From eccb395779244fcf32dddc4a9ec8e54907d57a0e Mon Sep 17 00:00:00 2001 From: Steinar Aalstad Lillesund Date: Tue, 31 Mar 2020 16:23:05 +0200 Subject: [PATCH] Using the abstract screen to clean up PowerDownScreen --- .../game_wrapper/PowerDownScreen.java | 26 +------------------ 1 file changed, 1 insertion(+), 25 deletions(-) diff --git a/src/main/java/inf112/fiasko/roborally/game_wrapper/PowerDownScreen.java b/src/main/java/inf112/fiasko/roborally/game_wrapper/PowerDownScreen.java index 119e4f2..6efee0a 100644 --- a/src/main/java/inf112/fiasko/roborally/game_wrapper/PowerDownScreen.java +++ b/src/main/java/inf112/fiasko/roborally/game_wrapper/PowerDownScreen.java @@ -11,7 +11,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.utils.viewport.FitViewport; import com.badlogic.gdx.utils.viewport.Viewport; -public class PowerDownScreen implements Screen { +public class PowerDownScreen extends AbstractScreen { private final RoboRallyWrapper roboRallyWrapper; private final OrthographicCamera camera; @@ -42,10 +42,6 @@ public class PowerDownScreen implements Screen { }); } - @Override - public void show() { - //Nothing to do - } @Override public void render(float delta) { @@ -76,24 +72,4 @@ public class PowerDownScreen implements Screen { viewport.update(width, height); } - @Override - public void pause() { - //Nothing to do - } - - @Override - public void resume() { - //Nothing to do - } - - @Override - public void hide() { - //Nothing to do - } - - @Override - public void dispose() { - //Nothing to do - } - }