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<div class="subTitle">inf112.fiasko.roborally.objects</div>
<h2 title="Class RoboRallyGame" class="title">Class RoboRallyGame</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>inf112.fiasko.roborally.objects.RoboRallyGame</li>
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<dl>
<dt>All Implemented Interfaces:</dt>
<dd><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a>, <a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></dd>
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<pre>public class <span class="typeNameLabel">RoboRallyGame</span>
extends java.lang.Object
implements <a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a>, <a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></pre>
<div class="block">This class represent a game which is drawable using libgdx</div>
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<h3>Constructor Summary</h3>
<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description</th>
</tr>
<tr class="altColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#RoboRallyGame-java.util.List-java.lang.String-java.lang.String-inf112.fiasko.roborally.networking.RoboRallyServer-java.lang.Boolean-">RoboRallyGame</a></span>(java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Player.html" title="class in inf112.fiasko.roborally.objects">Player</a>&gt;&nbsp;playerList,
java.lang.String&nbsp;boardName,
java.lang.String&nbsp;playerName,
<a href="../../../../inf112/fiasko/roborally/networking/RoboRallyServer.html" title="class in inf112.fiasko.roborally.networking">RoboRallyServer</a>&nbsp;server,
java.lang.Boolean&nbsp;testingMode)</code>
<div class="block">Instantiates a new Robo Rally game</div>
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<h3>Method Summary</h3>
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr id="i0" class="altColor">
<td class="colFirst"><code>java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Robot.html" title="class in inf112.fiasko.roborally.objects">Robot</a>&gt;</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getAllRobots--">getAllRobots</a></span>()</code>
<div class="block">Gets a list of all robots still participating</div>
</td>
</tr>
<tr id="i1" class="rowColor">
<td class="colFirst"><code><a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCardDeck.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCardDeck</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getExtraCards--">getExtraCards</a></span>()</code>
<div class="block">Gets extra cards necessary when the player has no program to lock</div>
</td>
</tr>
<tr id="i2" class="altColor">
<td class="colFirst"><code><a href="../../../../inf112/fiasko/roborally/objects/properties/GameState.html" title="enum in inf112.fiasko.roborally.objects.properties">GameState</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getGameState--">getGameState</a></span>()</code>
<div class="block">Gets the current state of the game</div>
</td>
</tr>
<tr id="i3" class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getHeight--">getHeight</a></span>()</code>
<div class="block">Gets the number of tiles in the y direction</div>
</td>
</tr>
<tr id="i4" class="altColor">
<td class="colFirst"><code>java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Particle.html" title="class in inf112.fiasko.roborally.objects">Particle</a>&gt;</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getParticlesToDraw--">getParticlesToDraw</a></span>()</code>
<div class="block">Gets a list of all the particles to be drawn
Should return a list readable from top-left to top-right and so on.</div>
</td>
</tr>
<tr id="i5" class="rowColor">
<td class="colFirst"><code><a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCardDeck.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCardDeck</a></code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getPlayerHand--">getPlayerHand</a></span>()</code>
<div class="block">Gets the hand of this player</div>
</td>
</tr>
<tr id="i6" class="altColor">
<td class="colFirst"><code>java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Player.html" title="class in inf112.fiasko.roborally.objects">Player</a>&gt;</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getPlayers--">getPlayers</a></span>()</code>
<div class="block">Gets a list of active players to receive information about player names</div>
</td>
</tr>
<tr id="i7" class="rowColor">
<td class="colFirst"><code>java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCard.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCard</a>&gt;</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getProgram--">getProgram</a></span>()</code>
<div class="block">Gets the program of this player</div>
</td>
</tr>
<tr id="i8" class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getProgramSize--">getProgramSize</a></span>()</code>
<div class="block">Gets the amount of cards the player can choose for their program</div>
</td>
</tr>
<tr id="i9" class="rowColor">
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getRobotPowerDown--">getRobotPowerDown</a></span>()</code>
<div class="block">Gets the power down status of the client playing this instance of the game</div>
</td>
</tr>
<tr id="i10" class="altColor">
<td class="colFirst"><code>java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Robot.html" title="class in inf112.fiasko.roborally.objects">Robot</a>&gt;</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getRobotsToDraw--">getRobotsToDraw</a></span>()</code>
