Simplify the language system and the language calls, also fix the
language system not copying over the new values when new values were added.
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@@ -7,7 +7,7 @@ import com.graywolf336.jail.JailManager;
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import com.graywolf336.jail.beans.Jail;
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import com.graywolf336.jail.command.Command;
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import com.graywolf336.jail.command.CommandInfo;
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import com.graywolf336.jail.enums.LangString;
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import com.graywolf336.jail.enums.Lang;
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@CommandInfo(
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maxArgs = 2,
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@@ -23,7 +23,7 @@ public class JailTeleInCommand implements Command {
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//The jail doesn't exist
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if(j == null) {
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sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.NOJAIL, args[1]));
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sender.sendMessage(Lang.NOJAIL.get(args[1]));
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}else {
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//The jail does exist
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//now let's check the size of the command
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@@ -34,17 +34,17 @@ public class JailTeleInCommand implements Command {
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//If the player they're trying to send is offline, don't do anything
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if(p == null) {
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sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.PLAYERNOTONLINE, args[2]));
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sender.sendMessage(Lang.PLAYERNOTONLINE.get(args[2]));
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}else {
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p.teleport(j.getTeleportIn());
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sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.TELEIN, new String[] { args[2], args[1] }));
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sender.sendMessage(Lang.TELEIN.get(new String[] { args[2], args[1] }));
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}
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}else {
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if(sender instanceof Player) {
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((Player) sender).teleport(j.getTeleportIn());
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sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.TELEIN, new String[] { sender.getName(), args[1] }));
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sender.sendMessage(Lang.TELEIN.get(new String[] { sender.getName(), args[1] }));
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}else {
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sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.PLAYERCONTEXTREQUIRED));
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sender.sendMessage(Lang.PLAYERCONTEXTREQUIRED.get());
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}
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}
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}
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