Implement order command.
Implement Vault support.
This commit is contained in:
parent
f92c0215f0
commit
c3ba5aa50b
10
pom.xml
10
pom.xml
@ -24,6 +24,10 @@
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<id>bstats-repo</id>
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<url>http://repo.bstats.org/content/repositories/releases/</url>
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</repository>
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<repository>
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<id>vault-repo</id>
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<url>http://nexus.hc.to/content/repositories/pub_releases</url>
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</repository>
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</repositories>
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<dependencies>
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@ -55,6 +59,12 @@
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<artifactId>Multiverse-Core</artifactId>
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<version>2.5.0</version>
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</dependency>
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<dependency>
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<groupId>net.milkbowl.vault</groupId>
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<artifactId>VaultAPI</artifactId>
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<version>1.6</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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<build>
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@ -0,0 +1,58 @@
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/*
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* ItemCase is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/gpl.html>.
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*/
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package com.gmail.bleedobsidian.itemcase;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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/**
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* Static utility helper methods for inventories.
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*
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* @author Jesse Prescott (BleedObsidian).
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*/
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public final class InventoryUtils {
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/**
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* Count the number of given ItemStacks exist in the given Inventory.
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*
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* @param inventory Inventory.
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* @param itemstack ItemStack to count.
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* @return Count.
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*/
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public static int count(Inventory inventory, ItemStack itemstack) {
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// Define stock.
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int stock = 0;
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// For every itemstack.
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for(ItemStack content : inventory.getContents()) {
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// If content is null, skip.
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if(content == null)
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continue;
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// If itemstacks match.
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if(content.isSimilar(itemstack)) {
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// Add amount to stock.
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stock += content.getAmount();
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}
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}
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// Return stock.
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return stock;
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}
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}
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@ -20,6 +20,8 @@ import com.gmail.bleedobsidian.itemcase.configurations.ConfigFile;
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import com.gmail.bleedobsidian.itemcase.managers.ItemcaseManager;
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import com.gmail.bleedobsidian.itemcase.managers.OrderManager;
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import java.io.IOException;
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import net.milkbowl.vault.economy.Economy;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.java.JavaPlugin;
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/**
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@ -70,6 +72,16 @@ public final class ItemCaseCore extends JavaPlugin {
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* OrderManager.
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*/
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private final OrderManager orderManager = new OrderManager();
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/**
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* If the server has Vault.
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*/
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private boolean hasVault;
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/**
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* The economy provider if there is one.
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*/
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private Economy economyProvider;
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@Override
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public void onEnable() {
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@ -126,6 +138,9 @@ public final class ItemCaseCore extends JavaPlugin {
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// Set command executor.
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this.getCommand("itemcase").setExecutor(new CommandHandler());
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// Attempt to load Vault.
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this.loadVault();
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// Set version placeholder and log.
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this.translator.setPlaceholder("%VERSION%",
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this.getDescription().getVersion());
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@ -142,6 +157,42 @@ public final class ItemCaseCore extends JavaPlugin {
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this.consoleLogger.info("console.info.unloaded");
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}
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/**
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* Attempt to load Vault.
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*/
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private void loadVault() {
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// Check if this server has Vault installed.
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if(getServer().getPluginManager().getPlugin("Vault") == null) {
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// Set false.
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this.hasVault = false;
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// Exit.
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return;
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}
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// Get server provider of economy class.
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RegisteredServiceProvider<Economy> rsp =
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getServer().getServicesManager().getRegistration(Economy.class);
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// If could not find economy service provider.
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if(rsp == null) {
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// Set false.
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this.hasVault = false;
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// Exit.
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return;
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}
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// Set economy provider.
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this.economyProvider = rsp.getProvider();
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// Set true.
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this.hasVault = true;
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}
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/**
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* @return Main ItemCase configuration file.
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@ -191,4 +242,18 @@ public final class ItemCaseCore extends JavaPlugin {
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public OrderManager getOrderManager() {
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return this.orderManager;
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}
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/**
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* @return If vault is setup on this server.
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*/
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public boolean hasVault() {
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return this.hasVault;
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}
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/**
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* @return EconomyProvider.
