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<li>java.lang.Enum<<ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a>></li>
<dd>java.io.Serializable, java.lang.Comparable<<ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a>></dd>
extends java.lang.Enum<<ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a>></pre>
<divclass="block">This enum represents the different states the game can be in</div>
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<tdclass="colFirst"><code>static <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a></code></td>
<divclass="block">Returns the enum constant of this type with the specified name.</div>
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<tdclass="colFirst"><code>static <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a>[]</code></td>
<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> BEGINNING_OF_GAME</pre>
<divclass="block">At the absolute start of the game, before anything has happened</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> RUNNING_PROGRAMS</pre>
<divclass="block">Indicates that the users' input is being run. The board should be shown</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> INITIAL_SETUP</pre>
<divclass="block">The game is in the process of setting up things which are needed before it's ready for user input</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> TURN_CLEANUP</pre>
<divclass="block">Indicates that the game is in the process of cleaning up after a turn</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> CHOOSING_CARDS</pre>
<divclass="block">Indicates that the user is in the process of choosing cards</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> CHOOSING_STAY_IN_POWER_DOWN</pre>
<divclass="block">Indicates that the user is in the process of choosing whether to stay in power down</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> GAME_IS_WON</pre>
<divclass="block">Indicates that the game is won by a player</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> EXITED</pre>
<divclass="block">Indicates that the game is no longer running</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> SKIP_POWER_DOWN_SCREEN</pre>
<divclass="block">Indicates that the game is in the process of skipping the power down screen</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> SKIP_STAY_IN_POWER_DOWN</pre>
<divclass="block">Indicates that the game is in the process of skipping the stay in power down screen</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> WAITING_FOR_OTHER_PLAYERS_PROGRAMS</pre>
<divclass="block">Indicates that the game is waiting for other players to finish programming</div>
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<pre>public static final <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> WAITING_FOR_CARDS_FROM_SERVER</pre>
<divclass="block">Indicates that the game is waiting on a new deck from the server</div>
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<pre>public static <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a>[] values()</pre>
<divclass="block">Returns an array containing the constants of this enum type, in
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for (GameState c : GameState.values())
System.out.println(c);
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<dt><spanclass="returnLabel">Returns:</span></dt>
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<pre>public static <ahref="../../../../../inf112/fiasko/roborally/objects/properties/GameState.html"title="enum in inf112.fiasko.roborally.objects.properties">GameState</a> valueOf(java.lang.String name)</pre>
<divclass="block">Returns the enum constant of this type with the specified name.
The string must match <i>exactly</i> an identifier used to declare an
enum constant in this type. (Extraneous whitespace characters are
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