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Refaktorerer og forenkler Board litt
Lager en hjelpeklasse for Grid Lager en hjelpeklasser for lasere Bytter navn på noen metoder i Board Legger til en interface for å lettere bruke Tile, Wall og Particle om hverandre
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@ -6,6 +6,8 @@ import inf112.fiasko.roborally.elementproperties.Position;
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import inf112.fiasko.roborally.elementproperties.RobotID;
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import inf112.fiasko.roborally.elementproperties.TileType;
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import inf112.fiasko.roborally.elementproperties.WallType;
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import inf112.fiasko.roborally.utility.GridUtil;
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import inf112.fiasko.roborally.utility.LaserHelper;
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import java.util.ArrayList;
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import java.util.HashMap;
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@ -25,6 +27,7 @@ public class Board {
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private List<Robot> deadRobots;
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private List<RobotID> realDeadRobots;
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private List<TileType> dangerousTiles;
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private List<BoardElementContainer<Wall>> wallLasers;
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/**
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* Initializes the board
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@ -53,6 +56,8 @@ public class Board {
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this.realDeadRobots = new ArrayList<>();
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this.dangerousTiles = new ArrayList<>();
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loadDangerousTileTypes();
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wallLasers = getPositionsOfWallsOnBoard(WallType.WALL_LASER_SINGLE,
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WallType.WALL_LASER_DOUBLE, WallType.WALL_LASER_TRIPLE);
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}
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/**
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@ -68,9 +73,9 @@ public class Board {
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}
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/**
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* All the Real dead player's robots.
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* Gets a list of robots no longer part of the game
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*
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* @return A list of Robots.
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* @return Robots no longer part of the game
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*/
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public List<RobotID> getRealDeadRobots() {
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return realDeadRobots;
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@ -111,9 +116,9 @@ public class Board {
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* @return A list of robots
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*/
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public List<Robot> getAllRobots() {
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List<Robot> robotsCopy = new ArrayList<>(robots.values());
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robotsCopy.addAll(deadRobots);
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List<Robot> robotsCopy = new ArrayList<>(deadRobots);
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robotsCopy.replaceAll(Robot::copy);
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robotsCopy.addAll(getAliveRobots());
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return robotsCopy;
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}
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@ -123,7 +128,7 @@ public class Board {
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* @return A list of all tiles on the board
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*/
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public List<Tile> getTiles() {
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return getAllElementsFromGrid(tiles);
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return GridUtil.getAllElementsFromGrid(tiles);
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}
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/**
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@ -132,7 +137,7 @@ public class Board {
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* @return A list of all the walls on the board
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*/
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public List<Wall> getWalls() {
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return getAllElementsFromGrid(walls);
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return GridUtil.getAllElementsFromGrid(walls);
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}
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/**
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@ -141,7 +146,7 @@ public class Board {
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* @return A list of all the particles on the board
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*/
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public List<Particle> getParticles() {
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return getAllElementsFromGrid(particles);
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return GridUtil.getAllElementsFromGrid(particles);
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}
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/**
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@ -191,22 +196,20 @@ public class Board {
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* @param powerDown The status of the power down
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*/
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public void setPowerDown(RobotID robotID, Boolean powerDown) {
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Robot alternateRobot = getRobotFromDeadRobots(robotID);
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if (robots.containsKey(robotID)) {
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robots.get(robotID).setPowerDown(powerDown);
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} else if (alternateRobot != null) {
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alternateRobot.setPowerDown(powerDown);
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Robot robot = getRobot(robotID);
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if (robot != null) {
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robot.setPowerDown(powerDown);
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}
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}
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/**
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* Sets the backup position of a given robot to a given position
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*
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* @param robotID The robot to change backup position for
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* @param pos The robot's new backup position
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* @param robotID The robot to change backup position for
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* @param position The robot's new backup position
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*/
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public void setBackupPositionOfRobot(RobotID robotID, Position pos) {
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robots.get(robotID).setBackupPosition(pos);
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public void setBackupPositionOfRobot(RobotID robotID, Position position) {
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robots.get(robotID).setBackupPosition(position);
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}
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/**
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@ -216,13 +219,8 @@ public class Board {
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* @return The power down status of the robot
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*/
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public boolean getPowerDown(RobotID robotID) {
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Robot alternateRobot = getRobotFromDeadRobots(robotID);
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if (robots.containsKey(robotID)) {
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return robots.get(robotID).isInPowerDown();
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} else if (alternateRobot != null) {
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return alternateRobot.isInPowerDown();
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}
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return false;
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Robot robot = getRobot(robotID);
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return robot != null && robot.isInPowerDown();
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}
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/**
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@ -275,7 +273,7 @@ public class Board {
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/**
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* Moves a robot one unit in a specified direction
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*
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* @param robotID ID of the robot to move
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* @param robotID Id of the robot to move
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* @param direction The direction to move the robot
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* @return True if the robot moved away from its old position
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*/
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@ -315,7 +313,7 @@ public class Board {
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if (tile == null) {
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return false;
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}
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int tileTypeId = tile.getTileType().getTileTypeID();
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int tileTypeId = tile.getType().getTileTypeID();
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return tileTypeId >= 5 && tileTypeId <= 16;
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}
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@ -493,11 +491,11 @@ public class Board {
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* @param robotID The RobotID of a robot
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* @param flagID TileType of the flag we check
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*/
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public void updateFlagOnRobot(RobotID robotID, TileType flagID) {
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public void updateRobotFlag(RobotID robotID, TileType flagID) {
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Robot robot = robots.get(robotID);
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int flagNr = flagID.getTileTypeID() % 16;
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if (flagNr - 1 == robot.getLastFlagVisited()) {
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robot.setLastFlagVisited(flagNr);
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int flagNumber = flagID.getTileTypeID() % 16;
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if (flagNumber - 1 == robot.getLastFlagVisited()) {
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robot.setLastFlagVisited(flagNumber);
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setHasTouchedFlagThisTurn(robotID, true);
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}
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}
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@ -528,12 +526,10 @@ public class Board {
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* Fires all lasers on the board and kills any robot that has taken to much damage after all lasers have fired.
