().severe("---------- Jail Error!!! ----------");
pl.getLogger().severe("Error while saving the Jail '" + j.getName() + "' (not updating the prisoners), please check the error and fix what is wrong.");
}
try {
if(con == null) this.prepareStorage(false);
for(Cell c : j.getCells()) {
if(c.hasPrisoner() && c.getPrisoner().wasChanged()) {
Prisoner p = c.getPrisoner();
PreparedStatement pPS = con.prepareStatement("REPLACE INTO `" + prefix + "prisoners` (`uuid`, `name`, `jail`, `cell`, `muted`, `time`,"
+ "`offlinePending`, `toBeTransferred`, `jailer`, `reason`, `inventory`, `armor`, `previousLocation`, `previousGameMode`)"
+ "VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?)");
pPS.setString(1, p.getUUID().toString());
pPS.setString(2, p.getLastKnownName());
pPS.setString(3, j.getName());
pPS.setString(4, c.getName());
pPS.setBoolean(5, p.isMuted());
pPS.setFloat(6, p.getRemainingTime());
pPS.setBoolean(7, p.isOfflinePending());
pPS.setBoolean(8, p.isToBeTransferred());
pPS.setString(9, p.getJailer());
pPS.setString(10, p.getReason());
pPS.setBytes(11, p.getInventory().getBytes());
pPS.setBytes(12, p.getArmor().getBytes());
pPS.setString(13, p.getPreviousLocationString());
pPS.setString(14, p.getPreviousGameMode().toString());
pPS.executeUpdate();
pPS.close();
p.setChanged(false);//Since we just saved the prisoner
}
}
} catch (SQLException e) {
e.printStackTrace();
pl.getLogger().severe("---------- Jail Error!!! ----------");
pl.getLogger().severe("Error while saving the cells of the Jail '" + j.getName() + "', please check the error and fix what is wrong.");
}
try {
if(con == null) this.prepareStorage(false);
for(Prisoner p : j.getPrisonersNotInCells().values()) {
if(p.wasChanged()) {
PreparedStatement pPS = con.prepareStatement("REPLACE INTO `" + prefix + "prisoners` (`uuid`, `name`, `jail`, `cell`, `muted`, `time`,"
+ "`offlinePending`, `toBeTransferred`, `jailer`, `reason`, `inventory`, `armor`, `previousLocation`, `previousGameMode`) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?)");
pPS.setString(1, p.getUUID().toString());
pPS.setString(2, p.getLastKnownName());
pPS.setString(3, j.getName());
pPS.setString(4, "");
pPS.setBoolean(5, p.isMuted());
pPS.setFloat(6, p.getRemainingTime());
pPS.setBoolean(7, p.isOfflinePending());
pPS.setBoolean(8, p.isToBeTransferred());
pPS.setString(9, p.getJailer());
pPS.setString(10, p.getReason());
pPS.setBytes(11, p.getInventory().getBytes());
pPS.setBytes(12, p.getArmor().getBytes());
pPS.setString(13, p.getPreviousLocationString());
pPS.setString(14, p.getPreviousGameMode().toString());
pPS.executeUpdate();
pPS.close();
p.setChanged(false);//Since we just saved the prisoner
}
}
} catch (SQLException e) {
e.printStackTrace();
pl.getLogger().severe("---------- Jail Error!!! ----------");
pl.getLogger().severe("Error while saving the prisoners of the Jail '" + j.getName() + "', please check the error and fix what is wrong.");
}
pl.debug("Took " + (System.currentTimeMillis() - st) + " millis to save the jail " + j.getName() + ".");
break;
default:
if(flat != null) {
String node = "jails." + j.getName() + ".";
//Corners
flat.set(node + "world", j.getWorldName());
flat.set(node + "top.x", j.getMaxPoint().getBlockX());
flat.set(node + "top.y", j.getMaxPoint().getBlockY());
flat.set(node + "top.z", j.getMaxPoint().getBlockZ());
flat.set(node + "bottom.x", j.getMinPoint().getBlockX());
flat.set(node + "bottom.y", j.getMinPoint().getBlockY());
flat.set(node + "bottom.z", j.getMinPoint().getBlockZ());
//Tele in
flat.set(node + "tps.in.x", j.getTeleportIn().getX());
