Jail/src/main/java/com/graywolf336/jail/JailTimer.java

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2014-06-12 10:44:13 -05:00
package com.graywolf336.jail;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.Timer;
import org.bukkit.entity.Player;
import com.graywolf336.jail.beans.Jail;
import com.graywolf336.jail.beans.Prisoner;
import com.graywolf336.jail.enums.LangString;
import com.graywolf336.jail.enums.Settings;
/**
* Contains all the logic for counting down the time of the prisoners time.
*
* @author graywolf336
* @since 2.x.x
* @version 3.0.0
*
*/
public class JailTimer {
private JailMain pl;
private Timer timer;
private Long lastTime;
public JailTimer(JailMain plugin) {
this.pl = plugin;
this.lastTime = System.currentTimeMillis();
if(pl.getConfig().getBoolean(Settings.USEBUKKITTIMER.getPath())) {
pl.getLogger().info("Using the Bukkit Scheduler.");
pl.getServer().getScheduler().scheduleSyncRepeatingTask(pl, new TimeEvent(), 20, 20);
}else {
pl.getLogger().info("Using the Java Timer.");
timer = new Timer(1000, new ActionListener () {
public void actionPerformed (ActionEvent event) {
pl.getServer().getScheduler().scheduleSyncDelayedTask(pl, new TimeEvent());
};
});
timer.start();
}
//Save all the jail information every minute, not every 10 seconds
pl.getServer().getScheduler().runTaskTimerAsynchronously(pl, new Runnable() {
public void run() {
for(Jail j : pl.getJailManager().getJails()) {
pl.getJailIO().saveJail(j);
}
}
}, 1200L, 1200L);
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}
/** Returns the instance of this timer. */
public Timer getTimer() {
return this.timer;
}
class TimeEvent implements Runnable {
public void run() {
long timePassed;
//Let's check if more than 10 seconds has passed since the
//last time we checked
if (System.currentTimeMillis() - lastTime >= 10000) {
//set the time passed to the current time minus the last time we checked
timePassed = System.currentTimeMillis() - lastTime;
lastTime = System.currentTimeMillis();
}else {
//Less than 10 seconds has past when we last ran this
//so let's wait till the next round before we do this
return;
}
for(Jail j : pl.getJailManager().getJails()) {
for(Prisoner p : j.getAllPrisoners().values()) {
//only execute this code if the prisoner's time is more than 0 milliseconds
if(p.getRemainingTime() > 0) {
Player player = pl.getServer().getPlayer(p.getUUID());
//Check if the player is offline
if(player == null) {
//if they are offline AND the config has counting down the time
//while the prisoner is offline, then let's do it
if(pl.getConfig().getBoolean(Settings.COUNTDOWNTIMEOFFLINE.getPath())) {
//Set their remaining time but if it is less than zero, set it to zero
p.setRemainingTime(Math.max(0, p.getRemainingTime() - timePassed));
if(p.getRemainingTime() == 0) pl.getPrisonerManager().releasePrisoner(player, p);
}
}else {
//The prisoner isn't offline, so let's count down
//Set their remaining time but if it is less than zero, set it to zero
p.setRemainingTime(Math.max(0, p.getRemainingTime() - timePassed));
if(p.getRemainingTime() == 0) pl.getPrisonerManager().releasePrisoner(player, p);
//Now, let's set and check their afk time
//add the time passed to their current afk time
try {
long afk = Util.getTime(pl.getConfig().getString(Settings.MAXAFKTIME.getPath()));
if(afk > 0) {
p.setAFKTime(p.getAFKTime() + timePassed);
if(p.getAFKTime() > afk) {
p.setAFKTime(0);
player.kickPlayer(pl.getJailIO().getLanguageString(LangString.AFKKICKMESSAGE));
}
}
} catch (Exception e) {
pl.getLogger().severe("Error while processing the max afk time: " + e.getMessage());
}
}
}
}
}
}
}
}