Added A player class

Started on the functions needed for a player.
This commit is contained in:
Steinar Aalstad Lillesund 2020-03-10 16:02:34 +01:00
parent 7a5b4fccd2
commit 822ca33345

View File

@ -0,0 +1,58 @@
package inf112.fiasko.roborally.objects;
import inf112.fiasko.roborally.element_properties.RobotID;
import java.util.ArrayList;
import java.util.List;
public class Player {
private final RobotID robotID;
private final String name;
private boolean powerDownNextRound = false;
private ProgrammingCardDeck playerDeck;
private List <ProgrammingCard> program = new ArrayList();
// Constructor for the player class, it get assigned a Robot, a player nam and a deck
public Player(RobotID robotID, String name, ProgrammingCardDeck playerDeck) {
this.robotID = robotID;
this.name = name;
this.playerDeck = playerDeck;
}
/**
* Gives you the RobotID of a player
* @return An RobotID
*/
public RobotID getRobotID(){return robotID;}
public String getName() {return name;}
public List<ProgrammingCard> getProgram() {return program;}
public ProgrammingCardDeck getPlayerDeck() {return playerDeck;}
public boolean getPowerDownNextRound() { return powerDownNextRound;}
public void setPowerDownNextRound(boolean powerDownStatus) { this.powerDownNextRound = powerDownStatus;}
public void setCardInProgram(ProgrammingCard card) {
for (int i = 0; i < 5; i++) {
if (program.size() == 0) {
program.add(i, card);
return;
}
if (program.get(i) == null) {
program.add(i, card);
return;
}
}
throw new IllegalArgumentException("Program deck is full,tried to add to many cards");
}
public ProgrammingCard removeProgramCard(int cardNr) {
program.add(cardNr, null);
return program.remove(cardNr+1);
}
}