Factions3/src/com/massivecraft/factions/commands/FCommandUnclaim.java
Brettflan 77a7b2d85c New Spout feature, for Spoutcraft client users only: current territory info will now be permanently shown at top of screen, instead of being echoed out to chat as you move around
New conf.json setting "spoutTerritoryDisplayPosition" to set the screen position at which the current territory is shown. 0 = disabled, 1 = top left, 2 = top center, 3 (default) = top right.
Moved all integration code to separate package, ofr better code organization. Also moved EssentialsChat integration code out to separate file in there, allowing us to safely remove our copy IEssentialsChatListener.java file (which is otherwise needed to prevent a nasty NoClassDefFoundError).
2011-10-05 05:13:54 -05:00

116 lines
3.2 KiB
Java

package com.massivecraft.factions.commands;
import com.massivecraft.factions.Board;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.integration.Econ;
import com.massivecraft.factions.FLocation;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.struct.Role;
public class FCommandUnclaim extends FBaseCommand {
public FCommandUnclaim() {
aliases.add("unclaim");
aliases.add("declaim");
helpDescription = "Unclaim the land where you are standing";
}
@Override
public void perform() {
if( isLocked() ) {
sendLockMessage();
return;
}
FLocation flocation = new FLocation(me);
Faction otherFaction = Board.getFactionAt(flocation);
if (otherFaction.isSafeZone()) {
if (Factions.hasPermManageSafeZone(sender)) {
Board.removeAt(flocation);
sendMessage("Safe zone was unclaimed.");
} else {
sendMessage("This is a safe zone. You lack permissions to unclaim.");
}
return;
}
else if (otherFaction.isWarZone()) {
if (Factions.hasPermManageWarZone(sender)) {
Board.removeAt(flocation);
sendMessage("War zone was unclaimed.");
} else {
sendMessage("This is a war zone. You lack permissions to unclaim.");
}
return;
}
if (Conf.adminBypassPlayers.contains(player.getName())) {
Board.removeAt(flocation);
otherFaction.sendMessage(me.getNameAndRelevant(otherFaction)+Conf.colorSystem+" unclaimed some of your land.");
sendMessage("You unclaimed this land.");
return;
}
if ( ! assertHasFaction()) {
return;
}
if ( ! assertMinRole(Role.MODERATOR)) {
return;
}
Faction myFaction = me.getFaction();
if ( myFaction != otherFaction) {
sendMessage("You don't own this land.");
return;
}
String moneyBack = "";
if (Econ.enabled()) {
double refund = Econ.calculateClaimRefund(myFaction.getLandRounded());
// a real refund
if (refund > 0.0) {
if(Conf.bankFactionPaysLandCosts) {
Faction faction = me.getFaction();
faction.addMoney(refund);
moneyBack = " "+faction.getTag()+" received a refund of "+Econ.moneyString(refund)+".";
} else {
Econ.addMoney(player.getName(), refund);
moneyBack = " They received a refund of "+Econ.moneyString(refund)+".";
}
}
// wait, you're charging people to unclaim land? outrageous
else if (refund < 0.0) {
if(Conf.bankFactionPaysLandCosts) {
Faction faction = me.getFaction();
if(!faction.removeMoney(-refund)) {
sendMessage("Unclaiming this land will cost "+Econ.moneyString(-refund)+", which your faction can't currently afford.");
return;
}
moneyBack = " It cost "+faction.getTag()+" "+Econ.moneyString(refund)+".";
} else {
if (!Econ.deductMoney(player.getName(), -refund)) {
sendMessage("Unclaiming this land will cost "+Econ.moneyString(-refund)+", which you can't currently afford.");
return;
}
moneyBack = " It cost them "+Econ.moneyString(refund)+".";
}
}
// no refund
else {
moneyBack = "";
}
}
Board.removeAt(flocation);
myFaction.sendMessage(me.getNameAndRelevant(myFaction)+Conf.colorSystem+" unclaimed some land."+moneyBack);
}
}