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*/
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public void fireAllLasers() {
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List<BoardElementContainer<Wall>> listOfWallLasers = getPositionsOfWallOnBoard(WallType.WALL_LASER_SINGLE,
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WallType.WALL_LASER_DOUBLE, WallType.WALL_LASER_TRIPLE);
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for (Robot robot : robots.values()) {
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fireRobotLaser(robot.getPosition(), robot.getFacingDirection());
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}
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for (BoardElementContainer<Wall> laser : listOfWallLasers) {
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for (BoardElementContainer<Wall> laser : wallLasers) {
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fireWallLaser(laser);
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}
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}
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@ -565,10 +561,10 @@ public class Board {
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* @param tiles The tiles you want all positions for
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* @return A list of BoardElementContainers
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*/
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public List<BoardElementContainer<Tile>> getPositionsOfTileOnBoard(TileType... tiles) {
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public List<BoardElementContainer<Tile>> getPositionsOfTilesOnBoard(TileType... tiles) {
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List<BoardElementContainer<Tile>> combinedList = new ArrayList<>();
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for (TileType tile : tiles) {
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combinedList.addAll(makeTileList(tile, this.tiles));
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combinedList.addAll(GridUtil.getMatchingElements(tile, this.tiles));
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}
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return combinedList;
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}
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@ -579,10 +575,10 @@ public class Board {
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* @param walls The walls you want all positions for
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* @return A list of BoardElementContainers
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*/
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public List<BoardElementContainer<Wall>> getPositionsOfWallOnBoard(WallType... walls) {
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public List<BoardElementContainer<Wall>> getPositionsOfWallsOnBoard(WallType... walls) {
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List<BoardElementContainer<Wall>> combinedList = new ArrayList<>();
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for (WallType wall : walls) {
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combinedList.addAll(makeTileList(wall, this.walls));
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combinedList.addAll(GridUtil.getMatchingElements(wall, this.walls));
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}
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return combinedList;
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}
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@ -649,7 +645,7 @@ public class Board {
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if (tileRobotStepsOn == null) {
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throw new IllegalArgumentException("The game board is missing a tile. This should not happen.");
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}
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TileType tileTypeRobotStepsOn = tileRobotStepsOn.getTileType();
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TileType tileTypeRobotStepsOn = tileRobotStepsOn.getType();
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if (dangerousTiles.contains(tileTypeRobotStepsOn)) {
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killRobot(robot);
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}
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@ -690,58 +686,6 @@ public class Board {
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}
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}
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/**
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* Gets all elements on a grid
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*
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* @param grid The grid to get elements from
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* @param <K> The type of the elements int the grid
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* @return A list containing all the elements in the grid
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*/
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private <K> List<K> getAllElementsFromGrid(Grid<K> grid) {
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List<K> elements = new ArrayList<>();
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for (int y = grid.getHeight() - 1; y >= 0; y--) {
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for (int x = 0; x < grid.getWidth(); x++) {
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elements.add(grid.getElement(x, y));
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}
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}
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return elements;
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}
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/**
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* Finds all tiles/walls with a certain type
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*
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* @param type The type of tile/wall to look for
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* @param grid The grid to look through
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* @param <K> Type of the type to look for
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* @param <T> Type of the grid
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* @return List of BoardElementContainers
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*/
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private <K, T> List<BoardElementContainer<T>> makeTileList(K type, Grid<T> grid) {
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List<BoardElementContainer<T>> objList = new ArrayList<>();
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for (int y = grid.getHeight() - 1; y >= 0; y--) {
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for (int x = 0; x < grid.getWidth(); x++) {
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T gridElement = grid.getElement(x, y);
