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	Legger til et objekt som representerer tilstanden til spillet
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| package inf112.fiasko.roborally.element_properties; | ||||
|  | ||||
| public enum GameState { | ||||
|     //Indicates that the server is waiting for something | ||||
|     WAITING, | ||||
|     //Indicates that the users' input is being run. The board should be shown | ||||
|     RUNNING_PROGRAMS, | ||||
|     //Indicates that | ||||
|     INITIAL_SETUP, | ||||
|     // | ||||
|     TURN_SETUP, | ||||
|     //Indicates that the game is in the process of cleaning up after a turn | ||||
|     TURN_CLEANUP, | ||||
|     //Indicates that the user is in the process of choosing cards | ||||
|     CHOOSING_CARDS, | ||||
|     //Indicates that the user is in the process of choosing whether to power down | ||||
|     CHOOSING_POWER_DOWN, | ||||
|     //Indicates that the user is in the process of choosing whether to stay in power down | ||||
|     CHOOSING_STAY_IN_POWER_DOWN | ||||
| } | ||||
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