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	added getters and setter for gameState
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		| @@ -2,6 +2,7 @@ package inf112.fiasko.roborally.objects; | ||||
|  | ||||
| import inf112.fiasko.roborally.element_properties.Action; | ||||
| import inf112.fiasko.roborally.element_properties.Direction; | ||||
| import inf112.fiasko.roborally.element_properties.GameState; | ||||
| import inf112.fiasko.roborally.element_properties.Position; | ||||
| import inf112.fiasko.roborally.element_properties.RobotID; | ||||
| import inf112.fiasko.roborally.element_properties.TileType; | ||||
| @@ -28,6 +29,23 @@ public class RoboRallyGame implements IDrawableGame { | ||||
|     private final List<Player> playerList; | ||||
|     private final boolean host; | ||||
|     private Deck<ProgrammingCard> mainDeck; | ||||
|     private GameState gameState = GameState.INITIAL_SETUP; | ||||
|  | ||||
|     /** | ||||
|      * Returns the gameState of the game | ||||
|      * @return the gameState of the game | ||||
|      */ | ||||
|     public GameState getGameState(){ | ||||
|         return gameState; | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      * Sets the gameState of the game | ||||
|      * @param gameState the gameState | ||||
|      */ | ||||
|     public void setGameState(GameState gameState) { | ||||
|         this.gameState = gameState; | ||||
|     } | ||||
|  | ||||
|     /** | ||||
|      * Instantiates a new robo rally game | ||||
|   | ||||
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