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if (gridElement != null) {
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if (gridElement.getClass().isAssignableFrom(Tile.class)) {
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Tile tile = (Tile) gridElement;
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if (tile.getTileType() == type) {
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objList.add(new BoardElementContainer<>(gridElement, new Position(x, y)));
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}
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} else if (gridElement.getClass().isAssignableFrom(Wall.class)) {
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Wall wall = (Wall) gridElement;
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if (wall.getWallType() == type) {
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objList.add(new BoardElementContainer<>(gridElement, new Position(x, y)));
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}
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} else {
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throw new IllegalArgumentException("ListGrid has unknown type.");
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}
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}
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}
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}
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return objList;
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}
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/**
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* Kills all robots that have taken too much damage
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*/
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@ -764,7 +708,7 @@ public class Board {
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List<Position> laserTargets = new ArrayList<>();
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getLaserTarget(laserDirection, wallLaser.getPosition(), laserTargets);
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Position hitPosition = laserTargets.get(laserTargets.size() - 1);
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WallType laserType = wallLaser.getElement().getWallType();
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WallType laserType = wallLaser.getElement().getType();
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updateLaserDisplay(laserTargets, laserDirection, laserType);
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if (getRobotOnPosition(hitPosition) != null) {
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applyLaserDamage(laserType, robots.get(getRobotOnPosition(hitPosition)));
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@ -844,20 +788,7 @@ public class Board {
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* @param laserType The type of the laser shooting
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*/
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private void updateLaserBeamOnParticleGrid(Position addPosition, Direction laserDirection, WallType laserType) {
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ParticleType laserParticleType;
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switch (laserType) {
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case WALL_LASER_SINGLE:
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laserParticleType = ParticleType.LASER_BEAM_SINGLE;
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break;
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case WALL_LASER_DOUBLE:
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laserParticleType = ParticleType.LASER_BEAM_DOUBLE;
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break;
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case WALL_LASER_TRIPLE:
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laserParticleType = ParticleType.LASER_BEAM_TRIPLE;
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break;
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default:
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throw new IllegalArgumentException("Invalid laser type encountered.");
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}
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ParticleType laserParticleType = LaserHelper.getParticleFromLaserType(laserType);
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Particle laserParticle = new Particle(laserParticleType, laserDirection);
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int positionX = addPosition.getXCoordinate();
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int positionY = addPosition.getYCoordinate();
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@ -865,105 +796,11 @@ public class Board {
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if (particleAtPosition == null) {
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particles.setElement(positionX, positionY, laserParticle);
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} else {
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particles.setElement(positionX, positionY, getNewLaserBeamParticle(laserParticle, particleAtPosition));
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particles.setElement(positionX, positionY,
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LaserHelper.getNewLaserBeamParticle(laserParticle, particleAtPosition));
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}
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}
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/**
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* Gets the new particle to use given the laser firing and the existing beam particle
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*
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* @param laserBeam The laser beam which is fired
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* @param existingBeam The laser beam which already exists at a tile
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* @return The particle which is a combination of the two
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*/
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private Particle getNewLaserBeamParticle(Particle laserBeam, Particle existingBeam) {
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ParticleType laserBeamType = laserBeam.getParticleType();
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ParticleType existingBeamType = existingBeam.getParticleType();
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Direction laserDirection = laserBeam.getDirection();
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Direction existingDirection = existingBeam.getDirection();
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int forwardBeamsLaser = getNumberOfForwardBeams(laserBeamType);
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int crossingBeamsLaser = getNumberOfPerpendicularBeams(laserBeamType);
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int forwardBeamsExisting = getNumberOfForwardBeams(existingBeamType);
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int crossingBeamsExisting = getNumberOfPerpendicularBeams(existingBeamType);
