Add world files that store Itemcases for specific worlds.

This commit is contained in:
Jesse Prescott 2018-05-29 14:31:05 +01:00
parent 77fd748c3d
commit 1f1a675e43
4 changed files with 219 additions and 5 deletions

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@ -19,8 +19,6 @@ import com.gmail.bleedobsidian.itemcase.Itemcase.ItemcaseListener;
import com.gmail.bleedobsidian.itemcase.configurations.ConfigFile; import com.gmail.bleedobsidian.itemcase.configurations.ConfigFile;
import com.gmail.bleedobsidian.itemcase.managers.ItemcaseManager; import com.gmail.bleedobsidian.itemcase.managers.ItemcaseManager;
import java.io.IOException; import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
/** /**
@ -47,9 +45,9 @@ public final class ItemCaseCore extends JavaPlugin {
private final ConsoleLogger consoleLogger = new ConsoleLogger(this); private final ConsoleLogger consoleLogger = new ConsoleLogger(this);
/** /**
* An instance of ItemcaseManager. * ItemcaseManager.
*/ */
private final ItemcaseManager itemcaseManager = new ItemcaseManager(); private ItemcaseManager itemcaseManager;
@Override @Override
public void onEnable() { public void onEnable() {
@ -75,6 +73,9 @@ public final class ItemCaseCore extends JavaPlugin {
return; return;
} }
// Initialize ItemcaseManager.
this.itemcaseManager = new ItemcaseManager();
// Register ItemcaseListener. // Register ItemcaseListener.
this.getServer().getPluginManager().registerEvents( this.getServer().getPluginManager().registerEvents(
new ItemcaseListener(), this); new ItemcaseListener(), this);

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@ -0,0 +1,141 @@
/*
* ItemCase is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/gpl.html>.
*/
package com.gmail.bleedobsidian.itemcase.configurations;
import com.gmail.bleedobsidian.itemcase.ConfigurationFile;
import com.gmail.bleedobsidian.itemcase.ItemCaseCore;
import com.gmail.bleedobsidian.itemcase.Itemcase;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.OfflinePlayer;
import org.bukkit.World;
import org.bukkit.inventory.ItemStack;
/**
* A configuration file that holds all Itemcase saves for a specific world.
*
* @author Jesse Prescott (BleedObsidian)
*/
public class WorldFile extends ConfigurationFile {
/**
* The world this configuration file is for.
*/
private final World world;
/**
* Constructor.
*
* @param world World.
*/
public WorldFile(World world) {
// Append world name to config file name.
super(world.getName() + "/itemcases.yml", "itemcases.yml");
// Set world.
this.world = world;
}
/**
* Saves the given Itemcase to config.
*
* @param itemcase Itemcase.
* @throws java.io.IOException
*/
public void saveItemcase(Itemcase itemcase) throws IOException {
// Get block coordinates of Itemcase.
int blockX = itemcase.getLocation().getBlockX();
int blockY = itemcase.getLocation().getBlockY();
int blockZ = itemcase.getLocation().getBlockZ();
// Create a unique key for this itemcase based on location.
String key = "itemcases." + blockX + "/" + blockY + "/" + blockZ + ".";
// Set this Itemcase's Owner.
String uuid = itemcase.getOwner().getUniqueId().toString();
this.file.set(key + "owner", uuid);
// Set this Itemcase's ItemStack.
Map<String, Object> itemstack = itemcase.getItemStack().serialize();
this.file.set(key + "itemstack", itemstack);
// Attempt to save to file.
this.save(ItemCaseCore.instance);
}
/**
* Attempts to load all itemcases from the config.
*
* @return Array list of loaded itemcases.
* @throws java.io.IOException
*/
public ArrayList<Itemcase> loadItemcases() throws IOException {
// Attempt to load raw config file.
this.load(ItemCaseCore.instance);
// Create new array list to store loaded itemcases.
ArrayList<Itemcase> itemcases = new ArrayList<>();
// Get the list of keys (itemcase locations).
Set<String> keys =
this.file.getConfigurationSection("itemcases").getKeys(false);
// For every key (itemcase).
for(String key : keys) {
// Split key by '/' to obtain individual coordinates.
String[] coordinates = key.split("/");
// Convert to block integer coordinates.
int blockX = Integer.parseInt(coordinates[0]);
int blockY = Integer.parseInt(coordinates[1]);
int blockZ = Integer.parseInt(coordinates[2]);
// Create fuller key for ease of use later.
key = "itemcases." + key + ".";
// Convert to location.
Location location = new Location(this.world, blockX, blockY,
blockZ);
// Get owner.
UUID uuid = UUID.fromString(this.file.getString(key + ".owner"));
OfflinePlayer owner = Bukkit.getOfflinePlayer(uuid);
// Get ItemStack.
Map<String, Object> itemstackMap =
this.file.getConfigurationSection(key + "itemstack")
.getValues(true);
ItemStack itemstack = ItemStack.deserialize(itemstackMap);
// Create itemcase object.
Itemcase itemcase = new Itemcase(itemstack, location, owner);
// Add to list.
itemcases.add(itemcase);
}
// Return list of loaded itemcases.
return itemcases;
}
}

