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Fikser scope for skjermer
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@ -22,7 +22,7 @@ import inf112.fiasko.roborally.utility.TextureConverterUtil;
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import java.util.List;
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public class BoardActiveScreen implements Screen, InputProcessor {
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final RoboRallyLauncher roboRallyLauncher;
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private final RoboRallyLauncher roboRallyLauncher;
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private final OrthographicCamera camera;
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private IDrawableGame debugGame;
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@ -8,10 +8,10 @@ import com.badlogic.gdx.utils.viewport.ExtendViewport;
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import com.badlogic.gdx.utils.viewport.Viewport;
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public class MainMenuScreen implements Screen {
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final RoboRallyLauncher roboRallyLauncher;
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private final RoboRallyLauncher roboRallyLauncher;
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final OrthographicCamera camera;
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final Viewport viewport;
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private final OrthographicCamera camera;
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private final Viewport viewport;
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public MainMenuScreen(final RoboRallyLauncher roboRallyLauncher) {
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this.roboRallyLauncher = roboRallyLauncher;
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@ -6,10 +6,10 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import inf112.fiasko.roborally.objects.IDrawableGame;
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public class RoboRallyLauncher extends Game {
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SpriteBatch batch;
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BitmapFont font;
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ScreenManager screenManager;
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IDrawableGame roboRallyGame;
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public SpriteBatch batch;
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public BitmapFont font;
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public ScreenManager screenManager;
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public IDrawableGame roboRallyGame;
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@Override
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public void create() {
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