Factions3/src/com/massivecraft/factions/cmd/FRelationCommand.java
2011-10-12 17:25:01 +02:00

82 lines
2.6 KiB
Java

package com.massivecraft.factions.cmd;
import org.bukkit.ChatColor;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.integration.SpoutFeatures;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Relation;
public abstract class FRelationCommand extends FCommand
{
public Relation targetRelation;
public FRelationCommand()
{
super();
this.requiredArgs.add("faction tag");
//this.optionalArgs.put("player name", "you");
this.permission = Permission.RELATION.node;
this.disableOnLock = true;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = true;
senderMustBeAdmin = false;
}
@Override
public void perform()
{
Faction them = this.argAsFaction(0);
if (them == null) return;
if ( ! them.isNormal())
{
msg("<b>Nope! You can't.");
return;
}
if (them == myFaction)
{
msg("<b>Nope! You can't declare a relation to yourself :)");
return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if ( ! payForCommand(targetRelation.getRelationCost())) return;
myFaction.setRelationWish(them, targetRelation);
Relation currentRelation = myFaction.getRelationTo(them, true);
ChatColor currentRelationColor = currentRelation.getColor();
if (targetRelation.value == currentRelation.value)
{
them.msg("<i>Your faction is now "+currentRelationColor+targetRelation.toString()+"<i> to "+currentRelationColor+myFaction.getTag());
myFaction.msg("<i>Your faction is now "+currentRelationColor+targetRelation.toString()+"<i> to "+currentRelationColor+them.getTag());
}
else
{
them.msg(currentRelationColor+myFaction.getTag()+"<i> wishes to be your "+targetRelation.getColor()+targetRelation.toString());
them.msg("<i>Type <c>/"+Conf.baseCommandAliases.get(0)+" "+targetRelation+" "+myFaction.getTag()+"<i> to accept.");
myFaction.msg(currentRelationColor+them.getTag()+"<i> were informed that you wish to be "+targetRelation.getColor()+targetRelation);
}
if ( ! targetRelation.isNeutral() && them.isPeaceful())
{
them.msg("<i>This will have no effect while your faction is peaceful.");
myFaction.msg("<i>This will have no effect while their faction is peaceful.");
}
if ( ! targetRelation.isNeutral() && myFaction.isPeaceful())
{
them.msg("<i>This will have no effect while their faction is peaceful.");
myFaction.msg("<i>This will have no effect while your faction is peaceful.");
}
SpoutFeatures.updateAppearances(myFaction, them);
}
}