diff --git a/src/main/java/inf112/fiasko/roborally/TextureConverter.java b/src/main/java/inf112/fiasko/roborally/TextureConverterUtil.java similarity index 97% rename from src/main/java/inf112/fiasko/roborally/TextureConverter.java rename to src/main/java/inf112/fiasko/roborally/TextureConverterUtil.java index 2d8e75c..2f0dc31 100644 --- a/src/main/java/inf112/fiasko/roborally/TextureConverter.java +++ b/src/main/java/inf112/fiasko/roborally/TextureConverterUtil.java @@ -9,10 +9,10 @@ import inf112.fiasko.roborally.objects.Tile; /** * This class can convert an element to an appropriate texture */ -public class TextureConverter { +public final class TextureConverterUtil { private static final Texture textureSheet = new Texture(Gdx.files.internal("assets/tiles.png")); - private TextureConverter() {} + private TextureConverterUtil() {} /** * Gets the texture representing the tile @@ -92,7 +92,8 @@ public class TextureConverter { * @return The texture region containing the texture */ private static TextureRegion getTextureOnSheet(int x, int y) { - final int tileTextureHeight = 300, tileTextureWidth = 300; + final int tileTextureHeight = 300; + final int tileTextureWidth = 300; return new TextureRegion(textureSheet, x*tileTextureWidth, y*tileTextureHeight, tileTextureWidth, tileTextureHeight); }