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<thclass="colFirst"scope="col">Modifier and Type</th>
<thclass="colLast"scope="col">Method and Description</th>
</tr>
<trid="i0"class="altColor">
<tdclass="colFirst"><code>static <ahref="../../../../inf112/fiasko/roborally/objects/Particle.html"title="class in inf112.fiasko.roborally.objects">Particle</a></code></td>
<tdclass="colLast"><code><spanclass="memberNameLink"><ahref="../../../../inf112/fiasko/roborally/utility/LaserHelper.html#getNewLaserBeamParticle-inf112.fiasko.roborally.objects.Particle-inf112.fiasko.roborally.objects.Particle-">getNewLaserBeamParticle</a></span>(<ahref="../../../../inf112/fiasko/roborally/objects/Particle.html"title="class in inf112.fiasko.roborally.objects">Particle</a> laserBeam,
<ahref="../../../../inf112/fiasko/roborally/objects/Particle.html"title="class in inf112.fiasko.roborally.objects">Particle</a> existingBeam)</code>
<divclass="block">Gets the new particle to use given the laser firing and the existing beam particle</div>
</td>
</tr>
<trid="i1"class="rowColor">
<tdclass="colFirst"><code>static <ahref="../../../../inf112/fiasko/roborally/objects/properties/ParticleType.html"title="enum in inf112.fiasko.roborally.objects.properties">ParticleType</a></code></td>
<tdclass="colLast"><code><spanclass="memberNameLink"><ahref="../../../../inf112/fiasko/roborally/utility/LaserHelper.html#getParticleFromLaserType-inf112.fiasko.roborally.objects.properties.WallType-">getParticleFromLaserType</a></span>(<ahref="../../../../inf112/fiasko/roborally/objects/properties/WallType.html"title="enum in inf112.fiasko.roborally.objects.properties">WallType</a> laserType)</code>
<divclass="block">Gets the correct particle type from a laser type</div>
<pre>public static <ahref="../../../../inf112/fiasko/roborally/objects/properties/ParticleType.html"title="enum in inf112.fiasko.roborally.objects.properties">ParticleType</a> getParticleFromLaserType(<ahref="../../../../inf112/fiasko/roborally/objects/properties/WallType.html"title="enum in inf112.fiasko.roborally.objects.properties">WallType</a> laserType)</pre>
<divclass="block">Gets the correct particle type from a laser type</div>
<pre>public static <ahref="../../../../inf112/fiasko/roborally/objects/Particle.html"title="class in inf112.fiasko.roborally.objects">Particle</a> getNewLaserBeamParticle(<ahref="../../../../inf112/fiasko/roborally/objects/Particle.html"title="class in inf112.fiasko.roborally.objects">Particle</a> laserBeam,
<ahref="../../../../inf112/fiasko/roborally/objects/Particle.html"title="class in inf112.fiasko.roborally.objects">Particle</a> existingBeam)</pre>
<divclass="block">Gets the new particle to use given the laser firing and the existing beam particle</div>
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