flat.set(node + "tps.in.y", j.getTeleportIn().getY());
flat.set(node + "tps.in.z", j.getTeleportIn().getZ());
flat.set(node + "tps.in.yaw", j.getTeleportIn().getYaw());
flat.set(node + "tps.in.pitch", j.getTeleportIn().getPitch());
//Tele out
flat.set(node + "tps.free.world", j.getTeleportFree().getWorld().getName());
flat.set(node + "tps.free.x", j.getTeleportFree().getX());
flat.set(node + "tps.free.y", j.getTeleportFree().getY());
flat.set(node + "tps.free.z", j.getTeleportFree().getZ());
flat.set(node + "tps.free.yaw", j.getTeleportFree().getYaw());
flat.set(node + "tps.free.pitch", j.getTeleportFree().getPitch());
//Set all the cells to nothing, then we save each of them so no cells are left behind
flat.set(node + "cells", null);
for(Cell c : j.getCells()) {
String cNode = node + "cells." + c.getName() + ".";
if(c.getTeleport() != null) {
flat.set(cNode + "tp.x", c.getTeleport().getX());
flat.set(cNode + "tp.y", c.getTeleport().getY());
flat.set(cNode + "tp.z", c.getTeleport().getZ());
flat.set(cNode + "tp.yaw", c.getTeleport().getYaw());
flat.set(cNode + "tp.pitch", c.getTeleport().getPitch());
}
if(c.getChestLocation() != null) {
flat.set(cNode + "chest.x", c.getChestLocation().getBlockX());
flat.set(cNode + "chest.y", c.getChestLocation().getBlockY());
flat.set(cNode + "chest.z", c.getChestLocation().getBlockZ());
}
String[] signs = new String[c.getSigns().size()];
int count = 0;
for(SimpleLocation loc : c.getSigns()) {
signs[count] = loc.toString();
count++;
}
flat.set(cNode + "signs", signs);
if(c.getPrisoner() != null) {
Prisoner p = c.getPrisoner();
flat.set(cNode + "prisoner.uuid", p.getUUID().toString());
flat.set(cNode + "prisoner.name", p.getLastKnownName());
flat.set(cNode + "prisoner.muted", p.isMuted());
flat.set(cNode + "prisoner.time", p.getRemainingTime());
flat.set(cNode + "prisoner.offlinePending", p.isOfflinePending());
flat.set(cNode + "prisoner.toBeTransferred", p.isToBeTransferred());
flat.set(cNode + "prisoner.jailer", p.getJailer());
flat.set(cNode + "prisoner.reason", p.getReason());
flat.set(cNode + "prisoner.inventory", p.getInventory());
flat.set(cNode + "prisoner.armor", p.getArmor());
if(p.getPreviousLocationString() != null)
flat.set(cNode + "prisoner.previousLocation", p.getPreviousLocationString());
if(p.getPreviousGameMode() != null)
flat.set(cNode + "prisoner.previousGameMode", p.getPreviousGameMode().toString());
}
}
//Null all the prisoners out before we save them again, this way no prisoners are left behind
flat.set(node + "prisoners", null);
for(Prisoner p : j.getPrisonersNotInCells().values()) {
String pNode = node + "prisoners." + p.getUUID().toString() + ".";
flat.set(pNode + "name", p.getLastKnownName());
flat.set(pNode + "muted", p.isMuted());
flat.set(pNode + "time", p.getRemainingTime());
flat.set(pNode + "offlinePending", p.isOfflinePending());
flat.set(pNode + "toBeTransferred", p.isToBeTransferred());
flat.set(pNode + "jailer", p.getJailer());
flat.set(pNode + "reason", p.getReason());
flat.set(pNode + "inventory", p.getInventory());
flat.set(pNode + "armor", p.getArmor());
if(p.getPreviousLocationString() != null)
flat.set(pNode + "previousLocation", p.getPreviousLocationString());
if(p.getPreviousGameMode() != null)
flat.set(pNode + "previousGameMode", p.getPreviousGameMode().toString());
ps.executeUpdate();
ps.close();
} catch (SQLException e) {
e.printStackTrace();
pl.getLogger().severe("---------- Jail Error!!! ----------");
pl.getLogger().severe("Error while saving the Jail '" + j.getName() + "' (not updating the prisoners), please check the error and fix what is wrong.");
}
try {
