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<div class="subTitle">inf112.fiasko.roborally.ui</div>
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<h2 title="Interface RoboRallyUI" class="title">Interface RoboRallyUI</h2>
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<pre>public interface <span class="typeNameLabel">RoboRallyUI</span></pre>
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<div class="block">An interface describing necessary methods for a user interface</div>
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t3" class="tableTab"><span><a href="javascript:show(4);">Abstract Methods</a></span><span class="tabEnd"> </span></span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/ui/RoboRallyUI.html#getGame--">getGame</a></span>()</code>
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<div class="block">Gets the robo rally game being rendered by the UI</div>
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</td>
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<td class="colFirst"><code><a href="../../../../inf112/fiasko/roborally/networking/RoboRallyServer.html" title="class in inf112.fiasko.roborally.networking">RoboRallyServer</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/ui/RoboRallyUI.html#getServer--">getServer</a></span>()</code>
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<div class="block">Gets the servers used for receiving objects from clients</div>
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</td>
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/ui/RoboRallyUI.html#isTesting--">isTesting</a></span>()</code>
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<div class="block">Gets whether the game should be started in test mode</div>
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</td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/ui/RoboRallyUI.html#quit-java.lang.String-">quit</a></span>(java.lang.String message)</code>
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<div class="block">Quits the game in whatever way is appropriate</div>
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</td>
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<tr id="i4" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/ui/RoboRallyUI.html#setGame-inf112.fiasko.roborally.objects.RoboRallyGame-">setGame</a></span>(<a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html" title="class in inf112.fiasko.roborally.objects">RoboRallyGame</a> game)</code>
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<div class="block">Sets the robo rally game being rendered by the UI</div>
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</td>
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<tr id="i5" class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/ui/RoboRallyUI.html#setShouldHurry-boolean-">setShouldHurry</a></span>(boolean shouldHurry)</code>
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<div class="block">Sets whether the client should hurry with whatever it's doing</div>
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<h4>getGame</h4>
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<pre><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a> getGame()</pre>
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<div class="block">Gets the robo rally game being rendered by the UI</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The game used by the UI</dd>
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</dl>
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</li>
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</ul>
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<a name="setGame-inf112.fiasko.roborally.objects.RoboRallyGame-">
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<h4>setGame</h4>
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<pre>void setGame(<a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html" title="class in inf112.fiasko.roborally.objects">RoboRallyGame</a> game)</pre>
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<div class="block">Sets the robo rally game being rendered by the UI</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>game</code> - The new robo rally game being rendered</dd>
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</dl>
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<a name="quit-java.lang.String-">
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<h4>quit</h4>
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<pre>void quit(java.lang.String message)</pre>
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<div class="block">Quits the game in whatever way is appropriate</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>message</code> - The message describing why the game quit</dd>
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</dl>
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<a name="getServer--">
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<h4>getServer</h4>
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<pre><a href="../../../../inf112/fiasko/roborally/networking/RoboRallyServer.html" title="class in inf112.fiasko.roborally.networking">RoboRallyServer</a> getServer()</pre>
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<div class="block">Gets the servers used for receiving objects from clients</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The server of the game</dd>
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</dl>
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<h4>setShouldHurry</h4>
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<pre>void setShouldHurry(boolean shouldHurry)</pre>
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<div class="block">Sets whether the client should hurry with whatever it's doing</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>shouldHurry</code> - True if the user should hurry</dd>
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</dl>
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<h4>isTesting</h4>
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<pre>boolean isTesting()</pre>
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<div class="block">Gets whether the game should be started in test mode</div>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>Whether the game should be started in test mode</dd>
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