Fix the spacing and clean it up.

This commit is contained in:
graywolf336
2014-07-27 14:46:25 -05:00
parent f89de50d75
commit 71a60e6ee3
92 changed files with 9955 additions and 9940 deletions

View File

@@ -10,45 +10,45 @@ import com.graywolf336.jail.command.CommandInfo;
import com.graywolf336.jail.enums.Lang;
@CommandInfo(
maxArgs = 2,
minimumArgs = 1,
needsPlayer = false,
pattern = "telein|teleportin",
permission = "jail.command.jailtelein",
usage = "/jail telein [jail] (name)"
)
maxArgs = 2,
minimumArgs = 1,
needsPlayer = false,
pattern = "telein|teleportin",
permission = "jail.command.jailtelein",
usage = "/jail telein [jail] (name)"
)
public class JailTeleInCommand implements Command {
public boolean execute(JailManager jm, CommandSender sender, String... args) throws Exception {
Jail j = jm.getJail(args[1]);
//The jail doesn't exist
if(j == null) {
sender.sendMessage(Lang.NOJAIL.get(args[1]));
}else {
//The jail does exist
//now let's check the size of the command
//if it has two args then someone is sending someone else in
//otherwise it is just the sender going in
if(args.length == 3) {
Player p = jm.getPlugin().getServer().getPlayer(args[2]);
//If the player they're trying to send is offline, don't do anything
if(p == null) {
sender.sendMessage(Lang.PLAYERNOTONLINE.get(args[2]));
}else {
p.teleport(j.getTeleportIn());
sender.sendMessage(Lang.TELEIN.get(new String[] { args[2], args[1] }));
}
}else {
if(sender instanceof Player) {
((Player) sender).teleport(j.getTeleportIn());
sender.sendMessage(Lang.TELEIN.get(new String[] { sender.getName(), args[1] }));
}else {
sender.sendMessage(Lang.PLAYERCONTEXTREQUIRED.get());
}
}
}
return true;
}
public boolean execute(JailManager jm, CommandSender sender, String... args) throws Exception {
Jail j = jm.getJail(args[1]);
//The jail doesn't exist
if(j == null) {
sender.sendMessage(Lang.NOJAIL.get(args[1]));
}else {
//The jail does exist
//now let's check the size of the command
//if it has two args then someone is sending someone else in
//otherwise it is just the sender going in
if(args.length == 3) {
Player p = jm.getPlugin().getServer().getPlayer(args[2]);
//If the player they're trying to send is offline, don't do anything
if(p == null) {
sender.sendMessage(Lang.PLAYERNOTONLINE.get(args[2]));
}else {
p.teleport(j.getTeleportIn());
sender.sendMessage(Lang.TELEIN.get(new String[] { args[2], args[1] }));
}
}else {
if(sender instanceof Player) {
((Player) sender).teleport(j.getTeleportIn());
sender.sendMessage(Lang.TELEIN.get(new String[] { sender.getName(), args[1] }));
}else {
sender.sendMessage(Lang.PLAYERCONTEXTREQUIRED.get());
}
}
}
return true;
}
}