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*/
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public Economy getEconomyProvider() {
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return this.economyProvider;
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}
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}
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@ -19,6 +19,7 @@ import com.gmail.bleedobsidian.itemcase.managers.ItemcaseManager;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -260,6 +261,82 @@ public final class Itemcase {
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return displayNameParts[0].equals("com.gmail.bleedobsidian.itemcase");
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}
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/**
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* Take stock from storage.
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*
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* @param amount Amount to take.
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*/
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public void takeStock(int amount) {
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// If storage is infinite.
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if(this.storageType == StorageType.INFINITE) {
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// Exit.
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return;
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}
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// Get items.
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ItemStack items = this.itemStack.clone();
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items.setAmount(amount);
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// Remove from storage.
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this.storage.removeItem(items);
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// Save.
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ItemCaseCore.instance.getItemcaseManager().saveItemcases(this);
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}
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/**
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* Add stock to storage.
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*
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* @param amount Amount to add.
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*/
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public void addStock(int amount) {
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// If storage is infinite.
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if(this.storageType == StorageType.INFINITE) {
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// Exit.
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return;
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}
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// Get items.
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ItemStack items = this.itemStack.clone();
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items.setAmount(amount);
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// Add to storage.
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this.storage.addItem(items);
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// Save.
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ItemCaseCore.instance.getItemcaseManager().saveItemcases(this);
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}
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/**
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* @param amount The amount of items needed.
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* @return If the itemcase has enough in stock.
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*/
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public boolean hasEnough(int amount) {
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// If storage is infinite.
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if(this.storageType == StorageType.INFINITE) {
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// Return true.
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return true;
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}
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// Return if storage contains enough.
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return this.storage.containsAtLeast(this.itemStack, amount);
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}
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/**
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* @return The amount of stock this itemcase has.
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*/
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public int getStockLevel() {
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// Return count.
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return InventoryUtils.count(this.storage, this.itemStack);
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}
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/**
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* @return The ItemStack that this itemcase is showing.
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*/
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@ -319,6 +396,15 @@ public final class Itemcase {
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*/
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public void setStorageType(StorageType storageType) {
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// If toggling from finite to infinite.
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if(this.storageType == StorageType.FINITE &&
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storageType == StorageType.INFINITE) {
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// Set storage.
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this.storage =
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Bukkit.createInventory(null, 54, Itemcase.INVENTORY_NAME);
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}
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// Set storage type.
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this.storageType= storageType;
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}
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@ -58,6 +58,16 @@ public final class ModifyCommand implements Command {
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return;
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}
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// If incorrect number of args.
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if(args.length != 3) {
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// Show help.
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this.showHelp(player, label);
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// Exit.
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return;
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}
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// Get chat logger.
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ChatLogger chatLogger = ItemCaseCore.instance.getChatLogger();
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@ -20,10 +20,14 @@ import com.gmail.bleedobsidian.itemcase.Itemcase;
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import com.gmail.bleedobsidian.itemcase.Itemcase.StorageType;
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import com.gmail.bleedobsidian.itemcase.Itemcase.Type;
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import com.gmail.bleedobsidian.itemcase.LanguageTranslator;
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import org.bukkit.Location;
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import org.bukkit.OfflinePlayer;
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import com.gmail.bleedobsidian.itemcase.managers.OrderManager.ItemcaseOrder;
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import net.md_5.bungee.api.ChatColor;
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import net.milkbowl.vault.economy.Economy;
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import net.milkbowl.vault.economy.EconomyResponse;
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import net.milkbowl.vault.economy.EconomyResponse.ResponseType;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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/**
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* A command handler for the 'order' command.
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@ -60,29 +64,56 @@ public final class OrderCommand implements Command {
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// Get chat logger.
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ChatLogger chatLogger = ItemCaseCore.instance.getChatLogger();
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// If not enough arguments.
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if(args.length < 2) {
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// Show help.
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this.showHelp(player, label);
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// Exit.
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return;
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}
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// Check if player has active order.
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if(!ItemCaseCore.instance.getOrderManager().hasOrder(player)) {
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// Send message
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chatLogger.message(player, "command.order.no-order");
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// Exit.
