145 lines
4.3 KiB
Java
145 lines
4.3 KiB
Java
package com.massivecraft.factions.cmd;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import com.massivecraft.factions.BoardColl;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.FFlag;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayerColl;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.cmd.req.ReqRoleIsAtLeast;
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import com.massivecraft.factions.integration.EssentialsFeatures;
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import com.massivecraft.mcore.cmd.req.ReqHasPerm;
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import com.massivecraft.mcore.cmd.req.ReqIsPlayer;
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import com.massivecraft.mcore.ps.PS;
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import com.massivecraft.mcore.util.SmokeUtil;
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public class CmdFactionsHome extends FCommand
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{
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public CmdFactionsHome()
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{
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this.addAliases("home");
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this.addRequirements(ReqHasPerm.get(Perm.HOME.node));
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this.addRequirements(ReqIsPlayer.get());
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this.addRequirements(ReqRoleIsAtLeast.get(Rel.RECRUIT));
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}
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@Override
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public void perform()
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{
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// TODO: Hide this command on help also.
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if ( ! ConfServer.homesEnabled)
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{
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fme.msg("<b>Sorry, Faction homes are disabled on this server.");
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return;
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}
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if ( ! ConfServer.homesTeleportCommandEnabled)
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{
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fme.msg("<b>Sorry, the ability to teleport to Faction homes is disabled on this server.");
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return;
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}
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if ( ! myFaction.hasHome())
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{
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fme.msg("<b>Your faction does not have a home. " + (fme.getRole().isLessThan(Rel.OFFICER) ? "<i> Ask your leader to:" : "<i>You should:"));
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fme.sendMessage(Factions.get().getOuterCmdFactions().cmdFactionsSethome.getUseageTemplate());
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return;
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}
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if ( ! ConfServer.homesTeleportAllowedFromEnemyTerritory && fme.isInEnemyTerritory())
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{
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fme.msg("<b>You cannot teleport to your faction home while in the territory of an enemy faction.");
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return;
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}
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if ( ! ConfServer.homesTeleportAllowedFromDifferentWorld && me.getWorld().getUID() != myFaction.getHome().getWorld().getUID())
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{
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fme.msg("<b>You cannot teleport to your faction home while in a different world.");
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return;
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}
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Faction faction = BoardColl.get().getFactionAt(PS.valueOf(me));
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Location loc = me.getLocation().clone();
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// if player is not in a safe zone or their own faction territory, only allow teleport if no enemies are nearby
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if
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(
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ConfServer.homesTeleportAllowedEnemyDistance > 0
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&&
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faction.getFlag(FFlag.PVP)
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&&
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(
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! fme.isInOwnTerritory()
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||
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(
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fme.isInOwnTerritory()
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&&
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! ConfServer.homesTeleportIgnoreEnemiesIfInOwnTerritory
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)
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)
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)
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{
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World w = loc.getWorld();
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double x = loc.getX();
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double y = loc.getY();
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double z = loc.getZ();
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for (Player p : me.getServer().getOnlinePlayers())
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{
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if (p == null || !p.isOnline() || p.isDead() || p == me || p.getWorld() != w)
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continue;
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FPlayer fp = FPlayerColl.get().get(p);
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if (fme.getRelationTo(fp) != Rel.ENEMY)
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continue;
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Location l = p.getLocation();
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double dx = Math.abs(x - l.getX());
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double dy = Math.abs(y - l.getY());
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double dz = Math.abs(z - l.getZ());
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double max = ConfServer.homesTeleportAllowedEnemyDistance;
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// box-shaped distance check
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if (dx > max || dy > max || dz > max)
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continue;
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fme.msg("<b>You cannot teleport to your faction home while an enemy is within " + ConfServer.homesTeleportAllowedEnemyDistance + " blocks of you.");
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return;
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}
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}
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// if Essentials teleport handling is enabled and available, pass the teleport off to it (for delay and cooldown)
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if (EssentialsFeatures.handleTeleport(me, myFaction.getHome())) return;
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if ( ! payForCommand(ConfServer.econCostHome, "to teleport to your faction home", "for teleporting to your faction home")) return;
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// Create a smoke effect
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if (ConfServer.homesTeleportCommandSmokeEffectEnabled)
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{
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List<Location> smokeLocations = new ArrayList<Location>();
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smokeLocations.add(loc);
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smokeLocations.add(loc.add(0, 1, 0));
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smokeLocations.add(myFaction.getHome());
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smokeLocations.add(myFaction.getHome().clone().add(0, 1, 0));
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SmokeUtil.spawnCloudRandom(smokeLocations, 3f);
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}
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me.teleport(myFaction.getHome());
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}
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}
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