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Kjører automtisk forbedring av importeringer og formatering
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@@ -874,7 +874,7 @@ public class Board {
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/**
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* Gets the new particle to use given the laser firing and the existing beam particle
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*
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* @param laserBeam The laser beam which is fired
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* @param laserBeam The laser beam which is fired
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* @param existingBeam The laser beam which already exists at a tile
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* @return The particle which is a combination of the two
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*/
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@@ -887,7 +887,7 @@ public class Board {
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int forwardBeamsLaser = getNumberOfForwardBeams(laserBeamType);
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int crossingBeamsLaser = getNumberOfPerpendicularBeams(laserBeamType);
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int forwardBeamsExisting = getNumberOfForwardBeams(existingBeamType);
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int crossingBeamsExisting = getNumberOfPerpendicularBeams(existingBeamType);
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int crossingBeamsExisting = getNumberOfPerpendicularBeams(existingBeamType);
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//Flip number of beams if beams are perpendicular
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if (Direction.arePerpendicular(laserDirection, existingDirection)) {
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@@ -923,12 +923,12 @@ public class Board {
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/**
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* Gets the correct number of beams given existing beams and the beams to add
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*
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* @param newBeams The beam count of the new beam to add
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* @param newBeams The beam count of the new beam to add
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* @param existingBeams The beam count of the existing beam
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* @return The new number/thickness of beams/the beam
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*/
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private int getNumberOfBeams(int newBeams, int existingBeams) {
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if ((newBeams + existingBeams) != 0 &&(newBeams + existingBeams) % 3 == 0) {
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if ((newBeams + existingBeams) != 0 && (newBeams + existingBeams) % 3 == 0) {
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return 3;
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} else {
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return Math.max(newBeams, existingBeams);
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@@ -937,7 +937,8 @@ public class Board {
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/**
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* Gets a new particle type with the given number of beams
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* @param forwardBeams The number of beams in the direction of the laser
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*
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* @param forwardBeams The number of beams in the direction of the laser
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* @param perpendicularBeams The number of beams in the perpendicular direction of the laser
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* @return The correct particle type to be displayed
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*/
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