<div class="block">Gets a list of all robots to draw</div>
</td>
</tr>
<tr id="i11" class="rowColor">
<td class="colFirst"><code>java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Tile.html" title="class in inf112.fiasko.roborally.objects">Tile</a>&gt;</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getTilesToDraw--">getTilesToDraw</a></span>()</code>
<div class="block">Gets a list of all the tiles to be drawn
Should return a list readable from top-left to top-right and so on.</div>
</td>
</tr>
<tr id="i12" class="altColor">
<td class="colFirst"><code>java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Wall.html" title="class in inf112.fiasko.roborally.objects">Wall</a>&gt;</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getWallsToDraw--">getWallsToDraw</a></span>()</code>
<div class="block">Gets a list of all the walls to be drawn
Should return a list readable from top-left to top-right and so on.</div>
</td>
</tr>
<tr id="i13" class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getWidth--">getWidth</a></span>()</code>
<div class="block">Gets the number of tiles in the x direction</div>
</td>
</tr>
<tr id="i14" class="altColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#getWinningPlayerName--">getWinningPlayerName</a></span>()</code>
<div class="block">Gets the name of the player who won</div>
</td>
</tr>
<tr id="i15" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#receiveAllPrograms-inf112.fiasko.roborally.networking.containers.ProgramsContainerResponse-">receiveAllPrograms</a></span>(<a href="../../../../inf112/fiasko/roborally/networking/containers/ProgramsContainerResponse.html" title="class in inf112.fiasko.roborally.networking.containers">ProgramsContainerResponse</a>&nbsp;programs)</code>
<div class="block">Continues turn when programs for all players are received from the server</div>
</td>
</tr>
<tr id="i16" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#receiveStayInPowerDown-inf112.fiasko.roborally.networking.containers.PowerDownContainerResponse-">receiveStayInPowerDown</a></span>(<a href="../../../../inf112/fiasko/roborally/networking/containers/PowerDownContainerResponse.html" title="class in inf112.fiasko.roborally.networking.containers">PowerDownContainerResponse</a>&nbsp;powerDowns)</code>
<div class="block">Continues turn when stay in power down is received from all players</div>
</td>
</tr>
<tr id="i17" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#runTurn--">runTurn</a></span>()</code>
<div class="block">Starts a turn in the game</div>
</td>
</tr>
<tr id="i18" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#setExtraCards-inf112.fiasko.roborally.objects.ProgrammingCardDeck-">setExtraCards</a></span>(<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCardDeck.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCardDeck</a>&nbsp;extraCards)</code>
<div class="block">Sets extra cards necessary when the player has no program to lock</div>
</td>
</tr>
<tr id="i19" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#setGameState-inf112.fiasko.roborally.objects.properties.GameState-">setGameState</a></span>(<a href="../../../../inf112/fiasko/roborally/objects/properties/GameState.html" title="enum in inf112.fiasko.roborally.objects.properties">GameState</a>&nbsp;gameState)</code>
<div class="block">Sets the state of the game</div>
</td>
</tr>
<tr id="i20" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#setPlayerHand-inf112.fiasko.roborally.objects.ProgrammingCardDeck-">setPlayerHand</a></span>(<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCardDeck.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCardDeck</a>&nbsp;playerHand)</code>
<div class="block">Sets the hand of this player</div>
</td>
</tr>
<tr id="i21" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#setProgram-java.util.List-">setProgram</a></span>(java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCard.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCard</a>&gt;&nbsp;program)</code>
<div class="block">Sets the program of this player</div>
</td>
</tr>
<tr id="i22" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../inf112/fiasko/roborally/objects/RoboRallyGame.html#setWinningPlayerName-java.lang.String-">setWinningPlayerName</a></span>(java.lang.String&nbsp;winningPlayerName)</code>
<div class="block">Sets the name of the player that won the game</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h3>Constructor Detail</h3>
<a name="RoboRallyGame-java.util.List-java.lang.String-java.lang.String-inf112.fiasko.roborally.networking.RoboRallyServer-java.lang.Boolean-">
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<h4>RoboRallyGame</h4>
<pre>public&nbsp;RoboRallyGame(java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Player.html" title="class in inf112.fiasko.roborally.objects">Player</a>&gt;&nbsp;playerList,
java.lang.String&nbsp;boardName,
java.lang.String&nbsp;playerName,
<a href="../../../../inf112/fiasko/roborally/networking/RoboRallyServer.html" title="class in inf112.fiasko.roborally.networking">RoboRallyServer</a>&nbsp;server,
java.lang.Boolean&nbsp;testingMode)</pre>
<div class="block">Instantiates a new Robo Rally game</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>playerList</code> - A list of all the players participating in the game</dd>
<dd><code>boardName</code> - The playerName of the board to use</dd>
<dd><code>playerName</code> - The name of the player of this instance of the game</dd>