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return;
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}
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// Get sub command.
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String subCommand = args[1];
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// Switch sub command.
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switch(subCommand) {
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case "buy":
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this.executeBuy(player);
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break;
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case "sell":
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this.executeSell(player);
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break;
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case "amount":
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this.executeAmount(player, label, args);
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break;
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default:
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this.showHelp(player, label);
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return;
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}
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// Exit.
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return;
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}
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/**
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* @return If the command sender is asking for help about this command.
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* Show help to given player.
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*
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* @param player Player.
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* @param label Label used.
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*/
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public boolean isAskingForHelp(Player player, String label, String[] args) {
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// If args length equals 2.
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if(args.length != 2) {
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// False.
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return false;
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}
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// Get argument.
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String argument = args[1];
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// If not equal to help.
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if(!argument.equalsIgnoreCase("help")) {
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return false;
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}
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public void showHelp(Player player, String label) {
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// Get chat logger.
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ChatLogger chatLogger = ItemCaseCore.instance.getChatLogger();
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@ -107,8 +138,512 @@ public final class OrderCommand implements Command {
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// Show specific help.
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chatLogger.message(player, "command.order.help-sell");
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}
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/**
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* @return If the command sender is asking for help about this command.
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*/
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public boolean isAskingForHelp(Player player, String label, String[] args) {
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// If args length equals 2.
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if(args.length != 2) {
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// False.
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return false;
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}
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// Get argument.
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String argument = args[1];
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// If not equal to help.
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if(!argument.equalsIgnoreCase("help")) {
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return false;
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}
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// Show help.
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this.showHelp(player, label);
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// Return.
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return true;
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}
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/**
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* Execute buy command.
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*
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* @param player Player.
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*/
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private void executeBuy(Player player) {
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// Get chat logger.
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ChatLogger chatLogger = ItemCaseCore.instance.getChatLogger();
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// Get translator.
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LanguageTranslator translator = ItemCaseCore.instance.getTranslator();
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// Check if player has permission.
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if(!player.hasPermission("itemcase.buy")) {
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// Send message.
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chatLogger.message(player, "command.permission");
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// Exit.
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return;
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}
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// Get order.
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ItemcaseOrder order =
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ItemCaseCore.instance.getOrderManager().getOrder(player);
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// Get itemcase.
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Itemcase itemcase = order.getItemcase();
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// If itemcase can not be bought from.
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if(itemcase.getType() == Type.SHOP_SELL) {
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// Send message.
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chatLogger.message(player, "command.order.no-buy");
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// Exit.
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return;
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}
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// Check if server has vault if items are not free.
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if(!ItemCaseCore.instance.hasVault() &&
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order.getItemcase().getBuyPrice() > 0) {
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// Show message.
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chatLogger.message(player, "command.order.no-vault");
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// Exit.
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return;
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}
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// Get itemstack being bought.
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ItemStack itemstack = itemcase.getItemStack().clone();
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// If itemcase does not have enough items.
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if(!itemcase.hasEnough(order.getAmount())) {
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// If stock is 0.
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if(itemcase.getStockLevel() == 0) {
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// Send message.
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chatLogger.message(player, "command.order.no-stock");
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// Exit.
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return;
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}
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// Set amount placeholder.
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translator.setPlaceholder("%AMOUNT%",
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"" + ChatColor.GOLD + itemcase.getStockLevel() +
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ChatColor.RESET);
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// Send message.
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chatLogger.message(player, "command.order.not-enough-stock");
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// Exit.
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return;
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}
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// Calculate total price.
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double total = order.getItemcase().getBuyPrice() * order.getAmount();
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// Get economy provider.
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Economy economyProvider = ItemCaseCore.instance.getEconomyProvider();
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// If total is greator than 0, vault must be used.
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if(total == 0) {
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// Give player items.
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itemstack.setAmount(order.getAmount());
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player.getInventory().addItem(itemstack);
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// Remove items from storage.
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itemcase.takeStock(order.getAmount());
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// Exit.
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return;
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}
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// Format money.
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String money = ChatColor.GOLD + economyProvider.format(total);
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// If name exists.
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if(!economyProvider.currencyNameSingular().equals("")) {
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// If greator than 1.
