Factions3/src/com/massivecraft/factions/TerritoryAccess.java
2013-04-29 12:48:11 +02:00

219 lines
6.8 KiB
Java

package com.massivecraft.factions;
import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.Set;
import java.util.TreeSet;
import com.massivecraft.factions.entity.FactionColl;
import com.massivecraft.factions.entity.UPlayer;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.factions.entity.FactionColls;
import com.massivecraft.factions.entity.UPlayerColl;
import com.massivecraft.factions.entity.UPlayerColls;
public class TerritoryAccess
{
// -------------------------------------------- //
// FIELDS: RAW
// -------------------------------------------- //
// no default value, can't be null
private final String hostFactionId;
public String getHostFactionId() { return this.hostFactionId; }
// default is true
private final boolean hostFactionAllowed;
public boolean isHostFactionAllowed() { return this.hostFactionAllowed; }
// default is empty
private final Set<String> factionIds;
public Set<String> getFactionIds() { return this.factionIds; }
// default is empty
private final Set<String> playerIds;
public Set<String> getPlayerIds() { return this.playerIds; }
// -------------------------------------------- //
// FIELDS: DELTA
// -------------------------------------------- //
// The simple ones
public TerritoryAccess withHostFactionId(String hostFactionId) { return valueOf(hostFactionId, hostFactionAllowed, factionIds, playerIds); }
public TerritoryAccess withHostFactionAllowed(Boolean hostFactionAllowed) { return valueOf(hostFactionId, hostFactionAllowed, factionIds, playerIds); }
public TerritoryAccess withFactionIds(Collection<String> factionIds) { return valueOf(hostFactionId, hostFactionAllowed, factionIds, playerIds); }
public TerritoryAccess withPlayerIds(Collection<String> playerIds) { return valueOf(hostFactionId, hostFactionAllowed, factionIds, playerIds); }
// The intermediate ones
public TerritoryAccess withFactionId(String factionId, boolean with)
{
if (this.getHostFactionId().equals(factionId))
{
return valueOf(hostFactionId, with, factionIds, playerIds);
}
Set<String> factionIds = new HashSet<String>(this.getFactionIds());
if (with)
{
factionIds.add(factionId);
}
else
{
factionIds.remove(factionId);
}
return valueOf(hostFactionId, hostFactionAllowed, factionIds, playerIds);
}
public TerritoryAccess withPlayerId(String playerId, boolean with)
{
playerId = playerId.toLowerCase();
Set<String> playerIds = new HashSet<String>(this.getPlayerIds());
if (with)
{
playerIds.add(playerId);
}
else
{
playerIds.remove(playerId);
}
return valueOf(hostFactionId, hostFactionAllowed, factionIds, playerIds);
}
// The complex ones
public TerritoryAccess toggleFactionId(String factionId)
{
return this.withFactionId(factionId, !this.isFactionIdGranted(factionId));
}
public TerritoryAccess togglePlayerId(String playerId)
{
return this.withPlayerId(playerId, !this.isPlayerIdGranted(playerId));
}
// -------------------------------------------- //
// FIELDS: UNIVERSED
// -------------------------------------------- //
public Faction getHostFaction(Object universe)
{
return FactionColls.get().get(universe).get(this.getHostFactionId());
}
public LinkedHashSet<UPlayer> getGrantedUPlayers(Object universe)
{
LinkedHashSet<UPlayer> ret = new LinkedHashSet<UPlayer>();
UPlayerColl coll = UPlayerColls.get().get(universe);
for (String playerId : this.getPlayerIds())
{
ret.add(coll.get(playerId));
}
return ret;
}
public LinkedHashSet<Faction> getGrantedFactions(Object universe)
{
LinkedHashSet<Faction> ret = new LinkedHashSet<Faction>();
FactionColl coll = FactionColls.get().get(universe);
for (String factionId : this.getFactionIds())
{
ret.add(coll.get(factionId));
}
return ret;
}
// -------------------------------------------- //
// PRIVATE CONSTRUCTOR
// -------------------------------------------- //
private TerritoryAccess(String hostFactionId, Boolean hostFactionAllowed, Collection<String> factionIds, Collection<String> playerIds)
{
if (hostFactionId == null) throw new IllegalArgumentException("hostFactionId was null");
this.hostFactionId = hostFactionId;
Set<String> factionIdsInner = new TreeSet<String>();
if (factionIds != null)
{
factionIdsInner.addAll(factionIds);
if (factionIdsInner.remove(hostFactionId))
{
hostFactionAllowed = true;
}
}
this.factionIds = Collections.unmodifiableSet(factionIdsInner);
Set<String> playerIdsInner = new TreeSet<String>(String.CASE_INSENSITIVE_ORDER);
if (playerIds != null)
{
for (String playerId : playerIds)
{
playerIdsInner.add(playerId.toLowerCase());
}
}
this.playerIds = Collections.unmodifiableSet(playerIdsInner);
this.hostFactionAllowed = (hostFactionAllowed == null || hostFactionAllowed);
}
// -------------------------------------------- //
// FACTORY: VALUE OF
// -------------------------------------------- //
public static TerritoryAccess valueOf(String hostFactionId, Boolean hostFactionAllowed, Collection<String> factionIds, Collection<String> playerIds)
{
return new TerritoryAccess(hostFactionId, hostFactionAllowed, factionIds, playerIds);
}
public static TerritoryAccess valueOf(String hostFactionId)
{
return valueOf(hostFactionId, null, null, null);
}
// -------------------------------------------- //
// INSTANCE METHODS
// -------------------------------------------- //
public boolean isFactionIdGranted(String factionId)
{
if (this.getHostFactionId().equals(factionId))
{
return this.isHostFactionAllowed();
}
return this.getFactionIds().contains(factionId);
}
// Note that the player can have access without being specifically granted.
// The player could for example be a member of a granted faction.
public boolean isPlayerIdGranted(String playerId)
{
return this.getPlayerIds().contains(playerId);
}
// A "default" TerritoryAccess could be serialized as a simple string only.
// The host faction is still allowed (default) and no faction or player has been granted explicit access (default).
public boolean isDefault()
{
return this.isHostFactionAllowed() && this.getFactionIds().isEmpty() && this.getPlayerIds().isEmpty();
}
// -------------------------------------------- //
// HAS CHECK
// -------------------------------------------- //
// true means elevated access
// false means decreased access
// null means standard access
public Boolean hasTerritoryAccess(UPlayer uplayer)
{
if (this.getPlayerIds().contains(uplayer.getId())) return true;
String factionId = uplayer.getFactionId();
if (this.getFactionIds().contains(factionId)) return true;
if (this.getHostFactionId().equals(factionId) && !this.isHostFactionAllowed()) return false;
return null;
}
}