Simplify the language system and the language calls, also fix the

language system not copying over the new values when new values were
added.
This commit is contained in:
graywolf336
2014-07-24 21:16:57 -05:00
parent bf59a57ea7
commit 1898121643
39 changed files with 515 additions and 519 deletions

View File

@@ -5,7 +5,7 @@ import org.bukkit.command.CommandSender;
import com.graywolf336.jail.JailManager;
import com.graywolf336.jail.command.Command;
import com.graywolf336.jail.command.CommandInfo;
import com.graywolf336.jail.enums.LangString;
import com.graywolf336.jail.enums.Lang;
@CommandInfo(
maxArgs = 1,
@@ -25,12 +25,12 @@ public class JailMuteCommand implements Command {
//Send the message to the sender based upon whether they are muted or unmuted
if(muted)
sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.NOWMUTED, args[1]));
sender.sendMessage(Lang.NOWMUTED.get(args[1]));
else
sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.NOWUNMUTED, args[1]));
sender.sendMessage(Lang.NOWUNMUTED.get(args[1]));
}else {
//The player provided is not jailed, so let's tell the sender that
sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.NOTJAILED, args[1]));
sender.sendMessage(Lang.NOTJAILED.get(args[1]));
}
return true;