flat.save(new File(pl.getDataFolder(), "data.yml"));
} catch (IOException e) {
pl.getLogger().severe("Unable to save the Jail data: " + e.getMessage());
if(con == null) this.prepareStorage(false);
for(Cell c : j.getCells()) {
if(c.hasPrisoner() && c.getPrisoner().wasChanged()) {
Prisoner p = c.getPrisoner();
PreparedStatement pPS = con.prepareStatement("REPLACE INTO `" + prefix + "prisoners` (`uuid`, `name`, `jail`, `cell`, `muted`, `time`,"
+ "`offlinePending`, `toBeTransferred`, `jailer`, `reason`, `inventory`, `armor`, `previousLocation`, `previousGameMode`)"
+ "VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?)");
pPS.setString(1, p.getUUID().toString());
pPS.setString(2, p.getLastKnownName());
pPS.setString(3, j.getName());
pPS.setString(4, c.getName());
pPS.setBoolean(5, p.isMuted());
pPS.setFloat(6, p.getRemainingTime());
pPS.setBoolean(7, p.isOfflinePending());
pPS.setBoolean(8, p.isToBeTransferred());
pPS.setString(9, p.getJailer());
pPS.setString(10, p.getReason());
pPS.setBytes(11, p.getInventory().getBytes());
pPS.setBytes(12, p.getArmor().getBytes());
pPS.setString(13, p.getPreviousLocationString());
pPS.setString(14, p.getPreviousGameMode().toString());
pPS.executeUpdate();
pPS.close();
p.setChanged(false);//Since we just saved the prisoner
}
}
} catch (SQLException e) {
e.printStackTrace();
pl.getLogger().severe("---------- Jail Error!!! ----------");
pl.getLogger().severe("Error while saving the cells of the Jail '" + j.getName() + "', please check the error and fix what is wrong.");
}
}else {
pl.getLogger().severe("Storage not enabled, could not save the jail " + j.getName());
}
break;
try {
if(con == null) this.prepareStorage(false);
for(Prisoner p : j.getPrisonersNotInCells().values()) {
if(p.wasChanged()) {
PreparedStatement pPS = con.prepareStatement("REPLACE INTO `" + prefix + "prisoners` (`uuid`, `name`, `jail`, `cell`, `muted`, `time`,"
+ "`offlinePending`, `toBeTransferred`, `jailer`, `reason`, `inventory`, `armor`, `previousLocation`, `previousGameMode`) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?)");
pPS.setString(1, p.getUUID().toString());
pPS.setString(2, p.getLastKnownName());
pPS.setString(3, j.getName());
pPS.setString(4, "");
pPS.setBoolean(5, p.isMuted());
pPS.setFloat(6, p.getRemainingTime());
pPS.setBoolean(7, p.isOfflinePending());
pPS.setBoolean(8, p.isToBeTransferred());
pPS.setString(9, p.getJailer());
pPS.setString(10, p.getReason());
pPS.setBytes(11, p.getInventory().getBytes());
pPS.setBytes(12, p.getArmor().getBytes());
pPS.setString(13, p.getPreviousLocationString());
pPS.setString(14, p.getPreviousGameMode().toString());
pPS.executeUpdate();
pPS.close();
p.setChanged(false);//Since we just saved the prisoner
}
}
} catch (SQLException e) {
e.printStackTrace();
pl.getLogger().severe("---------- Jail Error!!! ----------");
pl.getLogger().severe("Error while saving the prisoners of the Jail '" + j.getName() + "', please check the error and fix what is wrong.");
}
pl.debug("Took " + (System.currentTimeMillis() - st) + " millis to save the jail " + j.getName() + ".");
break;
default:
if(flat != null) {
String node = "jails." + j.getName() + ".";
//Corners
flat.set(node + "world", j.getWorldName());
flat.set(node + "top.x", j.getMaxPoint().getBlockX());
flat.set(node + "top.y", j.getMaxPoint().getBlockY());
flat.set(node + "top.z", j.getMaxPoint().getBlockZ());
flat.set(node + "bottom.x", j.getMinPoint().getBlockX());
flat.set(node + "bottom.y", j.getMinPoint().getBlockY());
flat.set(node + "bottom.z", j.getMinPoint().getBlockZ());
//Tele in
flat.set(node + "tps.in.x", j.getTeleportIn().getX());
