Factions3/src/com/massivecraft/factions/cmd/CmdJoin.java
Brettflan f8f3704cd4 Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true,  - log faction creation
"logFactionDisband": true,  - log factions being disbanded, by command or by circumstance
"logFactionJoin": true,  - log player joining a faction
"logFactionKick": true,  - log player being kicked from a faction
"logFactionLeave": true,  - log player leaving a faction
"logLandClaims": true,  - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true,  - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true,  - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks

Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00

78 lines
1.9 KiB
Java

package com.massivecraft.factions.cmd;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.P;
import com.massivecraft.factions.struct.Permission;
public class CmdJoin extends FCommand
{
public CmdJoin()
{
super();
this.aliases.add("join");
this.requiredArgs.add("faction name");
//this.optionalArgs.put("", "");
this.permission = Permission.JOIN.node;
this.disableOnLock = true;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = false;
senderMustBeAdmin = false;
}
@Override
public void perform()
{
Faction faction = this.argAsFaction(0);
if (faction == null) return;
if ( ! faction.isNormal())
{
msg("<b>You may only join normal factions. This is a system faction.");
return;
}
if (faction == myFaction)
{
msg("<b>You are already a member of %s", faction.getTag(fme));
return;
}
if (fme.hasFaction())
{
msg("<b>You must leave your current faction first.");
return;
}
if (!Conf.canLeaveWithNegativePower && fme.getPower() < 0)
{
msg("<b>You cannot join a faction until your power is positive.");
return;
}
if( ! (faction.getOpen() || faction.isInvited(fme) || fme.isAdminBypassing()))
{
msg("<i>This faction requires invitation.");
faction.msg("%s<i> tried to join your faction.", fme.describeTo(faction, true));
return;
}
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if ( ! payForCommand(Conf.econCostJoin, "to join a faction", "for joining a faction")) return;
fme.msg("<i>You successfully joined %s", faction.getTag(fme));
faction.msg("<i>%s joined your faction.", fme.describeTo(faction, true));
fme.resetFactionData();
fme.setFaction(faction);
faction.deinvite(fme);
if (Conf.logFactionJoin)
P.p.log(fme.getName()+" joined the faction: "+faction.getTag());
}
}