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//Flip number of beams if beams are perpendicular
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if (Direction.arePerpendicular(laserDirection, existingDirection)) {
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int temp = forwardBeamsExisting;
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forwardBeamsExisting = crossingBeamsExisting;
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crossingBeamsExisting = temp;
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}
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//Calculates the new number of forward beams
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int forwardBeams = getNumberOfBeams(forwardBeamsLaser, forwardBeamsExisting);
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//Calculates the new number of crossing beams
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int crossingBeams = getNumberOfBeams(crossingBeamsLaser, crossingBeamsExisting);
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//The direction should be the direction with the least amount of beams
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Direction newDirection;
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if (forwardBeams > crossingBeams) {
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newDirection = existingDirection;
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} else {
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newDirection = laserDirection;
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}
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//If using the existing direction and the beams are perpendicular, the direction needs to be rotated
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if (newDirection.equals(existingDirection) &&
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Direction.arePerpendicular(laserDirection, existingDirection)) {
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newDirection = Direction.getLeftRotatedDirection(newDirection);
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}
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//If the particle does not exist, we have to rotate the beam to get the correct one
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ParticleType newParticleType = getNewParticleType(forwardBeams, crossingBeams);
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if (newParticleType == null) {
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newParticleType = getNewParticleType(crossingBeams, forwardBeams);
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newDirection = Direction.getLeftRotatedDirection(newDirection);
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}
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return new Particle(newParticleType, newDirection);
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}
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/**
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* Gets the correct number of beams given existing beams and the beams to add
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*
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* @param newBeams The beam count of the new beam to add
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* @param existingBeams The beam count of the existing beam
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* @return The new number/thickness of beams/the beam
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*/
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private int getNumberOfBeams(int newBeams, int existingBeams) {
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if ((newBeams + existingBeams) != 0 && (newBeams + existingBeams) % 3 == 0) {
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return 3;
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} else {
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return Math.max(newBeams, existingBeams);
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}
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}
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/**
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* Gets a new particle type with the given number of beams
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*
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* @param forwardBeams The number of beams in the direction of the laser
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* @param perpendicularBeams The number of beams in the perpendicular direction of the laser
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* @return The correct particle type to be displayed
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*/
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private ParticleType getNewParticleType(int forwardBeams, int perpendicularBeams) {
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return ParticleType.getParticleTypeFromID(10 * forwardBeams + perpendicularBeams);
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}
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/**
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* Gets the number of beams in the forward direction given a particle type
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*
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* @param particleType The type of particle to check
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* @return The number of beams in the forward direction of the laser beam
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*/
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private int getNumberOfForwardBeams(ParticleType particleType) {
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return particleType.getParticleTypeID() / 10;
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}
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/**
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* Gets the number of beams in the perpendicular direction given a particle type
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*
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* @param particleType The type of particle to check
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* @return The number of beams in the perpendicular direction of the laser beam
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*/
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private int getNumberOfPerpendicularBeams(ParticleType particleType) {
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return particleType.getParticleTypeID() % 10;
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}
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/**
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* Gets the int corresponding to the flag a robot has last visited
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*
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@ -981,12 +818,9 @@ public class Board {
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* @param hasTouched If the robot has touched a flag this turn
