Opprydding og forbedring av kodestil

This commit is contained in:
Kristian Knarvik 2020-04-07 14:13:24 +02:00
parent a46243a9f7
commit 564c2d3373

View File

@ -1,4 +1,4 @@
package inf112.fiasko.roborally.game_wrapper; package inf112.fiasko.roborally.game_wrapper.screens;
import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.GL20;
@ -9,7 +9,9 @@ import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.utils.viewport.FitViewport; import com.badlogic.gdx.utils.viewport.FitViewport;
import com.badlogic.gdx.utils.viewport.Viewport; import com.badlogic.gdx.utils.viewport.Viewport;
import inf112.fiasko.roborally.networking.GameStartInfo; import inf112.fiasko.roborally.game_wrapper.RoboRallyWrapper;
import inf112.fiasko.roborally.game_wrapper.SimpleButton;
import inf112.fiasko.roborally.networking.containers.GameStartInfo;
import inf112.fiasko.roborally.objects.Player; import inf112.fiasko.roborally.objects.Player;
import inf112.fiasko.roborally.utility.IOUtil; import inf112.fiasko.roborally.utility.IOUtil;
@ -21,8 +23,7 @@ public class LobbyScreen extends AbstractScreen {
private final OrthographicCamera camera; private final OrthographicCamera camera;
private final Viewport viewport; private final Viewport viewport;
private final Stage stage; private final Stage stage;
private final int applicationWidth = 600;
private final int applicationHeight = 800;
public LobbyScreen(final RoboRallyWrapper roboRallyWrapper) { public LobbyScreen(final RoboRallyWrapper roboRallyWrapper) {
camera = new OrthographicCamera(); camera = new OrthographicCamera();
viewport = new FitViewport(applicationWidth, applicationHeight, camera); viewport = new FitViewport(applicationWidth, applicationHeight, camera);
@ -54,10 +55,10 @@ public class LobbyScreen extends AbstractScreen {
camera.update(); camera.update();
roboRallyWrapper.batch.setProjectionMatrix(camera.combined); roboRallyWrapper.batch.setProjectionMatrix(camera.combined);
roboRallyWrapper.batch.begin(); roboRallyWrapper.batch.begin();
roboRallyWrapper.font.draw(roboRallyWrapper.batch, "Click the button to start game", roboRallyWrapper.font.draw(roboRallyWrapper.batch, "Click the button to start game",
applicationWidth/2f-380/2f,applicationHeight/2f + 100,380, 1, true); applicationWidth / 2f - 380 / 2f,applicationHeight / 2f + 100,380, 1,
true);
roboRallyWrapper.batch.end(); roboRallyWrapper.batch.end();
stage.draw(); stage.draw();