Register the respawn listener with a higher priority, for #55
Since another plugin might interfere and teleport someone elsewhere which isn't inside the Jail.
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@ -199,7 +199,7 @@ public class PlayerListener implements Listener {
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}
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}
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}
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}
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@EventHandler
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onPlayerRespawn(PlayerRespawnEvent event) {
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public void onPlayerRespawn(PlayerRespawnEvent event) {
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if(pl.getJailManager().isPlayerJailed(event.getPlayer().getUniqueId())) {
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if(pl.getJailManager().isPlayerJailed(event.getPlayer().getUniqueId())) {
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Jail j = pl.getJailManager().getJailPlayerIsIn(event.getPlayer().getUniqueId());
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Jail j = pl.getJailManager().getJailPlayerIsIn(event.getPlayer().getUniqueId());
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