If a world is not loaded, then don't load cells and dont enable the jail
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794905ee93
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@ -410,6 +410,7 @@ public class JailIO {
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j.setTeleportFree(new Location(pl.getServer().getWorld(j.getWorldName()), set.getDouble("tps.free.x"),
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set.getDouble("tps.free.y"), set.getDouble("tps.free.z"),
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set.getFloat("tps.free.yaw"), set.getFloat("tps.free.pitch")));
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j.setEnabled(j.getWorld() != null);
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pl.getJailManager().addJail(j, false);
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}
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@ -435,23 +436,26 @@ public class JailIO {
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Jail j = pl.getJailManager().getJail(set.getString("jail"));
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if(j != null) {
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Cell c = new Cell(set.getString("name"));
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c.setTeleport(new SimpleLocation(j.getWorldName(), set.getDouble("tp.x"), set.getDouble("tp.y"), set.getDouble("tp.z"),
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set.getFloat("tp.yaw"), set.getFloat("tp.pitch")));
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if(j.getWorld() != null) {
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Cell c = new Cell(set.getString("name"));
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c.setTeleport(new SimpleLocation(j.getWorldName(), set.getDouble("tp.x"), set.getDouble("tp.y"), set.getDouble("tp.z"),
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set.getFloat("tp.yaw"), set.getFloat("tp.pitch")));
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c.setChestLocation(new Location(j.getWorld(), set.getInt("chest.x"), set.getInt("chest.y"), set.getInt("chest.z")));
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c.setChestLocation(new Location(j.getWorld(), set.getInt("chest.x"), set.getInt("chest.y"), set.getInt("chest.z")));
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String cSigns = set.getString("signs");
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if(!cSigns.isEmpty()) {
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String[] signs = cSigns.split(";");
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for(String s : signs) {
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String[] co = s.split(",");
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c.addSign(new SimpleLocation(co[0], co[1], co[2], co[3]));
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String cSigns = set.getString("signs");
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if(!cSigns.isEmpty()) {
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String[] signs = cSigns.split(";");
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for(String s : signs) {
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String[] co = s.split(",");
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c.addSign(new SimpleLocation(co[0], co[1], co[2], co[3]));
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}
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}
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j.addCell(c, false);
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}else {
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pl.getLogger().warning("The cell, " + set.getString("name") + ", in " + j.getName() + " is located in a world that is not loaded.");
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}
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j.addCell(c, false);
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}else {
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cellsToRemove.add(set.getInt("cellid"));
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}
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