Add the JailMute, JailTeleIn, and JailTeleOut commands.
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@ -36,11 +36,15 @@ language:
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muted: '&cStop talking, you are in jail.'
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noemptycells: '&cNo empty cells were found for %0%, all them appear to be full.'
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notjailed: '&c%0% is not jailed.'
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nowmuted: '&9%0% is now muted.'
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nowunmuted: '&9%0% is now unmuted.'
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offlinejail: '&2%0% is offline and will be jailed when they next come online for %1% minutes.'
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onlinejail: '&2%0% was jailed for %1% minutes.'
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protectionmessage: '&c%0% minutes have been added to your time for %1%.'
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protectionmessagenopenalty: '&cProtection enabled for %0%, do not do it again.'
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suggestedcell: '&cAn empty cell in the same jail, %0%, was found: %1%'
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telein: "&9Teleported %0% to %1%'s teleport in location."
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teleout: "&9Teleported %0% to %1%'s teleport out location."
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unjailed: '&2You have been released! Please respect the server rules.'
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willbeunjailed: '&2%0% will be released the next time they log on.'
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handcuffing:
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@ -4,7 +4,7 @@ version: ${project.version}-b${BUILD_NUMBER}
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description: Ban too harsh? Kick/mute/whatever not enough? Jail bad players!
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authors: [matejdro,multidude,graywolf336]
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website: dev.bukkit.org/server-mods/jail/
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softdepend: [Spout, WorldEdit, Vault, Notifications]
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softdepend: [WorldEdit, Vault]
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load: POSTWORLD
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commands:
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jailcreate:
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