lagde en loading screen

This commit is contained in:
Tobydrama 2020-03-31 15:06:41 +02:00
parent a566619ccf
commit 1ded5fa8b2

View File

@ -0,0 +1,75 @@
package inf112.fiasko.roborally.game_wrapper;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.utils.viewport.ExtendViewport;
import com.badlogic.gdx.utils.viewport.Viewport;
public class LoadingScreen implements Screen {
private final RoboRallyWrapper roboRallyWrapper;
private final OrthographicCamera camera;
private final Viewport viewport;
private long startTime;
private final int applicationWidth = 600;
private final int applicationHeight = 800;
public LoadingScreen(final RoboRallyWrapper roboRallyWrapper) {
this.roboRallyWrapper = roboRallyWrapper;
camera = new OrthographicCamera();
camera.setToOrtho(false, applicationWidth, applicationHeight);
viewport = new ExtendViewport(applicationWidth, applicationHeight, camera);
startTime = System.currentTimeMillis();
}
@Override
public void show() {
//Nothing to do
}
@Override
public void render(float delta) {
Gdx.gl.glClearColor(0f, 0f, 0f, 0f);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
camera.update();
roboRallyWrapper.batch.setProjectionMatrix(camera.combined);
roboRallyWrapper.batch.begin();
roboRallyWrapper.font.draw(roboRallyWrapper.batch, "Loading...", applicationWidth/2f-380/2f,
applicationHeight/2f,380, 1, true);
roboRallyWrapper.batch.end();
long time = System.currentTimeMillis();
if (time-startTime>10000){
roboRallyWrapper.setScreen(roboRallyWrapper.screenManager.getMainMenuScreen(this.roboRallyWrapper));
dispose();
}
}
@Override
public void resize(int width, int height) {
viewport.update(width, height);
}
@Override
public void pause() {
//Nothing to do
}
@Override
public void resume() {
//Nothing to do
}
@Override
public void hide() {
//Nothing to do
}
@Override
public void dispose() {
//Nothing to do
}
}