Factions3/src/com/massivecraft/factions
2012-04-01 15:08:20 +02:00
..
adapters Faction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed. 2012-03-14 13:06:38 -05:00
cmd Should finally completely fix problem where player location world changes in the middle of the /f home smoke effect, triggering an error from trying to calculate distance between worlds 2012-03-19 01:28:06 -05:00
event Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs 2012-03-13 08:27:03 -05:00
iface Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server. 2012-01-16 19:38:14 -06:00
integration Added a healthbar feature :) 2012-03-25 21:07:11 +02:00
listeners Made a sepparate health bar listener, reduced duplicate code and added respawn listener. 2012-04-01 15:08:20 +02:00
struct Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs 2012-03-13 08:27:03 -05:00
util Added a healthbar feature :) 2012-03-25 21:07:11 +02:00
zcore Double-space (or more) after command alias is no longer accepted, i.e. "f home". Otherwise, command prevention routines (in Factions itself and in other plugins) can be bypassed. For example, preventing the "f home" command wouldn't prevent anyone from using "f home" or "f home" instead. 2012-03-19 08:21:06 -05:00
Board.java Updated Faction Event System -- Land Events 2012-03-11 13:28:31 -04:00
Conf.java Added a healthbar feature :) 2012-03-25 21:07:11 +02:00
Faction.java Faction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed. 2012-03-14 13:06:38 -05:00
Factions.java Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup 2012-01-13 03:46:31 -06:00
FLocation.java Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area. 2012-03-13 05:54:48 -05:00
FPlayer.java Ability to pay for commands (through economy) is now checked before firing events which can be canceled, and actual payment made after making sure the event isn't canceled. 2012-03-13 09:48:34 -05:00
FPlayers.java "autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run. 2012-02-26 16:55:58 -06:00
P.java Made a sepparate health bar listener, reduced duplicate code and added respawn listener. 2012-04-01 15:08:20 +02:00