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if(total > 1) {
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// Plural name.
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money += " " + economyProvider.currencyNamePlural();
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} else {
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// Singular name.
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money += " " + economyProvider.currencyNameSingular();
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}
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}
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// Reset color.
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money += ChatColor.RESET;
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// Set placeholder.
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translator.setPlaceholder("%MONEY%", money);
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// If player does not have enough money.
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if(economyProvider.getBalance(player,
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player.getWorld().getName()) < total) {
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// Send message.
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chatLogger.message(player, "command.order.not-enough-money");
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// Exit.
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return;
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}
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// Create blank response.
|
||||
EconomyResponse response1 =
|
||||
new EconomyResponse(0, 0, ResponseType.SUCCESS, null);
|
||||
|
||||
// If itemcase is not infinite.
|
||||
if(itemcase.getStorageType() == StorageType.FINITE) {
|
||||
|
||||
// Deposit money to owner.
|
||||
response1 = economyProvider.depositPlayer(
|
||||
order.getItemcase().getOwner(),
|
||||
player.getWorld().getName(), total);
|
||||
}
|
||||
|
||||
// Withdraw money from player.
|
||||
EconomyResponse response2 = economyProvider.withdrawPlayer(
|
||||
player, player.getWorld().getName(), total);
|
||||
|
||||
// If successful.
|
||||
if(response1.transactionSuccess() && response2.transactionSuccess()) {
|
||||
|
||||
// Give player items.
|
||||
itemstack.setAmount(order.getAmount());
|
||||
player.getInventory().addItem(itemstack);
|
||||
|
||||
// Remove items from storage.
|
||||
itemcase.takeStock(order.getAmount());
|
||||
|
||||
// Mark order as completed.
|
||||
ItemCaseCore.instance.getOrderManager().completeOrder(player);
|
||||
|
||||
// Send message.
|
||||
chatLogger.message(player, "command.order.withdrew");
|
||||
|
||||
// If owner is online and itemcase is not infinite.
|
||||
if(itemcase.getStorageType() == StorageType.FINITE &&
|
||||
order.getItemcase().getOwner().isOnline()) {
|
||||
|
||||
// Get owner.
|
||||
Player owner = order.getItemcase().getOwner().getPlayer();
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%PLAYER%", player.getDisplayName());
|
||||
|
||||
// If item has custom display name.
|
||||
if(itemcase.getItemStack().getItemMeta().hasDisplayName()) {
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%ITEM_NAME%",
|
||||
ChatColor.GOLD +
|
||||
itemcase.getItemStack().getItemMeta()
|
||||
.getDisplayName() + ChatColor.RESET);
|
||||
} else {
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%ITEM_NAME%",
|
||||
ChatColor.GOLD +
|
||||
itemcase.getItemStack().getType().name()
|
||||
+ ChatColor.RESET);
|
||||
}
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%AMOUNT%", "" + ChatColor.GOLD +
|
||||
order.getAmount() + ChatColor.RESET);
|
||||
|
||||
// Send message.
|
||||
chatLogger.message(owner, "command.order.bought-from");
|
||||
}
|
||||
} else {
|
||||
|
||||
// Show message.
|
||||
chatLogger.message(player, "command.order.failed");
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Execute sell command.
|
||||
*
|
||||
* @param player Player.
|
||||
* @param label Label.
|
||||
* @param args Arguments.
|
||||
*/
|
||||
private void executeSell(Player player) {
|
||||
|
||||
// Get chat logger.
|
||||
ChatLogger chatLogger = ItemCaseCore.instance.getChatLogger();
|
||||
|
||||
// Get translator.
|
||||
LanguageTranslator translator = ItemCaseCore.instance.getTranslator();
|
||||
|
||||
// Check if player has permission.
|
||||
if(!player.hasPermission("itemcase.sell")) {
|
||||
|
||||
// Send message.
|
||||
chatLogger.message(player, "command.permission");
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
|
||||
// Get order.
|
||||
ItemcaseOrder order =
|
||||
ItemCaseCore.instance.getOrderManager().getOrder(player);
|
||||
|
||||
// Get itemcase.