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*/
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public void setHasTouchedFlagThisTurn(RobotID robotID, boolean hasTouched) {
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Robot aliveRobot = robots.get(robotID);
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Robot deadRobot = getRobotFromDeadRobots(robotID);
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if (aliveRobot != null) {
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aliveRobot.setHasTouchedFlagThisTurn(hasTouched);
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} else if (deadRobot != null) {
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deadRobot.setHasTouchedFlagThisTurn(hasTouched);
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Robot robot = getRobot(robotID);
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if (robot != null) {
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robot.setHasTouchedFlagThisTurn(hasTouched);
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}
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}
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@ -1000,4 +834,19 @@ public class Board {
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return robots.get(robotID).hasTouchedFlagThisTurn();
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}
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/**
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* Gets the robot with the given robot id
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*
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* @param robotID The id of the robot to get
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* @return The robot with the id or null if it's not in the game
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*/
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private Robot getRobot(RobotID robotID) {
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Robot aliveRobot = robots.get(robotID);
|
||||
if (aliveRobot == null) {
|
||||
return getRobotFromDeadRobots(robotID);
|
||||
} else {
|
||||
return aliveRobot;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
package inf112.fiasko.roborally.objects;
|
||||
|
||||
import inf112.fiasko.roborally.elementproperties.Direction;
|
||||
|
||||
/**
|
||||
* Represents an element on the board
|
||||
*
|
||||
* @param <K> The type of the element
|
||||
*/
|
||||
public interface BoardElement<K> {
|
||||
|
||||
/**
|
||||
* Gets the type of the element
|
||||
*
|
||||
* @return An enum value of type K
|
||||
*/
|
||||
K getType();
|
||||
|
||||
/**
|
||||
* Gets the direction of the element
|
||||
*
|
||||
* @return The element's direction
|
||||
*/
|
||||
Direction getDirection();
|
||||
|
||||
}
|
@ -7,7 +7,7 @@ import inf112.fiasko.roborally.elementproperties.Position;
|
||||
*
|
||||
* @param <K> The type of element
|
||||
*/
|
||||
public class BoardElementContainer<K> {
|
||||
public class BoardElementContainer<K extends BoardElement> {
|
||||
private final K element;
|
||||
private final Position position;
|
||||
|
||||
@ -17,7 +17,7 @@ public class BoardElementContainer<K> {
|
||||
* @param element The element
|
||||
* @param position The position
|
||||
*/
|
||||
BoardElementContainer(K element, Position position) {
|
||||
public BoardElementContainer(K element, Position position) {
|
||||
this.element = element;
|
||||
this.position = position;
|
||||
}
|
||||
@ -32,9 +32,9 @@ public class BoardElementContainer<K> {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the position
|
||||
* Gets the position of the element
|
||||
*
|
||||
* @return The position
|
||||
* @return The position of the element
|
||||
*/
|
||||
public Position getPosition() {
|
||||
return position;
|
||||
|
@ -6,7 +6,7 @@ import inf112.fiasko.roborally.elementproperties.ParticleType;
|
||||
/**
|
||||
* This class represents a particle
|
||||
*/
|
||||
public class Particle {
|
||||
public class Particle implements BoardElement<ParticleType> {
|
||||
|
||||
private ParticleType particleType;
|
||||
private Direction direction;
|
||||
@ -25,20 +25,12 @@ public class Particle {
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the particle type of the particle
|
||||
*
|
||||
* @return The particle's particle type
|
||||
*/
|
||||
public ParticleType getParticleType() {
|
||||
@Override
|
||||
public ParticleType getType() {
|
||||
return particleType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the direction of the particle
|
||||
*
|
||||
* @return The particle's direction
|
||||
*/
|
||||
@Override
|
||||
public Direction getDirection() {
|
||||
return direction;
|
||||
}
|
||||
|
@ -109,7 +109,7 @@ public class Phase {
|
||||
if (gameBoard.hasTouchedFlagThisTurn(robotID)) {
|
||||
continue;
|
||||
}
|
||||
gameBoard.updateFlagOnRobot(robotID, flag.getElement().getTileType());
|
||||
gameBoard.updateRobotFlag(robotID, flag.getElement().getType());
|
||||
checkIfPlayerWon(robotID, flags.size());
|
||||
}
|
||||
}
|
||||
@ -165,7 +165,7 @@ public class Phase {
|
||||
continue;
|
||||
}
|
||||
RobotID robotAtCogwheel = gameBoard.getRobotOnPosition(cogwheel.getPosition());
|
||||
if (cogwheel.getElement().getTileType() == TileType.COGWHEEL_RIGHT) {
|
||||
if (cogwheel.getElement().getType() == TileType.COGWHEEL_RIGHT) {
|
||||
gameBoard.rotateRobotRight(robotAtCogwheel);
|
||||
} else {
|
||||
gameBoard.rotateRobotLeft(robotAtCogwheel);
|
||||
@ -355,23 +355,23 @@ public class Phase {
|
||||
* Generates lists containing board element containers with all tiles of certain types
|
||||
*/
|
||||
private void generateTileLists() {
|
||||
cogwheels = gameBoard.getPositionsOfTileOnBoard(TileType.COGWHEEL_RIGHT,
|
||||
cogwheels = gameBoard.getPositionsOfTilesOnBoard(TileType.COGWHEEL_RIGHT,
|
||||
TileType.COGWHEEL_LEFT);
|
||||
fastConveyorBelts = gameBoard.getPositionsOfTileOnBoard(TileType.CONVEYOR_BELT_FAST,
|
||||
fastConveyorBelts = gameBoard.getPositionsOfTilesOnBoard(TileType.CONVEYOR_BELT_FAST,
|
||||
TileType.CONVEYOR_BELT_FAST_RIGHT, TileType.CONVEYOR_BELT_FAST_LEFT,
|
||||
TileType.CONVEYOR_BELT_FAST_SIDE_ENTRANCE_RIGHT,
|
||||
TileType.CONVEYOR_BELT_FAST_SIDE_ENTRANCE_LEFT,
|
||||
TileType.CONVEYOR_BELT_FAST_SIDE_ENTRANCES);
|
||||
conveyorBelts = new ArrayList<>();
|
||||
conveyorBelts.addAll(fastConveyorBelts);
|
||||
conveyorBelts.addAll(gameBoard.getPositionsOfTileOnBoard(TileType.CONVEYOR_BELT_SLOW,
|
||||
conveyorBelts.addAll(gameBoard.getPositionsOfTilesOnBoard(TileType.CONVEYOR_BELT_SLOW,
|
||||
TileType.CONVEYOR_BELT_SLOW_RIGHT, TileType.CONVEYOR_BELT_SLOW_LEFT,
|
||||
TileType.CONVEYOR_BELT_SLOW_SIDE_ENTRANCE_RIGHT,
|
||||
TileType.CONVEYOR_BELT_SLOW_SIDE_ENTRANCE_LEFT,
|
||||
TileType.CONVEYOR_BELT_SLOW_SIDE_ENTRANCES));
|
||||
flags = gameBoard.getPositionsOfTileOnBoard(TileType.FLAG_1,
|
||||
flags = gameBoard.getPositionsOfTilesOnBoard(TileType.FLAG_1,
|
||||
TileType.FLAG_2, TileType.FLAG_3, TileType.FLAG_4);
|
||||
oddPushers = gameBoard.getPositionsOfWallOnBoard(WallType.WALL_PUSHER_ODD);
|
||||
evenPushers = gameBoard.getPositionsOfWallOnBoard(WallType.WALL_PUSHER_EVEN);
|
||||