<dd><code>server</code> - The server if this player is host. Should be null otherwise</dd>
<dd><code>testingMode</code> - Whether the game should use the test deck rather than the proper deck</dd>
</dl>
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</li>
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<h3>Method Detail</h3>
<a name="getRobotPowerDown--">
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<h4>getRobotPowerDown</h4>
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<pre>public&nbsp;boolean&nbsp;getRobotPowerDown()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getRobotPowerDown--">InteractableGame</a></code></span></div>
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<div class="block">Gets the power down status of the client playing this instance of the game</div>
<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getRobotPowerDown--">getRobotPowerDown</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
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<dt><span class="returnLabel">Returns:</span></dt>
<dd>Whether this player's robot is in power down</dd>
</dl>
</li>
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<h4>getWidth</h4>
<pre>public&nbsp;int&nbsp;getWidth()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getWidth--">DrawableGame</a></code></span></div>
<div class="block">Gets the number of tiles in the x direction</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getWidth--">getWidth</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A positive integer</dd>
</dl>
</li>
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<h4>getHeight</h4>
<pre>public&nbsp;int&nbsp;getHeight()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getHeight--">DrawableGame</a></code></span></div>
<div class="block">Gets the number of tiles in the y direction</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getHeight--">getHeight</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A positive integer</dd>
</dl>
</li>
</ul>
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<pre>public&nbsp;java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Tile.html" title="class in inf112.fiasko.roborally.objects">Tile</a>&gt;&nbsp;getTilesToDraw()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getTilesToDraw--">DrawableGame</a></code></span></div>
<div class="block">Gets a list of all the tiles to be drawn
<p>Should return a list readable from top-left to top-right and so on. In other words, the first getWidth() tiles
should be drawn on the top row from left to right.</p></div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getTilesToDraw--">getTilesToDraw</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A list of tiles</dd>
</dl>
</li>
</ul>
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<pre>public&nbsp;java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Wall.html" title="class in inf112.fiasko.roborally.objects">Wall</a>&gt;&nbsp;getWallsToDraw()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getWallsToDraw--">DrawableGame</a></code></span></div>
<div class="block">Gets a list of all the walls to be drawn
<p>Should return a list readable from top-left to top-right and so on. In other words, the first getWidth() walls
should be drawn on the top row from left to right.</p></div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getWallsToDraw--">getWallsToDraw</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A list of walls</dd>
</dl>
</li>
</ul>
<a name="getParticlesToDraw--">
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<h4>getParticlesToDraw</h4>
<pre>public&nbsp;java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Particle.html" title="class in inf112.fiasko.roborally.objects">Particle</a>&gt;&nbsp;getParticlesToDraw()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getParticlesToDraw--">DrawableGame</a></code></span></div>
<div class="block">Gets a list of all the particles to be drawn
<p>Should return a list readable from top-left to top-right and so on. In other words, the first getWidth()
particles should be drawn on the top row from left to right.</p></div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getParticlesToDraw--">getParticlesToDraw</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A list of particles</dd>
</dl>
</li>
</ul>
<a name="getRobotsToDraw--">
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<h4>getRobotsToDraw</h4>
<pre>public&nbsp;java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Robot.html" title="class in inf112.fiasko.roborally.objects">Robot</a>&gt;&nbsp;getRobotsToDraw()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getRobotsToDraw--">DrawableGame</a></code></span></div>
<div class="block">Gets a list of all robots to draw</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getRobotsToDraw--">getRobotsToDraw</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A list of all robots to draw</dd>
</dl>
</li>
</ul>
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<h4>getAllRobots</h4>
<pre>public&nbsp;java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Robot.html" title="class in inf112.fiasko.roborally.objects">Robot</a>&gt;&nbsp;getAllRobots()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getAllRobots--">DrawableGame</a></code></span></div>
<div class="block">Gets a list of all robots still participating</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getAllRobots--">getAllRobots</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A list of all robots</dd>
</dl>