|
||||
Itemcase itemcase = order.getItemcase();
|
||||
|
||||
// If itemcase can not sell.
|
||||
if(itemcase.getType() == Type.SHOP_BUY) {
|
||||
|
||||
// Send message.
|
||||
chatLogger.message(player, "command.order.no-sell");
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if server has no vault and players get no money for items.
|
||||
if(!ItemCaseCore.instance.hasVault() &&
|
||||
order.getItemcase().getSellPrice() > 0) {
|
||||
|
||||
// Show message.
|
||||
chatLogger.message(player, "command.order.no-vault");
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
|
||||
// Get itemstack being bought.
|
||||
ItemStack itemstack = itemcase.getItemStack().clone();
|
||||
|
||||
// If player does not have enough items.
|
||||
if(!player.getInventory().containsAtLeast(itemstack,
|
||||
order.getAmount())) {
|
||||
|
||||
// Send message.
|
||||
chatLogger.message(player, "command.order.not-enough-items");
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate total price.
|
||||
double total = order.getItemcase().getSellPrice() * order.getAmount();
|
||||
|
||||
// Get economy provider.
|
||||
Economy economyProvider = ItemCaseCore.instance.getEconomyProvider();
|
||||
|
||||
// If total is greator than 0, vault must be used.
|
||||
if(total == 0) {
|
||||
|
||||
// Remove items from player.
|
||||
itemstack.setAmount(order.getAmount());
|
||||
player.getInventory().removeItem(itemstack);
|
||||
|
||||
// Add stock to storage.
|
||||
itemcase.addStock(order.getAmount());
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
|
||||
// Format money.
|
||||
String money = ChatColor.GOLD + economyProvider.format(total);
|
||||
|
||||
// If name exists.
|
||||
if(!economyProvider.currencyNameSingular().equals("")) {
|
||||
|
||||
// If greator than 1.
|
||||
if(total > 1) {
|
||||
|
||||
// Plural name.
|
||||
money += " " + economyProvider.currencyNamePlural();
|
||||
} else {
|
||||
|
||||
// Singular name.
|
||||
money += " " + economyProvider.currencyNameSingular();
|
||||
}
|
||||
}
|
||||
|
||||
// Reset color.
|
||||
money += ChatColor.RESET;
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%MONEY%", money);
|
||||
|
||||
// If owner does not have enough money and storage is finite.
|
||||
if(order.getItemcase().getStorageType() == StorageType.FINITE &&
|
||||
(economyProvider.getBalance(order.getItemcase().getOwner(),
|
||||
player.getWorld().getName()) < total)) {
|
||||
|
||||
// Send message.
|
||||
chatLogger.message(player, "command.order.owner-not-enough-money");
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
|
||||
// Create blank response.
|
||||
EconomyResponse response1 =
|
||||
new EconomyResponse(0, 0, ResponseType.SUCCESS, null);
|
||||
|
||||
// If itemcase is not infinite.
|
||||
if(itemcase.getStorageType() == StorageType.FINITE) {
|
||||
|
||||
// Withdraw money from owner.
|
||||
response1 = economyProvider.withdrawPlayer(
|
||||
order.getItemcase().getOwner(),
|
||||
player.getWorld().getName(), total);
|
||||
}
|
||||
|
||||
// Deposit money to player.
|
||||
EconomyResponse response2 = economyProvider.depositPlayer(
|
||||
player,
|
||||
player.getWorld().getName(), total);
|
||||
|
||||
// If successful.
|
||||
if(response1.transactionSuccess() && response2.transactionSuccess()) {
|
||||
|
||||
// Remove items from player.
|
||||
itemstack.setAmount(order.getAmount());
|
||||
player.getInventory().removeItem(itemstack);
|
||||
|
||||
// Add stock to storage.
|
||||
itemcase.addStock(order.getAmount());
|
||||
|
||||
// Mark order as completed.
|
||||
ItemCaseCore.instance.getOrderManager().completeOrder(player);
|
||||
|
||||
// Send message.
|
||||
chatLogger.message(player, "command.order.deposit");
|
||||
|
||||
// If owner is online and itemcase is not infinite.