oddPushers = gameBoard.getPositionsOfWallsOnBoard(WallType.WALL_PUSHER_ODD);
|
||||
evenPushers = gameBoard.getPositionsOfWallsOnBoard(WallType.WALL_PUSHER_EVEN);
|
||||
}
|
||||
}
|
||||
|
@ -228,7 +228,7 @@ public class RoboRallyGame implements DrawableGame, InteractableGame {
|
||||
gameBoard = BoardLoaderUtil.loadBoard("boards/" + boardName, robots);
|
||||
moveRobotsToSpawn();
|
||||
|
||||
repairTiles = gameBoard.getPositionsOfTileOnBoard(TileType.FLAG_1, TileType.FLAG_2, TileType.FLAG_3,
|
||||
repairTiles = gameBoard.getPositionsOfTilesOnBoard(TileType.FLAG_1, TileType.FLAG_2, TileType.FLAG_3,
|
||||
TileType.FLAG_4, TileType.WRENCH, TileType.WRENCH_AND_HAMMER);
|
||||
|
||||
if (host) {
|
||||
@ -248,7 +248,7 @@ public class RoboRallyGame implements DrawableGame, InteractableGame {
|
||||
for (Player player : playerList) {
|
||||
RobotID robotID = player.getRobotID();
|
||||
TileType robotSpawn = TileType.getTileTypeFromID(robotID.getRobotIDID() + 22);
|
||||
List<BoardElementContainer<Tile>> spawnTileContainerList = gameBoard.getPositionsOfTileOnBoard(robotSpawn);
|
||||
List<BoardElementContainer<Tile>> spawnTileContainerList = gameBoard.getPositionsOfTilesOnBoard(robotSpawn);
|
||||
if (spawnTileContainerList.size() < 1) {
|
||||
throw new IllegalArgumentException("The chosen board seems to be missing a robot spawn");
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ import inf112.fiasko.roborally.elementproperties.TileType;
|
||||
/**
|
||||
* This class represents a simple tile
|
||||
*/
|
||||
public class Tile {
|
||||
public class Tile implements BoardElement<TileType> {
|
||||
|
||||
private TileType tileType;
|
||||
private Direction direction;
|
||||
@ -25,20 +25,12 @@ public class Tile {
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the tile type of the tile
|
||||
*
|
||||
* @return The tile's tile type
|
||||
*/
|
||||
public TileType getTileType() {
|
||||
@Override
|
||||
public TileType getType() {
|
||||
return tileType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the direction of the tile
|
||||
*
|
||||
* @return The tile's direction
|
||||
*/
|
||||
@Override
|
||||
public Direction getDirection() {
|
||||
return direction;
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ import inf112.fiasko.roborally.elementproperties.WallType;
|
||||
/**
|
||||
* This class represents a wall
|
||||
*/
|
||||
public class Wall {
|
||||
public class Wall implements BoardElement<WallType> {
|
||||
private final WallType wallType;
|
||||
private final Direction direction;
|
||||
|
||||
@ -24,20 +24,12 @@ public class Wall {
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the type of the wall
|
||||
*
|
||||
* @return The wall type
|
||||
*/
|
||||
public WallType getWallType() {
|
||||
@Override
|
||||
public WallType getType() {
|
||||
return wallType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the direction of the wall
|
||||
*
|
||||
* @return The direction of the wall
|
||||
*/
|
||||
@Override
|
||||
public Direction getDirection() {
|
||||
return direction;
|
||||
}
|
||||
|
55
src/main/java/inf112/fiasko/roborally/utility/GridUtil.java
Normal file
55
src/main/java/inf112/fiasko/roborally/utility/GridUtil.java
Normal file
@ -0,0 +1,55 @@
|
||||
package inf112.fiasko.roborally.utility;
|
||||
|
||||
import inf112.fiasko.roborally.elementproperties.Position;
|
||||
import inf112.fiasko.roborally.objects.BoardElement;
|
||||
import inf112.fiasko.roborally.objects.BoardElementContainer;
|
||||
import inf112.fiasko.roborally.objects.Grid;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* A helper class containing helper methods fro a grid
|
||||
*/
|
||||
public class GridUtil {
|
||||
|
||||
/**
|
||||
* Gets all elements in a grid
|
||||
*
|
||||
* @param grid The grid to get elements from
|
||||
* @param <K> The type of the elements int the grid
|
||||
* @return A list containing all the elements in the grid
|
||||
*/
|
||||
public static <K> List<K> getAllElementsFromGrid(Grid<K> grid) {
|
||||
List<K> elements = new ArrayList<>();
|
||||
for (int y = grid.getHeight() - 1; y >= 0; y--) {
|
||||
for (int x = 0; x < grid.getWidth(); x++) {
|
||||
elements.add(grid.getElement(x, y));
|
||||
}
|
||||
}
|
||||
return elements;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds all tiles/walls with a certain type
|
||||
*
|
||||
* @param type The type of tile/wall to look for
|
||||
* @param grid The grid to look through
|
||||
* @param <K> Type of the type to look for
|
||||
* @param <T> Type of the grid
|
||||
* @return List of BoardElementContainers
|
||||
*/
|
||||
public static <K, T extends BoardElement> List<BoardElementContainer<T>> getMatchingElements(K type, Grid<T> grid) {
|
||||
List<BoardElementContainer<T>> containerList = new ArrayList<>();
|
||||
for (int y = grid.getHeight() - 1; y >= 0; y--) {
|
||||
for (int x = 0; x < grid.getWidth(); x++) {
|
||||
T gridElement = grid.getElement(x, y);
|
||||
if (gridElement != null && gridElement.getType() == type) {
|
||||
containerList.add(new BoardElementContainer<>(gridElement, new Position(x, y)));
|
||||
}
|
||||
}
|
||||
}
|
||||
return containerList;
|
||||
}
|
||||
|
||||
}
|
127
src/main/java/inf112/fiasko/roborally/utility/LaserHelper.java
Normal file
127
src/main/java/inf112/fiasko/roborally/utility/LaserHelper.java
Normal file
@ -0,0 +1,127 @@
|
||||
package inf112.fiasko.roborally.utility;
|
||||
|
||||
import inf112.fiasko.roborally.elementproperties.Direction;
|
||||
import inf112.fiasko.roborally.elementproperties.ParticleType;
|
||||
import inf112.fiasko.roborally.elementproperties.WallType;
|
||||
import inf112.fiasko.roborally.objects.Particle;
|
||||
|
||||
/**
|
||||
* Helps with displaying laser beams
|
||||
*/
|
||||
public class LaserHelper {
|
||||
|
||||
/**
|
||||
* Gets the correct particle type from a laser type
|
||||
*
|
||||
* @param laserType The type of laser firing
|
||||
* @return The particle representing the laser's beam
|
||||
*/
|
||||
public static ParticleType getParticleFromLaserType(WallType laserType) {
|
||||
switch (laserType) {
|
||||
case WALL_LASER_SINGLE:
|
||||
return ParticleType.LASER_BEAM_SINGLE;
|
||||
case WALL_LASER_DOUBLE:
|
||||
return ParticleType.LASER_BEAM_DOUBLE;
|
||||
case WALL_LASER_TRIPLE:
|
||||
return ParticleType.LASER_BEAM_TRIPLE;
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid laser type encountered.");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the new particle to use given the laser firing and the existing beam particle
|
||||
*
|
||||
* @param laserBeam The laser beam which is fired
|
||||
* @param existingBeam The laser beam which already exists at a tile
|
||||
* @return The particle which is a combination of the two
|
||||
*/
|
||||
public static Particle getNewLaserBeamParticle(Particle laserBeam, Particle existingBeam) {
|
||||
ParticleType laserBeamType = laserBeam.getType();
|
||||
ParticleType existingBeamType = existingBeam.getType();
|
||||
Direction laserDirection = laserBeam.getDirection();
|
||||
Direction existingDirection = existingBeam.getDirection();
|
||||
|
||||
int forwardBeamsLaser = getNumberOfForwardBeams(laserBeamType);
|
||||
int crossingBeamsLaser = getNumberOfPerpendicularBeams(laserBeamType);
|
||||
