Capitalize the values we get, so we can try to get the data.
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2c336527a5
commit
978994300d
@ -46,7 +46,7 @@ public class JailingListener implements Listener {
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@EventHandler
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@EventHandler
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public void setInmatesClothing(PrisonerJailedEvent event) {
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public void setInmatesClothing(PrisonerJailedEvent event) {
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if(pl.getConfig().getBoolean(Settings.CLOTHINGENABLED.getPath())) {
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if(pl.getConfig().getBoolean(Settings.CLOTHINGENABLED.getPath())) {
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String[] helmet = pl.getConfig().getString(Settings.CLOTHINGHELMET.getPath()).split("~");
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String[] helmet = pl.getConfig().getString(Settings.CLOTHINGHELMET.getPath()).toUpperCase().split("~");
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switch(helmet.length) {
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switch(helmet.length) {
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case 1:
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case 1:
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event.getPlayer().getInventory().setHelmet(new ItemStack(Material.valueOf(helmet[0])));
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event.getPlayer().getInventory().setHelmet(new ItemStack(Material.valueOf(helmet[0])));
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@ -62,7 +62,7 @@ public class JailingListener implements Listener {
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break;
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break;
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}
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}
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String[] chest = pl.getConfig().getString(Settings.CLOTHINGCHEST.getPath()).split("~");
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String[] chest = pl.getConfig().getString(Settings.CLOTHINGCHEST.getPath()).toUpperCase().split("~");
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switch(chest.length) {
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switch(chest.length) {
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case 1:
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case 1:
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event.getPlayer().getInventory().setChestplate(new ItemStack(Material.valueOf(chest[0])));
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event.getPlayer().getInventory().setChestplate(new ItemStack(Material.valueOf(chest[0])));
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@ -78,7 +78,7 @@ public class JailingListener implements Listener {
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break;
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break;
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}
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}
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String[] legs = pl.getConfig().getString(Settings.CLOTHINGLEGS.getPath()).split("~");
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String[] legs = pl.getConfig().getString(Settings.CLOTHINGLEGS.getPath()).toUpperCase().split("~");
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switch(legs.length) {
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switch(legs.length) {
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case 1:
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case 1:
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event.getPlayer().getInventory().setLeggings(new ItemStack(Material.valueOf(legs[0])));
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event.getPlayer().getInventory().setLeggings(new ItemStack(Material.valueOf(legs[0])));
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@ -94,7 +94,7 @@ public class JailingListener implements Listener {
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break;
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break;
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}
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}
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String[] boots = pl.getConfig().getString(Settings.CLOTHINGBOOTS.getPath()).split("~");
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String[] boots = pl.getConfig().getString(Settings.CLOTHINGBOOTS.getPath()).toUpperCase().split("~");
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switch(boots.length) {
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switch(boots.length) {
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case 1:
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case 1:
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event.getPlayer().getInventory().setBoots(new ItemStack(Material.valueOf(boots[0])));
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event.getPlayer().getInventory().setBoots(new ItemStack(Material.valueOf(boots[0])));
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