|
||||
if(itemcase.getStorageType() == StorageType.FINITE &&
|
||||
order.getItemcase().getOwner().isOnline()) {
|
||||
|
||||
// Get owner.
|
||||
Player owner = order.getItemcase().getOwner().getPlayer();
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%PLAYER%", player.getDisplayName());
|
||||
|
||||
// If item has custom display name.
|
||||
if(itemcase.getItemStack().getItemMeta().hasDisplayName()) {
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%ITEM_NAME%",
|
||||
ChatColor.GOLD +
|
||||
itemcase.getItemStack().getItemMeta()
|
||||
.getDisplayName() + ChatColor.RESET);
|
||||
} else {
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%ITEM_NAME%",
|
||||
ChatColor.GOLD +
|
||||
itemcase.getItemStack().getType().name()
|
||||
+ ChatColor.RESET);
|
||||
}
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%AMOUNT%", "" + ChatColor.GOLD +
|
||||
order.getAmount() + ChatColor.RESET);
|
||||
|
||||
// Send message.
|
||||
chatLogger.message(owner, "command.order.sold-to");
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
// Show message.
|
||||
chatLogger.message(player, "command.order.failed");
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Execute amount command.
|
||||
*
|
||||
* @param player Player.
|
||||
* @param label Label.
|
||||
* @param args Arguments.
|
||||
*/
|
||||
private void executeAmount(Player player, String label, String[] args) {
|
||||
|
||||
// Get chat logger.
|
||||
ChatLogger chatLogger = ItemCaseCore.instance.getChatLogger();
|
||||
|
||||
// Check if player has permission.
|
||||
if(!player.hasPermission("itemcase.buy") &&
|
||||
!player.hasPermission("itemcase.sell")) {
|
||||
|
||||
// Send message.
|
||||
chatLogger.message(player, "command.permission");
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
|
||||
// Check argument length.
|
||||
if(args.length != 3) {
|
||||
|
||||
// Show help.
|
||||
this.showHelp(player, label);
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
|
||||
// Define amount.
|
||||
int amount = 0;
|
||||
|
||||
// Attempt to parse amount.
|
||||
try {
|
||||
|
||||
// Parse amount.
|
||||
amount = Integer.parseInt(args[2]);
|
||||
|
||||
} catch(NumberFormatException e) {
|
||||
|
||||
// Show message.
|
||||
chatLogger.message(player, "command.order.invalid-amount");
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
|
||||
// Set amount.
|
||||
ItemCaseCore.instance.getOrderManager().getOrder(player)
|
||||
.setAmount(amount);
|
||||
|
||||
// Get translator.
|
||||
LanguageTranslator translator =
|
||||
ItemCaseCore.instance.getTranslator();
|
||||
|
||||
// Set placeholder.
|
||||
translator.setPlaceholder("%AMOUNT%", "" + ChatColor.GOLD + amount +
|
||||
ChatColor.RESET);
|
||||
|
||||
// Show message.
|
||||
chatLogger.message(player, "command.order.amount-update");
|
||||
|
||||
// Exit.
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -118,6 +118,17 @@ public class OrderManager {
|
||||
chatLogger.message(player, "---------------------------");
|
||||
}
|
||||
|
||||
/**
|
||||
* Mark order as completed.
|
||||
*
|
||||
* @param player Player.
|
||||
*/
|
||||
public void completeOrder(Player player) {
|
||||
|
||||
// Remove oder.
|
||||
this.orders.remove(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param player Player.
|
||||
* @return If order exists for given player.
|
||||
@ -128,10 +139,20 @@ public class OrderManager {
|
||||
return this.orders.containsKey(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param player Player.
|
||||
* @return The order linked with this player.
|
||||
*/
|
||||
public ItemcaseOrder getOrder(Player player) {
|
||||
|
||||
// Return order linked to player.
|
||||
return this.orders.get(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* An order for a specific itemcase of some amount.
|
||||
*/
|
||||
private final class ItemcaseOrder {
|
||||
public final class ItemcaseOrder {
|
||||
|
||||
/**
|
||||
* The itemcase this order is for.
|
||||
@ -141,7 +162,7 @@ public class OrderManager {
|
||||
/**
|
||||
* The amount.