int forwardBeamsExisting = getNumberOfForwardBeams(existingBeamType);
|
||||
int crossingBeamsExisting = getNumberOfPerpendicularBeams(existingBeamType);
|
||||
|
||||
//Flip number of beams if beams are perpendicular
|
||||
if (Direction.arePerpendicular(laserDirection, existingDirection)) {
|
||||
int temp = forwardBeamsExisting;
|
||||
forwardBeamsExisting = crossingBeamsExisting;
|
||||
crossingBeamsExisting = temp;
|
||||
}
|
||||
//Calculates the new number of forward beams
|
||||
int forwardBeams = getNumberOfBeams(forwardBeamsLaser, forwardBeamsExisting);
|
||||
//Calculates the new number of crossing beams
|
||||
int crossingBeams = getNumberOfBeams(crossingBeamsLaser, crossingBeamsExisting);
|
||||
//The direction should be the direction with the least amount of beams
|
||||
Direction newDirection;
|
||||
if (forwardBeams > crossingBeams) {
|
||||
newDirection = existingDirection;
|
||||
} else {
|
||||
newDirection = laserDirection;
|
||||
}
|
||||
//If using the existing direction and the beams are perpendicular, the direction needs to be rotated
|
||||
if (newDirection.equals(existingDirection) &&
|
||||
Direction.arePerpendicular(laserDirection, existingDirection)) {
|
||||
newDirection = Direction.getLeftRotatedDirection(newDirection);
|
||||
}
|
||||
//If the particle does not exist, we have to rotate the beam to get the correct one
|
||||
ParticleType newParticleType = getNewParticleType(forwardBeams, crossingBeams);
|
||||
if (newParticleType == null) {
|
||||
newParticleType = getNewParticleType(crossingBeams, forwardBeams);
|
||||
newDirection = Direction.getLeftRotatedDirection(newDirection);
|
||||
}
|
||||
return new Particle(newParticleType, newDirection);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the correct number of beams given existing beams and the beams to add
|
||||
*
|
||||
* @param newBeams The beam count of the new beam to add
|
||||
* @param existingBeams The beam count of the existing beam
|
||||
* @return The new number/thickness of beams/the beam
|
||||
*/
|
||||
private static int getNumberOfBeams(int newBeams, int existingBeams) {
|
||||
if ((newBeams + existingBeams) != 0 && (newBeams + existingBeams) % 3 == 0) {
|
||||
return 3;
|
||||
} else {
|
||||
return Math.max(newBeams, existingBeams);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a new particle type with the given number of beams
|
||||
*
|
||||
* @param forwardBeams The number of beams in the direction of the laser
|
||||
* @param perpendicularBeams The number of beams in the perpendicular direction of the laser
|
||||
* @return The correct particle type to be displayed
|
||||
*/
|
||||
private static ParticleType getNewParticleType(int forwardBeams, int perpendicularBeams) {
|
||||
return ParticleType.getParticleTypeFromID(10 * forwardBeams + perpendicularBeams);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the number of beams in the forward direction given a particle type
|
||||
*
|
||||
* @param particleType The type of particle to check
|
||||
* @return The number of beams in the forward direction of the laser beam
|
||||
*/
|
||||
private static int getNumberOfForwardBeams(ParticleType particleType) {
|
||||
return particleType.getParticleTypeID() / 10;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the number of beams in the perpendicular direction given a particle type
|
||||
*
|
||||
* @param particleType The type of particle to check
|
||||
* @return The number of beams in the perpendicular direction of the laser beam
|
||||
*/
|
||||
private static int getNumberOfPerpendicularBeams(ParticleType particleType) {
|
||||
return particleType.getParticleTypeID() % 10;
|
||||
}
|
||||
|
||||
}
|
@ -124,7 +124,7 @@ public final class TextureConverterUtil {
|
||||
}
|
||||
}
|
||||
Direction direction = tile.getDirection();
|
||||
TextureConverterContainer converterContainer = tileSheetTileTextureMappings.get(tile.getTileType());
|
||||
TextureConverterContainer converterContainer = tileSheetTileTextureMappings.get(tile.getType());
|
||||
if (converterContainer != null) {
|
||||
return getDirectionalTextureRegion(direction, converterContainer.getXNorth(),
|
||||
converterContainer.getYNorth(), converterContainer.getXEast(), converterContainer.getYEast(),
|
||||
@ -149,7 +149,7 @@ public final class TextureConverterUtil {
|
||||
}
|
||||
}
|
||||
Direction direction = particle.getDirection();
|
||||
TextureConverterContainer converterContainer = tileSheetParticleTextureMappings.get(particle.getParticleType());
|
||||
TextureConverterContainer converterContainer = tileSheetParticleTextureMappings.get(particle.getType());
|
||||
if (converterContainer != null) {
|
||||
return getDirectionalTextureRegion(direction, converterContainer.getXNorth(),
|
||||
converterContainer.getYNorth(), converterContainer.getXEast(), converterContainer.getYEast(),
|
||||
@ -177,7 +177,7 @@ public final class TextureConverterUtil {
|
||||
return null;
|
||||
}
|
||||
Direction direction = wall.getDirection();
|
||||
TextureConverterContainer converterContainer = tileSheetWallTextureMappings.get(wall.getWallType());
|
||||
TextureConverterContainer converterContainer = tileSheetWallTextureMappings.get(wall.getType());
|
||||
if (converterContainer != null) {
|
||||
return getDirectionalTextureRegion(direction, converterContainer.getXNorth(),
|
||||
converterContainer.getYNorth(), converterContainer.getXEast(), converterContainer.getYEast(),
|
||||
@ -242,7 +242,7 @@ public final class TextureConverterUtil {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
return tileSheetTileHasRotatedTextureMappings.get(tile.getTileType());
|
||||
return tileSheetTileHasRotatedTextureMappings.get(tile.getType());
|
||||
}
|
||||
|
||||
/**
|
||||
@ -261,7 +261,7 @@ public final class TextureConverterUtil {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
return tileSheetWallHasRotatedTextureMappings.get(wall.getWallType());
|
||||
return tileSheetWallHasRotatedTextureMappings.get(wall.getType());
|
||||
}
|
||||
|
||||
/**
|
||||
@ -280,7 +280,7 @@ public final class TextureConverterUtil {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
return tileSheetParticleHasRotatedTextureMappings.get(particle.getParticleType());
|
||||
return tileSheetParticleHasRotatedTextureMappings.get(particle.getType());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -234,7 +234,7 @@ public class BoardTest {
|
||||
public void flagGetsUpdatedOnRobotWithCorrectLastVisitedFlag() {
|
||||
Robot testRobot = robotList.get(6);
|
||||
assertEquals(0, testRobot.getLastFlagVisited());
|
||||
board.updateFlagOnRobot(RobotID.ROBOT_7, TileType.FLAG_1);
|
||||
board.updateRobotFlag(RobotID.ROBOT_7, TileType.FLAG_1);
|
||||
assertEquals(1, testRobot.getLastFlagVisited());
|
||||
}
|
||||
|
||||
@ -242,7 +242,7 @@ public class BoardTest {
|
||||
public void flagDoesNotUpdatedOnRobotWithWrongLastVisitedFlag() {
|
||||
Robot testRobot = robotList.get(6);
|
||||
assertEquals(0, testRobot.getLastFlagVisited());
|
||||
board.updateFlagOnRobot(RobotID.ROBOT_7, TileType.FLAG_2);
|
||||
board.updateRobotFlag(RobotID.ROBOT_7, TileType.FLAG_2);
|
||||
assertEquals(0, testRobot.getLastFlagVisited());
|
||||
}
|
||||
|
||||
