210 lines
7.5 KiB
YAML
210 lines
7.5 KiB
YAML
#--------------------------- Language File ---------------------------#
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# This file contains all of the english translations for ItemCase. #
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#---------------------------------------------------------------------#
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# Console based messages.
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console:
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# Non erroneous messages.
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info:
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# Shown during plugin loading.
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#
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# %LANGUAGE% = The language as set in the main config.
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# %VERSION% = The version of ItemCase in use.
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# %WORLD_NAME% = The name of the world.
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locale: "Using locale: %LANGUAGE%"
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config-loaded: "Successfully loaded main configuration file."
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enabled: "ItemCase v%VERSION% enabled."
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unloaded: "Itemcases unloaded successfully."
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loaded: "Loaded itemcases for world: %WORLD_NAME%"
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vault-hooked: "Vault successfully hooked."
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worldguard-hooked: "WorldGuard successfully hooked."
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# Messages shown when using commands.
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command:
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# Shown when a user incorrectly uses the main itemcase command.
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# %COMMAND% = The command usage syntax.
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itemcase-help: "Usage: %COMMAND%"
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# Shown when a user incorrectly uses the main itemcase command.
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# %LABEL% = The label that was used.
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command-help: "To view more: /%LABEL% [command] help"
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# Shown when a user tries to execute a command and they are not an in game
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# player.
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not-player: "You must be a player to use this command."
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# Shown when a player tries to destroy another persons itemcase when
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# they do not have permission itemcase.destroy.other.
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not-owner: "You do not own this ItemCase."
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# Shown when a user tries to execute a command and they do not have the
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# required permission.
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permission: "You do not have permission to use this command."
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# Shown when a player uses a command but is not looking at an itemcase.
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invalid-location: "This block is not an ItemCase."
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# Shown to the player when trying to set storage type on an itemcase
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# that is not a shop or access the storage of an itemcase that is not a
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# shop.
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not-shop: "This ItemCase is not a shop."
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# Messages shown when using the 'create' command.
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create:
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# Shown to the player when asking for help.
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help: "Creates a new itemcase with the item in your main hand, at the block you are looking at."
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# Shown to the player when they try to make an itemcase out of an
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# invalid block type.
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invalid-type: "This block cannot be used for an ItemCase."
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# Shown to the player when they try to make an itemcase where one
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# already exists.
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invalid-location: "An ItemCase already exists here."
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# Shown to the player when they use the create command but they are not
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# holding any item in their main hand.
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main-hand: "You must be holding something in your main hand."
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# Shown when a player tries to make an itemcase in a WorldGuard restricted location.
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no-build: "You do not have building permission here."
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# Shown to the player upon successful creation.
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success: "ItemCase created."
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# Messages shown when using the 'destroy' command.
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destroy:
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# Shown to the player when asking for help.
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help: "Destroy the itemcase you are looking at permanently."
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# Shown to the player upon successful deletion.
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success: "ItemCase destroyed."
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# Messages shwon when using the 'modify' command.
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modify:
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# Shown to the player when asking for help.
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help: "Modify a flag of the itemcase you are looking at."
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# Shown to the player when trying to set the sell price of an ItemCase
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# that only buys items.
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sell-only: "This ItemCase only sells items."
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# Shown to the player when trying to set the buy price of an ItemCase
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# that only sells items.
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buy-only: "This ItemCase only buys items."
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# Shown to the player when setting a buy/sell price that is invalid.
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invalid-price: "Invalid price."
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# Shown to the player upon successful modification.
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success: "ItemCase flag modified."
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# Messages shown when using the 'storage' command.
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storage:
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# Shown to the player when asking for help.
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help: "View the storage of the itemcase you are looking at."
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# Shown to the player when trying to access the storage of an infinite
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# itemcase shop.
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infinite: "This ItemCase has infinite items to buy/sell, therefore has no storage."
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# Messages shown when using the 'order' command.
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order:
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# Shown to the player when asking for help.
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# %LABEL% = The label used.
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help-amount: "/%LABEL% order amount [amount]: Change amount."
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# Shown to the player when asking for help.
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# %LABEL% = The label used.
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help-buy: "/%LABEL% order buy: Buy the current order."
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# Shown to the player when asking for help.
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# %LABEL% = The label used.
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help-sell: "/%LABEL% order sell: Sell the current order."
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# Shown when the player uses this command but don't have an active order.
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no-order: "You do not have an active order."
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# Shown when a player uses an order command but no vault hook is present.
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no-vault: "Sorry, this server does not have Vault or an economy plugin."
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# Shown when the player enters an invalid amount.
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invalid-amount: "Invalid amount."
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# Shown when the player uses the amount command,
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# %AMOUNT% = The amount the player entered.
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amount-update: "Amount updated to %AMOUNT%."
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# Shown when the player does not have enough money for an order.
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# %MONEY% = The formatted money and name.
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not-enough-money: "You need atleast %MONEY% to complete this order."
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# Shown when the owner does not have enough money for an order.
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owner-not-enough-money: "Sorry, the owner of this ItemCase does not have the funds to buy these items from you."
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# Shown when the player sets an amount higher than the amount an itemcase has.
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# %AMOUNT% = The amount left.
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not-enough-stock: "Sorry, this itemcase only has %AMOUNT% left."
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# Shown when a player tries to sell more than they have.
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not-enough-items: "You do not have enough of the item to sell."
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# Shown when an itemcase has zero stock.
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no-stock: "Sorry, this itemcase has no stock."
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# Shown when a transaction failes for some reason.
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failed: "Transaction failed"
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# Shown when a player tries to buy items form an itemcase that only players can sell to.
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no-buy: "You cannot buy items from this itemcase."
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# Shown when a player tries to sell items to an itemcase that only players can buy from.
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no-sell: "You cannot sell items to this itemcase."
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# Shown to an owner if they are online when a player buys from one of their itemcases.
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bought-from: "%PLAYER% bought %AMOUNT% x %ITEM_NAME% from you for %MONEY%."
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# Shown to an owner if they are online when a player sells to one of their itemcases.
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# %AMOUNT% = The amount left.
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# %MONEY% = The formatted money and name.
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# %ITEM_NAME% = The item being sold.
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# %PLAYER% = The player's name.
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sold-to: "%PLAYER% sold %AMOUNT% x %ITEM_NAME% to you for %MONEY%."
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# Shown when the player buys from a shop.
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# %MONEY% = The formatted money and name.
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withdrew: "Withdrew %MONEY% from your account."
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# Shown when the player sell to a shop.
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# %MONEY% = The formatted money and name.
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deposit: "Deposited %MONEY% to your account."
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# Messages shown when ordering.
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order:
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# Shown when ordering.
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# %ITEM_NAME% = The item being sold.
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item: "Item: %ITEM_NAME%"
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# Shown when ordering.
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# %BUY_PRICE% = The buy price.
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buy-price: "Buy price: %BUY_PRICE%"
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# Shown when ordering.
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# %SELL_PRICE% = The sell price.
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sell-price: "Sell price: %SELL_PRICE%"
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# Shown when ordering.
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# %AMOUNT% = The amount.
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amount: "Amount: %AMOUNT%"
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# Shown when ordering.
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help: "Help: /itemc order help" |