|
||||
*/
|
||||
private final int amount;
|
||||
private int amount;
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
@ -173,5 +194,14 @@ public class OrderManager {
|
||||
// Amount.
|
||||
return amount;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param amount Amount.
|
||||
*/
|
||||
public void setAmount(int amount) {
|
||||
|
||||
// Set amount.
|
||||
this.amount = amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -125,6 +125,63 @@ command:
|
||||
# Shown to the player when asking for help.
|
||||
# %LABEL% = The label used.
|
||||
help-sell: "/%LABEL% order sell: Sell the current order."
|
||||
|
||||
# Shown when the player uses this command but don't have an active order.
|
||||
no-order: "You do not have an active order."
|
||||
|
||||
# Shown when a player uses an order command but no vault hook is present.
|
||||
no-vault: "Sorry, this server does not have Vault or an economy plugin."
|
||||
|
||||
# Shown when the player enters an invalid amount.
|
||||
invalid-amount: "Invalid amount."
|
||||
|
||||
# Shown when the player uses the amount command,
|
||||
# %AMOUNT% = The amount the player entered.
|
||||
amount-update: "Amount updated to %AMOUNT%."
|
||||
|
||||
# Shown when the player does not have enough money for an order.
|
||||
# %MONEY% = The formatted money and name.
|
||||
not-enough-money: "You need atleast %MONEY% to complete this order."
|
||||
|
||||
# Shown when the owner does not have enough money for an order.
|
||||
owner-not-enough-money: "Sorry, the owner of this ItemCase does not have the funds to buy these items from you."
|
||||
|
||||
# Shown when the player sets an amount higher than the amount an itemcase has.
|
||||
# %AMOUNT% = The amount left.
|
||||
not-enough-stock: "Sorry, this itemcase only has %AMOUNT% left."
|
||||
|
||||
# Shown when a player tries to sell more than they have.
|
||||
not-enough-items: "You do not have enough of the item to sell."
|
||||
|
||||
# Shown when an itemcase has zero stock.
|
||||
no-stock: "Sorry, this itemcase has no stock."
|
||||
|
||||
# Shown when a transaction failes for some reason.
|
||||
failed: "Transaction failed"
|
||||
|
||||
# Shown when a player tries to buy items form an itemcase that only players can sell to.
|
||||
no-buy: "You cannot buy items from this itemcase."
|
||||
|
||||
# Shown when a player tries to sell items to an itemcase that only players can buy from.
|
||||
no-sell: "You cannot sell items to this itemcase."
|
||||
|
||||
# Shown to an owner if they are online when a player buys from one of their itemcases.
|
||||
bought-from: "%PLAYER% bought %AMOUNT% x %ITEM_NAME% from you for %MONEY%."
|
||||
|
||||
# Shown to an owner if they are online when a player sells to one of their itemcases.
|
||||
# %AMOUNT% = The amount left.
|
||||
# %MONEY% = The formatted money and name.
|
||||
# %ITEM_NAME% = The item being sold.
|
||||
# %PLAYER% = The player's name.
|
||||
sold-to: "%PLAYER% sold %AMOUNT% x %ITEM_NAME% to you for %MONEY%."
|
||||
|
||||
# Shown when the player buys from a shop.
|
||||
# %MONEY% = The formatted money and name.
|
||||
withdrew: "Withdrew %MONEY% from your account."
|
||||
|
||||
# Shown when the player sell to a shop.
|
||||
# %MONEY% = The formatted money and name.
|
||||
deposit: "Deposited %MONEY% to your account."
|
||||
|
||||
# Messages shown when ordering.
|
||||
order:
|
||||
|
@ -2,6 +2,7 @@ name: ItemCase
|
||||
version: 2.0.0
|
||||
description: ItemCase is a Bukkit plugin allowing you to showcase items on slabs, that can also be used as shops.
|
||||
load: POSTWORLD
|
||||
softdepend: [Vault]
|
||||
author: BleedObsidian
|
||||
website: http://dev.bukkit.org/bukkit-plugins/itemcase/
|
||||
database: false
|
||||
|
Loading…
Reference in New Issue
Block a user