@ -347,74 +347,74 @@ public class BoardTest {
|
||||
@Test
|
||||
public void getPositionsOfTileOnBoardGivesCorrectAmountOfCogwheelLeftTiles() {
|
||||
assertEquals((int) tileTypeNumberMap.get(TileType.COGWHEEL_LEFT),
|
||||
boardWithDifferentAmountOfAllTypes.getPositionsOfTileOnBoard(TileType.COGWHEEL_LEFT).size());
|
||||
boardWithDifferentAmountOfAllTypes.getPositionsOfTilesOnBoard(TileType.COGWHEEL_LEFT).size());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getPositionsOfTileOnBoardHasTypeCogwheelLeft() {
|
||||
List<BoardElementContainer<Tile>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfTileOnBoard(TileType.COGWHEEL_LEFT);
|
||||
List<BoardElementContainer<Tile>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfTilesOnBoard(TileType.COGWHEEL_LEFT);
|
||||
assertTrue(checkIfAllElementsAreOfSpecificTileType(boardElemList, TileType.COGWHEEL_LEFT));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getPositionsOfTileOnBoardGivesCorrectAmountOfTileTiles() {
|
||||
assertEquals((int) tileTypeNumberMap.get(TileType.TILE),
|
||||
boardWithDifferentAmountOfAllTypes.getPositionsOfTileOnBoard(TileType.TILE).size());
|
||||
boardWithDifferentAmountOfAllTypes.getPositionsOfTilesOnBoard(TileType.TILE).size());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getPositionsOfTileOnBoardHasTypeTile() {
|
||||
List<BoardElementContainer<Tile>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfTileOnBoard(TileType.TILE);
|
||||
List<BoardElementContainer<Tile>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfTilesOnBoard(TileType.TILE);
|
||||
assertTrue(checkIfAllElementsAreOfSpecificTileType(boardElemList, TileType.TILE));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getPositionsOfWallOnBoardGivesCorrectAmountOfWallNormalWalls() {
|
||||
assertEquals((int) wallTypeNumberMap.get(WallType.WALL_NORMAL),
|
||||
boardWithDifferentAmountOfAllTypes.getPositionsOfWallOnBoard(WallType.WALL_NORMAL).size());
|
||||
boardWithDifferentAmountOfAllTypes.getPositionsOfWallsOnBoard(WallType.WALL_NORMAL).size());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getPositionsOfWallOnBoardHasTypeWallNormal() {
|
||||
List<BoardElementContainer<Wall>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfWallOnBoard(WallType.WALL_NORMAL);
|
||||
List<BoardElementContainer<Wall>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfWallsOnBoard(WallType.WALL_NORMAL);
|
||||
assertTrue(checkIfAllElementsAreOfSpecificWallType(boardElemList, WallType.WALL_NORMAL));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getPositionsOfWallOnBoardGivesCorrectAmountOfWallCornerWalls() {
|
||||
assertEquals((int) wallTypeNumberMap.get(WallType.WALL_CORNER),
|
||||
boardWithDifferentAmountOfAllTypes.getPositionsOfWallOnBoard(WallType.WALL_CORNER).size());
|
||||
boardWithDifferentAmountOfAllTypes.getPositionsOfWallsOnBoard(WallType.WALL_CORNER).size());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getPositionsOfWallOnBoardHasTypeWallCorner() {
|
||||
List<BoardElementContainer<Wall>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfWallOnBoard(WallType.WALL_CORNER);
|
||||
List<BoardElementContainer<Wall>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfWallsOnBoard(WallType.WALL_CORNER);
|
||||
assertTrue(checkIfAllElementsAreOfSpecificWallType(boardElemList, WallType.WALL_CORNER));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getPositionsOfWallOnBoardHasCorrectTypesWithMultipleParameters() {
|
||||
List<BoardElementContainer<Tile>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfTileOnBoard(TileType.COGWHEEL_LEFT, TileType.COGWHEEL_RIGHT);
|
||||
List<BoardElementContainer<Tile>> boardElemList = boardWithDifferentAmountOfAllTypes.getPositionsOfTilesOnBoard(TileType.COGWHEEL_LEFT, TileType.COGWHEEL_RIGHT);
|
||||
List<TileType> tileTypeList = new ArrayList<>();
|
||||
List<TileType> tileTypeListResult = new ArrayList<>();
|
||||
tileTypeList.add(TileType.COGWHEEL_LEFT);
|
||||
tileTypeList.add(TileType.COGWHEEL_RIGHT);
|
||||
|
||||
for (BoardElementContainer<Tile> elem : boardElemList) {
|
||||
tileTypeListResult.add(elem.getElement().getTileType());
|
||||
tileTypeListResult.add(elem.getElement().getType());
|
||||
}
|
||||
|
||||
assertTrue(tileTypeList.containsAll(tileTypeListResult) && tileTypeListResult.containsAll(tileTypeList));
|
||||
}
|
||||
|
||||
private <K> boolean checkIfAllElementsAreOfSpecificWallType(List<BoardElementContainer<Wall>> elemList, K WallType) {
|
||||
Predicate<BoardElementContainer<Wall>> pred = (element) -> element.getElement().getWallType() == WallType;
|
||||
Predicate<BoardElementContainer<Wall>> pred = (element) -> element.getElement().getType() == WallType;
|
||||
elemList.removeIf(pred);
|
||||
return 0 == elemList.size();
|
||||
}
|
||||
|
||||
private <K> boolean checkIfAllElementsAreOfSpecificTileType(List<BoardElementContainer<Tile>> elemList, K TileType) {
|
||||
Predicate<BoardElementContainer<Tile>> pred = (element) -> element.getElement().getTileType() == TileType;
|
||||
Predicate<BoardElementContainer<Tile>> pred = (element) -> element.getElement().getType() == TileType;
|
||||
elemList.removeIf(pred);
|
||||
return 0 == elemList.size();
|
||||
}
|
||||
|
@ -20,12 +20,12 @@ public class ParticleTest {
|
||||
|
||||
@Test
|
||||
public void getParticleTypeFromParticle() {
|
||||
assertEquals(ParticleType.LASER_BEAM_SINGLE, particle.getParticleType());
|
||||
assertEquals(ParticleType.LASER_BEAM_SINGLE, particle.getType());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getParticleTypeFromParticle2() {
|
||||
assertEquals(ParticleType.LASER_BEAM_DOUBLE_CROSS, particle2.getParticleType());
|
||||
assertEquals(ParticleType.LASER_BEAM_DOUBLE_CROSS, particle2.getType());
|
||||
}
|
||||
|
||||
|
||||
|
@ -20,12 +20,12 @@ public class TileTest {
|
||||
|
||||
@Test
|
||||
public void getTileTypeFromTile() {
|
||||
assertEquals(TileType.HOLE, tile.getTileType());
|
||||
assertEquals(TileType.HOLE, tile.getType());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void getTileTypeFromTile2() {
|
||||
assertEquals(TileType.COGWHEEL_RIGHT, tile2.getTileType());
|
||||
assertEquals(TileType.COGWHEEL_RIGHT, tile2.getType());
|
||||
}
|
||||
|
||||
|
||||
|
@ -10,19 +10,19 @@ public class WallTest {
|
||||
@Test
|
||||
public void testWallGetWallTypeNormal() {
|
||||
Wall testGetWall = new Wall(WallType.WALL_NORMAL, Direction.NORTH);
|
||||
assertEquals(WallType.WALL_NORMAL, testGetWall.getWallType());
|
||||
assertEquals(WallType.WALL_NORMAL, testGetWall.getType());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testWallGetWallTypeCorner() {
|
||||
Wall testGetWall = new Wall(WallType.WALL_CORNER, Direction.NORTH);
|
||||
assertEquals(WallType.WALL_CORNER, testGetWall.getWallType());
|
||||
assertEquals(WallType.WALL_CORNER, testGetWall.getType());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testWallGetWallTypeLaserSingle() {
|
||||
Wall testGetWall = new Wall(WallType.WALL_LASER_SINGLE, Direction.NORTH);
|
||||
assertEquals(WallType.WALL_LASER_SINGLE, testGetWall.getWallType());
|
||||
assertEquals(WallType.WALL_LASER_SINGLE, testGetWall.getType());
|
||||
}
|
||||
|
||||
@Test
|
||||
|
Loading…
x
Reference in New Issue
Block a user