Factions3/src/com/massivecraft/factions/cmd/CmdKick.java
Brettflan 7b9674dc4b Ability to pay for commands (through economy) is now checked before firing events which can be canceled, and actual payment made after making sure the event isn't canceled.
Added Econ.hasAtLeast(EconomyParticipator ep, double delta, String toDoThis) method to check if an account has at least a specified amount of money in it. Also added related FCommand.canAffordCommand(double cost, String toDoThis).
2012-03-13 09:48:34 -05:00

92 lines
2.8 KiB
Java

package com.massivecraft.factions.cmd;
import org.bukkit.Bukkit;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.P;
import com.massivecraft.factions.event.FPlayerLeaveEvent;
import com.massivecraft.factions.struct.FPerm;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Rel;
public class CmdKick extends FCommand
{
public CmdKick()
{
super();
this.aliases.add("kick");
this.requiredArgs.add("player");
//this.optionalArgs.put("", "");
this.permission = Permission.KICK.node;
this.disableOnLock = false;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeOfficer = true;
senderMustBeLeader = false;
}
@Override
public void perform()
{
FPlayer you = this.argAsBestFPlayerMatch(0);
if (you == null) return;
if (fme == you)
{
msg("<b>You cannot kick yourself.");
msg("<i>You might want to: %s", p.cmdBase.cmdLeave.getUseageTemplate(false));
return;
}
if (you.getRole() == Rel.LEADER && !(this.senderIsConsole || fme.hasAdminMode()))
{
msg("<b>The leader can not be kicked.");
return;
}
if ( ! Conf.canLeaveWithNegativePower && you.getPower() < 0)
{
msg("<b>You cannot kick that member until their power is positive.");
return;
}
Faction yourFaction = you.getFaction();
if (fme != null && ! FPerm.KICK.has(fme, yourFaction)) return;
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay
if ( ! canAffordCommand(Conf.econCostKick, "to kick someone from the faction")) return;
// trigger the leave event (cancellable) [reason:kicked]
FPlayerLeaveEvent event = new FPlayerLeaveEvent(you, you.getFaction(), FPlayerLeaveEvent.PlayerLeaveReason.KICKED);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) return;
// then make 'em pay (if applicable)
if ( ! payForCommand(Conf.econCostKick, "to kick someone from the faction", "for kicking someone from the faction")) return;
yourFaction.msg("%s<i> kicked %s<i> from the faction! :O", fme.describeTo(yourFaction, true), you.describeTo(yourFaction, true));
you.msg("%s<i> kicked you from %s<i>! :O", fme.describeTo(you, true), yourFaction.describeTo(you));
if (yourFaction != myFaction)
{
fme.msg("<i>You kicked %s<i> from the faction %s<i>!", you.describeTo(fme), yourFaction.describeTo(fme));
}
if (Conf.logFactionKick)
P.p.log((senderIsConsole ? "A console command" : fme.getName())+" kicked "+you.getName()+" from the faction: "+yourFaction.getTag());
if (you.getRole() == Rel.LEADER)
yourFaction.promoteNewLeader();
yourFaction.deinvite(you);
you.resetFactionData();
}
}