Fikser tre bugs i inlevering av kort

Initialiserer lockedPlayerDeck
Gjør det mulig å trekke 0 kort fra en kortstokk til en annen for å unngå problemer når lockedPlayerDeck er tomt
Tolker døde roboter som roboter med 0 skade når brukte kort skal leveres inn
This commit is contained in:
2020-04-17 14:58:40 +02:00
parent db5b4c503a
commit 944f9cd55c
3 changed files with 9 additions and 4 deletions

View File

@@ -223,7 +223,6 @@ public class RoboRallyGame implements IRoboRallyGame {
private void initializeGame(String boardName) {
try {
List<Robot> robots = new ArrayList<>();
//TODO: Find correct robot spawn positions
int posX = 1;
for (Player player : playerList) {
Position spawn = new Position(posX,1);
@@ -311,7 +310,12 @@ public class RoboRallyGame implements IRoboRallyGame {
List<ProgrammingCard> playerProgram = player.getProgram();
ProgrammingCardDeck playerDeck = player.getPlayerDeck();
ProgrammingCardDeck lockedPlayerDeck = player.getLockedPlayerDeck();
int robotDamage = gameBoard.getRobotDamage(player.getRobotID());
int robotDamage;
if (!gameBoard.isRobotAlive(player.getRobotID())) {
robotDamage = 0;
} else {
robotDamage = gameBoard.getRobotDamage(player.getRobotID());
}
//The player has no locked cards. All previously locked cards should go into the free deck
if (robotDamage <= 4) {