Nothing major, just tiny little bits and pieces.
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@ -13,7 +13,7 @@ import com.graywolf336.jail.command.CommandInfo;
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needsPlayer = false,
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pattern = "jail|j",
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permission = "jail.command.jail",
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usage = "/jail [p:name] (t:time) (j:Jail name) (c:Cell name) (r:Reason) (m:Muted)"
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usage = "/jail [p:name] (t:time) (j:Jail name) (c:Cell name) (m:Muted) (r:Reason)"
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)
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public class JailCommand implements Command {
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@ -26,7 +26,7 @@ public class JailCommand implements Command {
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if(s.startsWith("p:")) {
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player = s.substring(2);
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}else if(s.startsWith("t:")) {
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Integer.parseInt(s.substring(2));
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time = Integer.parseInt(s.substring(2));
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}else if(s.startsWith("j:")) {
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jail = s.substring(2);
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}else if(s.startsWith("c:")) {
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@ -42,10 +42,10 @@ public class JailCommand implements Command {
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//Player is not online
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if(p == null) {
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sender.sendMessage(player + " is offline.");
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sender.sendMessage(player + " is offline and will be jailed for " + time + " minutes in the jail " + jail + " and will be muted: " + muted + ".");
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}else {
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//Player *is* online
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sender.sendMessage(player + " is online.");
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sender.sendMessage(player + " is offline and will be jailed for " + time + " minutes in the jail " + jail + " and will be muted: " + muted + ".");
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}
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return true;
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@ -15,7 +15,7 @@ commands:
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description: Remove existing jail zone
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jail:
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description: Jail specified player for specified amount of time.
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usage: /jail [p:player] (t:time) (j:jail) (c:cell) (r:reason) (m:muted)
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usage: /jail [p:name] (t:time) (j:Jail name) (c:Cell name) (m:Muted) (r:Reason)
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unjail:
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description: Release a player from jail.
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unjailforce:
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