If a world is not loaded, then don't load cells and dont enable the jail
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794905ee93
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@ -410,6 +410,7 @@ public class JailIO {
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j.setTeleportFree(new Location(pl.getServer().getWorld(j.getWorldName()), set.getDouble("tps.free.x"),
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set.getDouble("tps.free.y"), set.getDouble("tps.free.z"),
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set.getFloat("tps.free.yaw"), set.getFloat("tps.free.pitch")));
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j.setEnabled(j.getWorld() != null);
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pl.getJailManager().addJail(j, false);
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}
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@ -435,6 +436,7 @@ public class JailIO {
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Jail j = pl.getJailManager().getJail(set.getString("jail"));
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if(j != null) {
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if(j.getWorld() != null) {
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Cell c = new Cell(set.getString("name"));
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c.setTeleport(new SimpleLocation(j.getWorldName(), set.getDouble("tp.x"), set.getDouble("tp.y"), set.getDouble("tp.z"),
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set.getFloat("tp.yaw"), set.getFloat("tp.pitch")));
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@ -450,8 +452,10 @@ public class JailIO {
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}
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}
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j.addCell(c, false);
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}else {
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pl.getLogger().warning("The cell, " + set.getString("name") + ", in " + j.getName() + " is located in a world that is not loaded.");
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}
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}else {
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cellsToRemove.add(set.getInt("cellid"));
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}
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