flat.set(node + "tps.in.y", j.getTeleportIn().getY());
flat.set(node + "tps.in.z", j.getTeleportIn().getZ());
flat.set(node + "tps.in.yaw", j.getTeleportIn().getYaw());
flat.set(node + "tps.in.pitch", j.getTeleportIn().getPitch());
//Tele out
flat.set(node + "tps.free.world", j.getTeleportFree().getWorld().getName());
flat.set(node + "tps.free.x", j.getTeleportFree().getX());
flat.set(node + "tps.free.y", j.getTeleportFree().getY());
flat.set(node + "tps.free.z", j.getTeleportFree().getZ());
flat.set(node + "tps.free.yaw", j.getTeleportFree().getYaw());
flat.set(node + "tps.free.pitch", j.getTeleportFree().getPitch());
//Set all the cells to nothing, then we save each of them so no cells are left behind
flat.set(node + "cells", null);
for(Cell c : j.getCells()) {
String cNode = node + "cells." + c.getName() + ".";
if(c.getTeleport() != null) {
flat.set(cNode + "tp.x", c.getTeleport().getX());
flat.set(cNode + "tp.y", c.getTeleport().getY());
flat.set(cNode + "tp.z", c.getTeleport().getZ());
flat.set(cNode + "tp.yaw", c.getTeleport().getYaw());
flat.set(cNode + "tp.pitch", c.getTeleport().getPitch());
}
if(c.getChestLocation() != null) {
flat.set(cNode + "chest.x", c.getChestLocation().getBlockX());
flat.set(cNode + "chest.y", c.getChestLocation().getBlockY());
flat.set(cNode + "chest.z", c.getChestLocation().getBlockZ());
}
String[] signs = new String[c.getSigns().size()];
int count = 0;
for(SimpleLocation loc : c.getSigns()) {
signs[count] = loc.toString();
count++;
}
flat.set(cNode + "signs", signs);
if(c.getPrisoner() != null) {
Prisoner p = c.getPrisoner();
flat.set(cNode + "prisoner.uuid", p.getUUID().toString());
flat.set(cNode + "prisoner.name", p.getLastKnownName());
flat.set(cNode + "prisoner.muted", p.isMuted());
flat.set(cNode + "prisoner.time", p.getRemainingTime());
flat.set(cNode + "prisoner.offlinePending", p.isOfflinePending());
flat.set(cNode + "prisoner.toBeTransferred", p.isToBeTransferred());
flat.set(cNode + "prisoner.jailer", p.getJailer());
flat.set(cNode + "prisoner.reason", p.getReason());
flat.set(cNode + "prisoner.inventory", p.getInventory());
flat.set(cNode + "prisoner.armor", p.getArmor());
if(p.getPreviousLocationString() != null)
flat.set(cNode + "prisoner.previousLocation", p.getPreviousLocationString());
if(p.getPreviousGameMode() != null)
flat.set(cNode + "prisoner.previousGameMode", p.getPreviousGameMode().toString());
}
}
//Null all the prisoners out before we save them again, this way no prisoners are left behind
flat.set(node + "prisoners", null);
for(Prisoner p : j.getPrisonersNotInCells().values()) {
String pNode = node + "prisoners." + p.getUUID().toString() + ".";
flat.set(pNode + "name", p.getLastKnownName());
flat.set(pNode + "muted", p.isMuted());
flat.set(pNode + "time", p.getRemainingTime());
flat.set(pNode + "offlinePending", p.isOfflinePending());
flat.set(pNode + "toBeTransferred", p.isToBeTransferred());
flat.set(pNode + "jailer", p.getJailer());
flat.set(pNode + "reason", p.getReason());
flat.set(pNode + "inventory", p.getInventory());
flat.set(pNode + "armor", p.getArmor());
if(p.getPreviousLocationString() != null)
flat.set(pNode + "previousLocation", p.getPreviousLocationString());
if(p.getPreviousGameMode() != null)
flat.set(pNode + "previousGameMode", p.getPreviousGameMode().toString());
}
try {
flat.save(new File(pl.getDataFolder(), "data.yml"));
} catch (IOException e) {
pl.getLogger().severe("Unable to save the Jail data: " + e.getMessage());
}
}else {
pl.getLogger().severe("Storage not enabled, could not save the jail " + j.getName());
}
break;
}
}
}