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@ -14,9 +14,15 @@
*/ */
package com.gmail.bleedobsidian.itemcase.managers; package com.gmail.bleedobsidian.itemcase.managers;
import com.gmail.bleedobsidian.itemcase.ItemCaseCore;
import com.gmail.bleedobsidian.itemcase.Itemcase; import com.gmail.bleedobsidian.itemcase.Itemcase;
import com.gmail.bleedobsidian.itemcase.configurations.WorldFile;
import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
@ -28,10 +34,51 @@ import org.bukkit.inventory.ItemStack;
*/ */
public final class ItemcaseManager { public final class ItemcaseManager {
/**
* A HashMap of each world and its corresponding WorldFile.
*/
private final HashMap<World, WorldFile> worldFiles = new HashMap<>();
/** /**
* A list of all active Itemcase instances. * A list of all active Itemcase instances.
*/ */
private final ArrayList<Itemcase> itemcases = new ArrayList<Itemcase>(); private final ArrayList<Itemcase> itemcases = new ArrayList<>();
/**
* Constructor.
*/
public ItemcaseManager() {
// For every world.
for(World world : Bukkit.getWorlds()) {
// Create WorldFile object.
WorldFile file = new WorldFile(world);
// Add to hashmap.
this.worldFiles.put(world, file);
// Attempt to load itemcases and add them to list.
try {
// Load itemcaes.
ArrayList<Itemcase> loadedItemcases = file.loadItemcases();
// Add to list.
this.itemcases.addAll(loadedItemcases);
} catch (IOException e) {
// Log error.
ItemCaseCore.instance.getConsoleLogger().severe(
"Failed to load itemcases for world: " +
world.getName(), e);
// Exit.
return;
}
}
}
/** /**
* Create a new Itemcase. * Create a new Itemcase.
@ -48,6 +95,22 @@ public final class ItemcaseManager {
// Add itemcase to the list. // Add itemcase to the list.
this.itemcases.add(itemcase); this.itemcases.add(itemcase);
// Get config file for itemcase's world.
WorldFile file = this.worldFiles.get(location.getWorld());
// Attempt to save itemcase.
try {
// Save itemcase.
file.saveItemcase(itemcase);
} catch (IOException e) {
// Log error.
ItemCaseCore.instance.getConsoleLogger().severe(
"Failed to save new itemcase to config.", e);
}
} }
/** /**

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@ -0,0 +1,9 @@
#--------------------------- Itemcase File ---------------------------#
# This file contains all of the itemcases for a specific world. #
# #
# MODIFY AT YOUR OWN RISK! #
# Server must be stopped while changes are made to this file #
# otherwise they will be overwritten. #
#---------------------------------------------------------------------#
itemcases: {}