Add the JailMute, JailTeleIn, and JailTeleOut commands.
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@ -48,6 +48,10 @@ public enum LangString {
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NOEMPTYCELLS ("jailing"),
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/** The message sent when a player is not jailed and the sender is trying to see/do something about it. */
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NOTJAILED ("jailing"),
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/** The message sent to the sender when they mute a prisoner. */
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NOWMUTED ("jailing"),
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/** The message sent to the sender when they unmute a prisoner. */
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NOWUNMUTED ("jailing"),
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/** The message sent to the jailer when they jail someone offline. */
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OFFLINEJAIL ("jailing"),
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/** The message sent to the jailer when they jail someone who is online. */
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@ -58,6 +62,10 @@ public enum LangString {
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PROTECTIONMESSAGENOPENALTY ("jailing"),
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/** The message sent to the sender of a command when suggesting a cell. */
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SUGGESTEDCELL ("jailing"),
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/** The message sent to the sender when they teleport someone to a jail's teleport in location. */
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TELEIN ("jailing"),
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/** The message sent to the sender when they teleport someone to a jail's teleport out location. */
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TELEOUT ("jailing"),
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/** The message sent when players are released from jail. */
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UNJAILED ("jailing"),
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/** The message went when an offline player is unjailed. */
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