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Splitter opp interfacer for tegning og intragering
Endrer ting slik at spillet får vite om server og klient ved initialisering Registerer Action for kryo Oppdaterer konstruktør i RoboRallyGameTest
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@@ -1,6 +1,7 @@
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package inf112.fiasko.roborally.utility;
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import com.esotericsoftware.kryo.Kryo;
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import inf112.fiasko.roborally.elementproperties.Action;
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import inf112.fiasko.roborally.elementproperties.RobotID;
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import inf112.fiasko.roborally.networking.containers.ErrorResponse;
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import inf112.fiasko.roborally.networking.containers.GameStartInfo;
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@@ -29,5 +30,6 @@ public final class NetworkUtil {
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kryo.register(Player.class);
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kryo.register(RobotID.class);
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kryo.register(ProgrammingCardDeck.class);
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kryo.register(Action.class);
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}
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}
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