Legger til en klasse for generering av en enkel knapp

This commit is contained in:
Kristian Knarvik 2020-03-24 14:03:13 +01:00
parent 4cb6ebffc7
commit 6542a9860d

View File

@ -0,0 +1,37 @@
package inf112.fiasko.roborally.game_wrapper;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
/**
* This class generates a simple text button using a default skin
*/
public class SimpleButton {
private TextButton button;
/**
* Instantiates a new simple button
* @param text The text to display on the button
* @param font The font to use to draw button text
*/
public SimpleButton(String text, BitmapFont font) {
TextureAtlas buttonAtlas = new TextureAtlas(Gdx.files.internal("uiskin.atlas"));
Skin skin = new Skin(buttonAtlas);
TextButton.TextButtonStyle confirmCardsStyle = new TextButton.TextButtonStyle();
confirmCardsStyle.font = font;
confirmCardsStyle.up = skin.getDrawable("default-round");
confirmCardsStyle.down = skin.getDrawable("default-round-down");
this.button = new TextButton(text, confirmCardsStyle);
}
/**
* Gets the button generated
* @return A button
*/
public TextButton getButton() {
return this.button;
}
}