lagde en start menu screen

This commit is contained in:
Tobydrama 2020-03-31 15:06:16 +02:00
parent b590060806
commit a566619ccf

View File

@ -0,0 +1,121 @@
package inf112.fiasko.roborally.game_wrapper;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.InputListener;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.utils.viewport.FitViewport;
import com.badlogic.gdx.utils.viewport.Viewport;
public class StartMenuScreen implements Screen {
private final RoboRallyWrapper roboRallyWrapper;
private final OrthographicCamera camera;
private final Viewport viewport;
private final Stage stage;
private final int applicationWidth = 600;
private final int applicationHeight = 800;
private Boolean press = false;
public StartMenuScreen(final RoboRallyWrapper roboRallyWrapper) {
camera = new OrthographicCamera();
viewport = new FitViewport(applicationWidth, applicationHeight, camera);
stage = new Stage();
TextButton serverButton = new SimpleButton("Create", roboRallyWrapper.font).getButton();
stage.addActor(serverButton);
serverButton.setY(applicationHeight/2f);
serverButton.setX(applicationWidth/2f);
this.roboRallyWrapper = roboRallyWrapper;
camera.setToOrtho(false, applicationWidth, applicationHeight);
Gdx.input.setInputProcessor(stage);
serverButton.addListener(new InputListener() {
@Override
public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
press = true;
return true;//her we do stuff
}
});
TextButton clientButton = new SimpleButton("Join", roboRallyWrapper.font).getButton();
stage.addActor(clientButton);
clientButton.setY(applicationHeight/2f);
clientButton.setX(applicationWidth/2f+serverButton.getWidth()+20);
camera.setToOrtho(false, applicationWidth, applicationHeight);
Gdx.input.setInputProcessor(stage);
clientButton.addListener(new InputListener() {
@Override
public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
press = true;
return true;//her we do stuff
}
});
TextButton quitButton = new SimpleButton("Quit", roboRallyWrapper.font).getButton();
stage.addActor(quitButton);
quitButton.setY(applicationHeight/2f);
quitButton.setX(applicationWidth/2f+serverButton.getWidth()+40+clientButton.getWidth());
camera.setToOrtho(false, applicationWidth, applicationHeight);
Gdx.input.setInputProcessor(stage);
quitButton.addListener(new InputListener() {
@Override
public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
System.exit(0);
return true;//her we do stuff
}
});
}
@Override
public void show() {
//Nothing to do
}
@Override
public void render(float delta) {
Gdx.gl.glClearColor(0.5f, 0.5f, 0.5f, 0.5f);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
camera.update();
roboRallyWrapper.batch.setProjectionMatrix(camera.combined);
roboRallyWrapper.batch.begin();
roboRallyWrapper.font.draw(roboRallyWrapper.batch, "RoboRally",
applicationWidth/2f-380/2f,applicationHeight/2f +100,380, 1, true);
roboRallyWrapper.batch.end();
stage.draw();
if (press){
roboRallyWrapper.setScreen(roboRallyWrapper.screenManager.getLoadingScreen(this.roboRallyWrapper));
dispose();
}
}
@Override
public void resize(int width, int height) {
viewport.update(width, height);
}
@Override
public void pause() {
//Nothing to do
}
@Override
public void resume() {
//Nothing to do
}
@Override
public void hide() {
//Nothing to do
}
@Override
public void dispose() {
//Nothing to do
}
}