</li>
</ul>
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<h4>getPlayers</h4>
<pre>public&nbsp;java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/Player.html" title="class in inf112.fiasko.roborally.objects">Player</a>&gt;&nbsp;getPlayers()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getPlayers--">DrawableGame</a></code></span></div>
<div class="block">Gets a list of active players to receive information about player names</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html#getPlayers--">getPlayers</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/DrawableGame.html" title="interface in inf112.fiasko.roborally.objects">DrawableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A list of players</dd>
</dl>
</li>
</ul>
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<pre>public&nbsp;<a href="../../../../inf112/fiasko/roborally/objects/properties/GameState.html" title="enum in inf112.fiasko.roborally.objects.properties">GameState</a>&nbsp;getGameState()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getGameState--">InteractableGame</a></code></span></div>
<div class="block">Gets the current state of the game</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getGameState--">getGameState</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>The state the game is currently in</dd>
</dl>
</li>
</ul>
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<h4>setGameState</h4>
<pre>public&nbsp;void&nbsp;setGameState(<a href="../../../../inf112/fiasko/roborally/objects/properties/GameState.html" title="enum in inf112.fiasko.roborally.objects.properties">GameState</a>&nbsp;gameState)</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setGameState-inf112.fiasko.roborally.objects.properties.GameState-">InteractableGame</a></code></span></div>
<div class="block">Sets the state of the game</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setGameState-inf112.fiasko.roborally.objects.properties.GameState-">setGameState</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>gameState</code> - The new state of the game</dd>
</dl>
</li>
</ul>
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<h4>getPlayerHand</h4>
<pre>public&nbsp;<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCardDeck.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCardDeck</a>&nbsp;getPlayerHand()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getPlayerHand--">InteractableGame</a></code></span></div>
<div class="block">Gets the hand of this player</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getPlayerHand--">getPlayerHand</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>The hand of this player</dd>
</dl>
</li>
</ul>
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<h4>setPlayerHand</h4>
<pre>public&nbsp;void&nbsp;setPlayerHand(<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCardDeck.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCardDeck</a>&nbsp;playerHand)</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setPlayerHand-inf112.fiasko.roborally.objects.ProgrammingCardDeck-">InteractableGame</a></code></span></div>
<div class="block">Sets the hand of this player</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setPlayerHand-inf112.fiasko.roborally.objects.ProgrammingCardDeck-">setPlayerHand</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>playerHand</code> - The new hand of this player</dd>
</dl>
</li>
</ul>
<a name="getExtraCards--">
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<h4>getExtraCards</h4>
<pre>public&nbsp;<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCardDeck.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCardDeck</a>&nbsp;getExtraCards()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getExtraCards--">InteractableGame</a></code></span></div>
<div class="block">Gets extra cards necessary when the player has no program to lock</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getExtraCards--">getExtraCards</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A deck of extra cards</dd>
</dl>
</li>
</ul>
<a name="setExtraCards-inf112.fiasko.roborally.objects.ProgrammingCardDeck-">
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<h4>setExtraCards</h4>
<pre>public&nbsp;void&nbsp;setExtraCards(<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCardDeck.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCardDeck</a>&nbsp;extraCards)</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setExtraCards-inf112.fiasko.roborally.objects.ProgrammingCardDeck-">InteractableGame</a></code></span></div>
<div class="block">Sets extra cards necessary when the player has no program to lock</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setExtraCards-inf112.fiasko.roborally.objects.ProgrammingCardDeck-">setExtraCards</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>extraCards</code> - The extra cards to use</dd>
</dl>
</li>
</ul>
<a name="getProgram--">
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<h4>getProgram</h4>
<pre>public&nbsp;java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCard.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCard</a>&gt;&nbsp;getProgram()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getProgram--">InteractableGame</a></code></span></div>
<div class="block">Gets the program of this player</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getProgram--">getProgram</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>The program of this player</dd>
</dl>
</li>
</ul>
