package com.massivecraft.factions.entity; import com.massivecraft.factions.Factions; import com.massivecraft.factions.Rel; import com.massivecraft.factions.integration.Econ; import com.massivecraft.factions.util.MiscUtil; import com.massivecraft.massivecore.collections.MassiveMap; import com.massivecraft.massivecore.store.Coll; import com.massivecraft.massivecore.util.Txt; import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.Map; import java.util.Set; public class FactionColl extends Coll { // -------------------------------------------- // // INSTANCE & CONSTRUCT // -------------------------------------------- // private static FactionColl i = new FactionColl(); public static FactionColl get() { return i; } // -------------------------------------------- // // STACK TRACEABILITY // -------------------------------------------- // @Override public void onTick() { super.onTick(); } // -------------------------------------------- // // OVERRIDE: COLL // -------------------------------------------- // @Override public void setActive(boolean active) { super.setActive(active); if (!active) return; this.createSpecialFactions(); Factions.get().log("Activated FactionColl"); } // -------------------------------------------- // // SPECIAL FACTIONS // -------------------------------------------- // public void createSpecialFactions() { this.getNone(); this.getSafezone(); this.getWarzone(); } public Faction getNone() { String id = Factions.ID_NONE; Faction faction = this.get(id); if (faction != null) return faction; faction = this.create(id); faction.setName(Factions.NAME_NONE_DEFAULT); faction.setDescription("It's dangerous to go alone."); faction.setFlag(MFlag.getFlagOpen(), false); faction.setFlag(MFlag.getFlagPermanent(), true); faction.setFlag(MFlag.getFlagPeaceful(), false); faction.setFlag(MFlag.getFlagInfpower(), true); faction.setFlag(MFlag.getFlagPowerloss(), true); faction.setFlag(MFlag.getFlagPvp(), true); faction.setFlag(MFlag.getFlagFriendlyire(), false); faction.setFlag(MFlag.getFlagMonsters(), true); faction.setFlag(MFlag.getFlagAnimals(), true); faction.setFlag(MFlag.getFlagExplosions(), true); faction.setFlag(MFlag.getFlagOfflineexplosions(), true); faction.setFlag(MFlag.getFlagFirespread(), true); faction.setFlag(MFlag.getFlagEndergrief(), true); faction.setFlag(MFlag.getFlagZombiegrief(), true); faction.setPermittedRelations(MPerm.getPermBuild(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermDoor(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermContainer(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermButton(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermLever(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermDeposit(), Collections.singleton(faction.getLeaderRank())); // Wilderness deposit should be limited as an anti spam meassure. return faction; } public Faction getSafezone() { String id = Factions.ID_SAFEZONE; Faction faction = this.get(id); if (faction != null) return faction; faction = this.create(id); faction.setName(Factions.NAME_SAFEZONE_DEFAULT); faction.setDescription("Free from PVP and monsters"); faction.setFlag(MFlag.getFlagOpen(), false); faction.setFlag(MFlag.getFlagPermanent(), true); faction.setFlag(MFlag.getFlagPeaceful(), true); faction.setFlag(MFlag.getFlagInfpower(), true); faction.setFlag(MFlag.getFlagPowerloss(), false); faction.setFlag(MFlag.getFlagPvp(), false); faction.setFlag(MFlag.getFlagFriendlyire(), false); faction.setFlag(MFlag.getFlagMonsters(), false); faction.setFlag(MFlag.getFlagAnimals(), true); faction.setFlag(MFlag.getFlagExplosions(), false); faction.setFlag(MFlag.getFlagOfflineexplosions(), false); faction.setFlag(MFlag.getFlagFirespread(), false); faction.setFlag(MFlag.getFlagEndergrief(), false); faction.setFlag(MFlag.getFlagZombiegrief(), false); faction.setPermittedRelations(MPerm.getPermDoor(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermContainer(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermButton(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermLever(), MPerm.getPermables(faction)); return faction; } public Faction getWarzone() { String id = Factions.ID_WARZONE; Faction faction = this.get(id); if (faction != null) return faction; faction = this.create(id); faction.setName(Factions.NAME_WARZONE_DEFAULT); faction.setDescription("Not the safest place to be"); faction.setFlag(MFlag.getFlagOpen(), false); faction.setFlag(MFlag.getFlagPermanent(), true); faction.setFlag(MFlag.getFlagPeaceful(), true); faction.setFlag(MFlag.getFlagInfpower(), true); faction.setFlag(MFlag.getFlagPowerloss(), true); faction.setFlag(MFlag.getFlagPvp(), true); faction.setFlag(MFlag.getFlagFriendlyire(), true); faction.setFlag(MFlag.getFlagMonsters(), true); faction.setFlag(MFlag.getFlagAnimals(), true); faction.setFlag(MFlag.getFlagExplosions(), true); faction.setFlag(MFlag.getFlagOfflineexplosions(), true); faction.setFlag(MFlag.getFlagFirespread(), true); faction.setFlag(MFlag.getFlagEndergrief(), true); faction.setFlag(MFlag.getFlagZombiegrief(), true); faction.setPermittedRelations(MPerm.getPermDoor(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermContainer(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermButton(), MPerm.getPermables(faction)); faction.setPermittedRelations(MPerm.getPermLever(), MPerm.getPermables(faction)); return faction; } // -------------------------------------------- // // LAND REWARD // -------------------------------------------- // public void econLandRewardRoutine() { // If econ is enabled ... if (!Econ.isEnabled()) return; // ... and the land reward is non zero ... double econLandReward = MConf.get().econLandReward; if (econLandReward == 0.0) return; // ... log initiation ... Factions.get().log("Running econLandRewardRoutine..."); MFlag flagPeaceful = MFlag.getFlagPeaceful(); // ... and for each faction ... for (Faction faction : this.getAll()) { // ... get the land count ... int landCount = faction.getLandCount(); // ... and if the faction isn't peaceful and has land ... if (landCount == 0 || faction.getFlag(flagPeaceful)) continue; // ... get the faction's members ... List players = faction.getMPlayers(); // ... calculate the reward ... int playerCount = players.size(); double reward = econLandReward * landCount / playerCount; // ... and grant the reward. String description = String.format("own %s faction land divided among %s members", landCount, playerCount); for (MPlayer player : players) { Econ.modifyMoney(player, reward, description); } } } @Override public Faction getByName(String name) { String compStr = MiscUtil.getComparisonString(name); for (Faction faction : this.getAll()) { if (faction.getComparisonName().equals(compStr)) { return faction; } } return null; } // -------------------------------------------- // // PREDICATE LOGIC // -------------------------------------------- // public Map> getRelationNames(Faction faction, Set rels) { // Create Map> ret = new MassiveMap<>(); MFlag flagPeaceful = MFlag.getFlagPeaceful(); boolean peaceful = faction.getFlag(flagPeaceful); for (Rel rel : rels) { ret.put(rel, new ArrayList<>()); } // Fill for (Faction fac : FactionColl.get().getAll()) { if (fac.getFlag(flagPeaceful)) continue; Rel rel = fac.getRelationTo(faction); List names = ret.get(rel); if (names == null) continue; String name = fac.describeTo(faction, true); names.add(name); } // Replace TRUCE if peaceful if (!peaceful) return ret; List names = ret.get(Rel.TRUCE); if (names == null) return ret; ret.put(Rel.TRUCE, Collections.singletonList(MConf.get().colorTruce.toString() + Txt.parse("*EVERYONE*"))); // Return return ret; } }