package com.massivecraft.factions.task; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import com.massivecraft.factions.entity.MConf; import com.massivecraft.factions.entity.UPlayer; import com.massivecraft.factions.event.FactionsEventPowerChange; import com.massivecraft.factions.event.FactionsEventPowerChange.PowerChangeReason; import com.massivecraft.mcore.ModuloRepeatTask; import com.massivecraft.mcore.util.TimeUnit; public class TaskPlayerPowerUpdate extends ModuloRepeatTask { // -------------------------------------------- // // INSTANCE & CONSTRUCT // -------------------------------------------- // private static TaskPlayerPowerUpdate i = new TaskPlayerPowerUpdate(); public static TaskPlayerPowerUpdate get() { return i; } // -------------------------------------------- // // OVERRIDE: MODULO REPEAT TASK // -------------------------------------------- // @Override public long getDelayMillis() { return (long) (MConf.get().taskPlayerPowerUpdateMinutes * TimeUnit.MILLIS_PER_MINUTE); } @Override public void setDelayMillis(long delayMillis) { MConf.get().taskPlayerPowerUpdateMinutes = delayMillis / (double) TimeUnit.MILLIS_PER_MINUTE; } @Override public void invoke(long now) { long millis = this.getDelayMillis(); for (Player player : Bukkit.getOnlinePlayers()) { if (player.isDead()) continue; UPlayer uplayer = UPlayer.get(player); double newPower = uplayer.getPower() + uplayer.getPowerPerHour() * millis / TimeUnit.MILLIS_PER_HOUR; FactionsEventPowerChange event = new FactionsEventPowerChange(null, uplayer, PowerChangeReason.TIME, newPower); event.run(); if (event.isCancelled()) continue; newPower = event.getNewPower(); uplayer.setPower(newPower); } } }