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<h4>setProgram</h4>
<pre>public&nbsp;void&nbsp;setProgram(java.util.List&lt;<a href="../../../../inf112/fiasko/roborally/objects/ProgrammingCard.html" title="class in inf112.fiasko.roborally.objects">ProgrammingCard</a>&gt;&nbsp;program)</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setProgram-java.util.List-">InteractableGame</a></code></span></div>
<div class="block">Sets the program of this player</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setProgram-java.util.List-">setProgram</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>program</code> - The program of this player</dd>
</dl>
</li>
</ul>
<a name="getProgramSize--">
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<h4>getProgramSize</h4>
<pre>public&nbsp;int&nbsp;getProgramSize()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getProgramSize--">InteractableGame</a></code></span></div>
<div class="block">Gets the amount of cards the player can choose for their program</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getProgramSize--">getProgramSize</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>The size of the player's next program</dd>
</dl>
</li>
</ul>
<a name="receiveAllPrograms-inf112.fiasko.roborally.networking.containers.ProgramsContainerResponse-">
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<h4>receiveAllPrograms</h4>
<pre>public&nbsp;void&nbsp;receiveAllPrograms(<a href="../../../../inf112/fiasko/roborally/networking/containers/ProgramsContainerResponse.html" title="class in inf112.fiasko.roborally.networking.containers">ProgramsContainerResponse</a>&nbsp;programs)
throws java.lang.InterruptedException</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#receiveAllPrograms-inf112.fiasko.roborally.networking.containers.ProgramsContainerResponse-">InteractableGame</a></code></span></div>
<div class="block">Continues turn when programs for all players are received from the server</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#receiveAllPrograms-inf112.fiasko.roborally.networking.containers.ProgramsContainerResponse-">receiveAllPrograms</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>programs</code> - The programs container received from the server</dd>
<dt><span class="throwsLabel">Throws:</span></dt>
<dd><code>java.lang.InterruptedException</code> - If interrupted during sleep</dd>
</dl>
</li>
</ul>
<a name="receiveStayInPowerDown-inf112.fiasko.roborally.networking.containers.PowerDownContainerResponse-">
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<h4>receiveStayInPowerDown</h4>
<pre>public&nbsp;void&nbsp;receiveStayInPowerDown(<a href="../../../../inf112/fiasko/roborally/networking/containers/PowerDownContainerResponse.html" title="class in inf112.fiasko.roborally.networking.containers">PowerDownContainerResponse</a>&nbsp;powerDowns)</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#receiveStayInPowerDown-inf112.fiasko.roborally.networking.containers.PowerDownContainerResponse-">InteractableGame</a></code></span></div>
<div class="block">Continues turn when stay in power down is received from all players</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#receiveStayInPowerDown-inf112.fiasko.roborally.networking.containers.PowerDownContainerResponse-">receiveStayInPowerDown</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>powerDowns</code> - The power down container received from the server</dd>
</dl>
</li>
</ul>
<a name="getWinningPlayerName--">
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<h4>getWinningPlayerName</h4>
<pre>public&nbsp;java.lang.String&nbsp;getWinningPlayerName()</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getWinningPlayerName--">InteractableGame</a></code></span></div>
<div class="block">Gets the name of the player who won</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#getWinningPlayerName--">getWinningPlayerName</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>A string of the player name</dd>
</dl>
</li>
</ul>
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<h4>setWinningPlayerName</h4>
<pre>public&nbsp;void&nbsp;setWinningPlayerName(java.lang.String&nbsp;winningPlayerName)</pre>
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setWinningPlayerName-java.lang.String-">InteractableGame</a></code></span></div>
<div class="block">Sets the name of the player that won the game</div>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#setWinningPlayerName-java.lang.String-">setWinningPlayerName</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>winningPlayerName</code> - The player winning the game</dd>
</dl>
</li>
</ul>
<a name="runTurn--">
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<h4>runTurn</h4>
<pre>public&nbsp;void&nbsp;runTurn()</pre>
2020-05-05 15:46:33 +02:00
<div class="block"><span class="descfrmTypeLabel">Description copied from interface:&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#runTurn--">InteractableGame</a></code></span></div>
2020-05-03 18:14:17 +02:00
<div class="block">Starts a turn in the game</div>
2020-05-05 15:46:33 +02:00
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html#runTurn--">runTurn</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../inf112/fiasko/roborally/objects/InteractableGame.html" title="interface in inf112.fiasko.roborally.objects">InteractableGame</a></code></dd>
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2020-05-03 18:14:17 +02:00
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