When forcefully removing a prisoner, check for a cell. This closes #17
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@ -886,6 +886,8 @@ public class JailIO {
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PreparedStatement pp = con.prepareStatement("delete from `" + prefix + "prisoners` where name = ? limit 1;");
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pp.setString(1, p.getName());
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pl.debug("Removing " + p.getName() + " from MySQL database.");
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pp.executeUpdate();
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pp.close();
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} catch (SQLException e) {
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@ -417,7 +417,12 @@ public class PrisonerManager {
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if(player == null) {
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//Player is offline, we just forcefully remove them from the database
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pl.getJailIO().removePrisoner(jail, cell, prisoner);
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jail.removePrisoner(prisoner);
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if(cell == null) {
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jail.removePrisoner(prisoner);
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}else {
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cell.removePrisoner();
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}
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}else {
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try {
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unJail(jail, cell, player, prisoner);
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