239 lines
8.6 KiB
Java

package com.massivecraft.factions.engine;
import com.massivecraft.factions.Perm;
import com.massivecraft.factions.cmd.CmdFactions;
import com.massivecraft.factions.entity.BoardColl;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.factions.entity.MConf;
import com.massivecraft.factions.entity.MFlag;
import com.massivecraft.factions.entity.MFlagColl;
import com.massivecraft.factions.entity.MPerm;
import com.massivecraft.factions.entity.MPlayer;
import com.massivecraft.factions.event.EventFactionsFlagChange;
import com.massivecraft.massivecore.Engine;
import com.massivecraft.massivecore.MassiveException;
import com.massivecraft.massivecore.event.EventMassiveCorePlayerUpdate;
import com.massivecraft.massivecore.ps.PS;
import com.massivecraft.massivecore.store.DriverFlatfile;
import com.massivecraft.massivecore.util.MUtil;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import java.io.File;
public class EngineFly extends Engine {
// -------------------------------------------- //
// INSTANCE & CONSTRUCT
// -------------------------------------------- //
protected static EngineFly i = new EngineFly();
public static EngineFly get() {
return i;
}
// -------------------------------------------- //
// LISTENER
// -------------------------------------------- //
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onMassiveCorePlayerUpdate(EventMassiveCorePlayerUpdate event) {
// If we are updating a player ...
Player player = event.getPlayer();
if (MUtil.isntPlayer(player)) {
return;
}
// ... and that player isn't in creative or spectator mode ...
if (EventMassiveCorePlayerUpdate.isFlyAllowed(player, false)) {
return;
}
// ... and the player is alive ...
if (player.isDead()) {
return;
}
MPlayer mplayer = MPlayer.get(player);
// ... and the player enables flying ...
if (!mplayer.isFlying()) {
return;
}
// ... and the player can fly here...
if (!canFlyInTerritory(mplayer, PS.valueOf(player))) {
return;
}
// ... set allowed ...
event.setAllowed(true);
// ... set speed ...
event.setFlySpeed(MConf.get().flySpeed);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void moveChunkDetect(PlayerMoveEvent event) {
// If the player is moving from one chunk to another ...
if (MUtil.isSameChunk(event)) {
return;
}
Player player = event.getPlayer();
if (MUtil.isntPlayer(player)) {
return;
}
// ... gather info on the player and the move ...
MPlayer mplayer = MPlayer.get(player);
PS chunkTo = PS.valueOf(event.getTo()).getChunk(true);
// ... and they are currently flying ...
if (!mplayer.isFlying()) {
return;
}
// ... but can't fly at the new place ...
if (canFlyInTerritory(mplayer, chunkTo)) {
return;
}
// ... then perhaps they should not be
mplayer.setFlying(false);
deactivateForPlayer(player);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void flagUpdate(EventFactionsFlagChange event) {
if (event.getFlag() != MFlag.getFlagFly()) {
return;
}
if (event.isNewValue()) {
return;
}
// Disable for all players when disabled
event.getFaction().getOnlinePlayers().forEach(EngineFly::deactivateForPlayer);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void territoryShield(EntityDamageByEntityEvent event) {
// If flying is diabled on PVP ...
if (!MConf.get().flyDisableOnPvp) {
return;
}
// ... and the defender is a player ...
Entity entity = event.getEntity();
if (MUtil.isntPlayer(entity)) {
return;
}
Player defender = (Player) entity;
MPlayer mdefender = MPlayer.get(defender);
// ... and the attacker is a player ...
Entity eattacker = MUtil.getLiableDamager(event);
if (!(eattacker instanceof Player attacker)) {
return;
}
MPlayer mattacker = MPlayer.get(attacker);
// ... disable flying for both
if (mdefender.isFlying()) {
mdefender.setFlying(false);
deactivateForPlayer(defender);
mdefender.msg("<i>Flying is disabled in combat.");
}
if (mattacker.isFlying()) {
mattacker.setFlying(false);
deactivateForPlayer(attacker);
mattacker.msg("<i>Flying is disabled in combat.");
}
}
public static boolean canFlyInTerritory(MPlayer mplayer, PS ps) {
try {
canFlyInTerritoryOrThrow(mplayer, ps);
return true;
} catch (MassiveException ex) {
return false;
}
}
public static void canFlyInTerritoryOrThrow(MPlayer mplayer, PS ps) throws MassiveException {
if (!mplayer.isPlayer()) {
throw new MassiveException().addMsg("<b>Only players can fly.");
}
Faction faction = mplayer.getFaction();
Faction locationFaction = BoardColl.get().getFactionAt(ps.getChunk(true));
if (faction != locationFaction) {
throw new MassiveException().addMsg("<b>You can only fly within your own faction.");
}
// If the faction does not have the flag ...
if (!faction.getFlag(MFlag.getFlagFly())) {
MFlag flag = MFlag.getFlagFly();
MassiveException ex = new MassiveException()
.addMsg("<b>Flying requires that the <h>%s <b>flag is enabled for your faction.", flag.getName());
// ... but they can change ...
if (flag.isEditable()) {
boolean canEdit = MPerm.getPermFlags().has(mplayer, faction, false);
// ... and the player can edit it themselves ...
if (canEdit) {
// ... tell them to edit.
ex.addMsg("<i>You can edit the flag with: ");
ex.addMessage(CmdFactions.get().cmdFactionsFlag.cmdFactionsFlagSet.getTemplate(false, true, mplayer.getSender()));
}
// ... otherwise ...
else {
// ... tell them to have someone else edit it ...
ex.addMsg("<i>You can ask a faction admin to change the flag.");
}
}
// ... or only server admins can change it ...
else {
boolean isAdmin = Perm.OVERRIDE.has(mplayer.getSender());
boolean isDefault = flag.isDefault();
if (isAdmin) {
boolean overriding = mplayer.isOverriding();
ex.addMsg("<i>You can change the flag if you are overriding.");
if (overriding) {
ex.addMsg("<i>You are already overriding.");
} else {
ex.addMsg("<i>You can enable override with:");
ex.addMessage(CmdFactions.get().cmdFactionsOverride.getTemplate(false, true, mplayer.getSender()));
}
if (!isDefault) {
ex.addMsg("<i>You can also ask someone with access to the configuration files to make flying enabled by default.");
if (MFlagColl.get().getDb().getDriver() instanceof DriverFlatfile) {
File file = DriverFlatfile.getDirectory(MFlagColl.get());
ex.addMsg("<i>Configuring the flags can be done by editing the files in <h>%s<i>.", file.getAbsoluteFile());
}
}
} else {
ex.addMsg("<b>Only server admins can change the flag. Per default flying is %s.", isDefault ? "enabled" : "disabled");
}
}
throw ex;
}
}
public static void deactivateForPlayer(Player player) {
EventMassiveCorePlayerUpdate.resetFlyAllowed(player);
EventMassiveCorePlayerUpdate.resetFlyActive(player);
EventMassiveCorePlayerUpdate.resetFlySpeed(player);
EventMassiveCorePlayerUpdate.run(player);
}
}