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	Using the abstract screen to clean up StartMenuScreen
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		@@ -12,7 +12,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
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import com.badlogic.gdx.utils.viewport.FitViewport;
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import com.badlogic.gdx.utils.viewport.Viewport;
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public class StartMenuScreen implements Screen {
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public class StartMenuScreen extends AbstractScreen {
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    private final RoboRallyWrapper roboRallyWrapper;
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    private final OrthographicCamera camera;
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@@ -20,7 +20,6 @@ public class StartMenuScreen implements Screen {
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    private final Stage stage;
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    private final int applicationWidth = 600;
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    private final int applicationHeight = 800;
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    private Boolean press = false;
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    public StartMenuScreen(final RoboRallyWrapper roboRallyWrapper) {
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        camera = new OrthographicCamera();
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        viewport = new FitViewport(applicationWidth, applicationHeight, camera);
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@@ -33,13 +32,38 @@ public class StartMenuScreen implements Screen {
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        this.roboRallyWrapper = roboRallyWrapper;
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        camera.setToOrtho(false, applicationWidth, applicationHeight);
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        Gdx.input.setInputProcessor(stage);
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        Input.TextInputListener nameInputClient = new Input.TextInputListener() {
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            @Override
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            public void input(String name) {
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                //TODO: do something with the name
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                roboRallyWrapper.setScreen(roboRallyWrapper.screenManager.getMainMenuScreen(roboRallyWrapper));
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                dispose();
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            }
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            @Override
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            public void canceled() {
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            }
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        };
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        Input.TextInputListener nameInputServer = new Input.TextInputListener() {
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            @Override
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            public void input(String name) {
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                //TODO: do something with the name
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                roboRallyWrapper.setScreen(roboRallyWrapper.screenManager.getLoadingScreen(roboRallyWrapper));
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                dispose();
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            }
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            @Override
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            public void canceled() {
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            }
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        };
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        serverButton.addListener(new InputListener() {
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            @Override
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            public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
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                MyTextInputListener nameinput = new MyTextInputListener();
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                Gdx.input.getTextInput(nameinput, "Name input", "input name her", "");
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                press = true;
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                return true;//her we do stuff
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                Gdx.input.getTextInput(nameInputServer, "Name input", "input name her", "");
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                return true; // Here do stuff
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            }
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        });
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@@ -52,11 +76,8 @@ public class StartMenuScreen implements Screen {
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        clientButton.addListener(new InputListener() {
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            @Override
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            public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
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                press = true;
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                MyTextInputListener nameinput = new MyTextInputListener();
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                Gdx.input.getTextInput(nameinput, "Name input", "input name her", "");
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                return true;//her we do stuff
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                Gdx.input.getTextInput(nameInputClient, "Name input", "input name her", "");
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                return true;// Here we do stuff
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            }
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        });
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@@ -76,11 +97,6 @@ public class StartMenuScreen implements Screen {
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    }
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    @Override
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    public void show() {
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        //Nothing to do
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    }
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    @Override
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    public void render(float delta) {
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        Gdx.gl.glClearColor(0.5f, 0.5f, 0.5f, 0.5f);
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@@ -93,11 +109,6 @@ public class StartMenuScreen implements Screen {
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                applicationWidth/2f-380/2f,applicationHeight/2f +100,380, 1, true);
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        roboRallyWrapper.batch.end();
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        stage.draw();
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        if (press){
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            roboRallyWrapper.setScreen(roboRallyWrapper.screenManager.getLoadingScreen(this.roboRallyWrapper));
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            dispose();
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        }
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    }
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    @Override
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@@ -105,24 +116,4 @@ public class StartMenuScreen implements Screen {
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        viewport.update(width, height);
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    }
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    @Override
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    public void pause() {
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        //Nothing to do
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    }
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    @Override
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    public void resume() {
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        //Nothing to do
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    }
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    @Override
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    public void hide() {
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        //Nothing to do
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    }
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    @Override
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    public void dispose() {
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        //Nothing to do
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    }
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}
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