Send a message to the unjailer when they unjail someone.
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@ -90,6 +90,8 @@ public enum LangString {
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TRANSFERRED ("jailing"),
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/** The message sent when players are released from jail. */
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UNJAILED ("jailing"),
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/** The message sent to the person who released a prisoner from jail. */
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UNJAILSUCCESS ("jailing"),
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/** The message went when an offline player is unjailed. */
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WILLBEUNJAILED ("jailing"),
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/** The message sent to the sender when they check their jail status and they aren't jailed. */
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