package com.massivecraft.factions.entity; import com.massivecraft.factions.RelationParticipator; import com.massivecraft.factions.TerritoryAccess; import com.massivecraft.massivecore.collections.MassiveMap; import com.massivecraft.massivecore.collections.MassiveSet; import com.massivecraft.massivecore.ps.PS; import com.massivecraft.massivecore.store.Coll; import com.massivecraft.massivecore.util.MUtil; import java.util.Collection; import java.util.HashSet; import java.util.LinkedHashMap; import java.util.LinkedHashSet; import java.util.List; import java.util.Map; import java.util.Map.Entry; import java.util.Set; public class BoardColl extends Coll implements BoardInterface { // -------------------------------------------- // // INSTANCE & CONSTRUCT // -------------------------------------------- // private static BoardColl i = new BoardColl(); public static BoardColl get() { return i; } private BoardColl() { this.setCreative(true); this.setLowercasing(true); } // -------------------------------------------- // // STACK TRACEABILITY // -------------------------------------------- // @Override public void onTick() { super.onTick(); } // -------------------------------------------- // // OVERRIDE: COLL // -------------------------------------------- // @Override public String fixId(Object oid) { if (oid == null) return null; if (oid instanceof String) return (String)oid; if (oid instanceof Board) return ((Board)oid).getId(); return MUtil.extract(String.class, "worldName", oid); } // -------------------------------------------- // // OVERRIDE: BOARD // -------------------------------------------- // @Override public TerritoryAccess getTerritoryAccessAt(PS ps) { if (ps == null) return null; Board board = this.get(ps.getWorld()); if (board == null) return null; return board.getTerritoryAccessAt(ps); } @Override public Faction getFactionAt(PS ps) { if (ps == null) return null; Board board = this.get(ps.getWorld()); if (board == null) return null; return board.getFactionAt(ps); } // SET @Override public void setTerritoryAccessAt(PS ps, TerritoryAccess territoryAccess) { if (ps == null) return; Board board = this.get(ps.getWorld()); if (board == null) return; board.setTerritoryAccessAt(ps, territoryAccess); } @Override public void setFactionAt(PS ps, Faction faction) { if (ps == null) return; Board board = this.get(ps.getWorld()); if (board == null) return; board.setFactionAt(ps, faction); } // REMOVE @Override public void removeAt(PS ps) { if (ps == null) return; Board board = this.get(ps.getWorld()); if (board == null) return; board.removeAt(ps); } @Override public void removeAll(Faction faction) { for (Board board : this.getAll()) { board.removeAll(faction); } } @Override public void clean() { for (Board board : this.getAll()) { board.clean(); } } // CHUNKS @Override public Set getChunks(Faction faction) { // Create Set ret = new HashSet(); // Fill for (Board board : this.getAll()) { ret.addAll(board.getChunks(faction)); } // Return return ret; } @Override public Set getChunks(String factionId) { // Create Set ret = new HashSet(); // Fill for (Board board : this.getAll()) { ret.addAll(board.getChunks(factionId)); } // Return return ret; } @Override public Map> getFactionToChunks() { // Create Map> ret = null; // Fill for (Board board : this.getAll()) { // Use the first board directly Map> factionToChunks = board.getFactionToChunks(); if (ret == null) { ret = factionToChunks; continue; } // Merge the following boards for (Entry> entry : factionToChunks.entrySet()) { Faction faction = entry.getKey(); Set chunks = ret.get(faction); if (chunks == null) { ret.put(faction, entry.getValue()); } else { chunks.addAll(entry.getValue()); } } } // Enforce create if (ret == null) ret = new MassiveMap>(); // Return return ret; } // COUNT @Override public int getCount(Faction faction) { return this.getCount(faction.getId()); } @Override public int getCount(String factionId) { int ret = 0; for (Board board : this.getAll()) { ret += board.getCount(factionId); } return ret; } @Override public Map getFactionToCount() { Map ret = null; for (Board board : this.getAll()) { // Use the first board directly Map factionToCount = board.getFactionToCount(); if (ret == null) { ret = factionToCount; continue; } // Merge the following boards for (Entry entry : factionToCount.entrySet()) { Faction faction = entry.getKey(); Integer count = ret.get(faction); if (count == null) { ret.put(faction, entry.getValue()); } else { ret.put(faction, count + entry.getValue()); } } } if (ret == null) ret = new MassiveMap(); return ret; } // COUNT @Override public boolean hasClaimed(Faction faction) { return this.hasClaimed(faction.getId()); } @Override public boolean hasClaimed(String factionId) { for (Board board : this.getAll()) { if (board.hasClaimed(factionId)) return true; } return false; } // NEARBY DETECTION @Override public boolean isBorderPs(PS ps) { if (ps == null) return false; Board board = this.get(ps.getWorld()); if (board == null) return false; return board.isBorderPs(ps); } @Override public boolean isAnyBorderPs(Set pss) { for (PS ps : pss) { if (this.isBorderPs(ps)) return true; } return false; } @Override public boolean isConnectedPs(PS ps, Faction faction) { if (ps == null) return false; Board board = this.get(ps.getWorld()); if (board == null) return false; return board.isConnectedPs(ps, faction); } @Override public boolean isAnyConnectedPs(Set pss, Faction faction) { for (PS ps : pss) { if (this.isConnectedPs(ps, faction)) return true; } return false; } // MAP GENERATION @Override public List getMap(RelationParticipator observer, PS centerPs, double inDegrees, int width, int height) { if (centerPs == null) return null; Board board = this.get(centerPs.getWorld()); if (board == null) return null; return board.getMap(observer, centerPs, inDegrees, width, height); } // -------------------------------------------- // // WORLDS // -------------------------------------------- // public Set getClaimedWorlds(Faction faction) { return getClaimedWorlds(faction.getId()); } public Set getClaimedWorlds(String factionId) { // Create Set ret = new MassiveSet<>(); // Fill for (Board board : this.getAll()) { if (board.hasClaimed(factionId)) ret.add(board.getId()); } // Return return ret; } // -------------------------------------------- // // UTIL // -------------------------------------------- // // Distance -1 returns 0 chunks always. // Distance 0 returns 1 chunk only (the one supplied). // Distance 1 returns 3x3 = 9 chunks. public static Set getNearbyChunks(PS psChunk, int distance) { // Fix Args if (psChunk == null) throw new NullPointerException("psChunk"); psChunk = psChunk.getChunk(true); // Create Set ret = new LinkedHashSet(); if (distance < 0) return ret; // Fill int chunkX = psChunk.getChunkX(); int xmin = chunkX - distance; int xmax = chunkX + distance; int chunkZ = psChunk.getChunkZ(); int zmin = chunkZ - distance; int zmax = chunkZ + distance; for (int x = xmin; x <= xmax; x++) { PS psChunkX = psChunk.withChunkX(x); for (int z = zmin; z <= zmax; z++) { ret.add(psChunkX.withChunkZ(z)); } } // Return return ret; } public static Set getNearbyChunks(Collection chunks, int distance) { // Fix Args if (chunks == null) throw new NullPointerException("chunks"); // Create Set ret = new LinkedHashSet(); if (distance < 0) return ret; // Fill for (PS chunk : chunks) { ret.addAll(getNearbyChunks(chunk, distance)); } // Return return ret; } public static Set getDistinctFactions(Collection chunks) { // Fix Args if (chunks == null) throw new NullPointerException("chunks"); // Create Set ret = new LinkedHashSet(); // Fill for (PS chunk : chunks) { Faction faction = get().getFactionAt(chunk); if (faction == null) continue; ret.add(faction); } // Return return ret; } public static Map getChunkFaction(Collection chunks) { // Create Map ret = new LinkedHashMap(); // Fill Faction none = FactionColl.get().getNone(); for (PS chunk : chunks) { chunk = chunk.getChunk(true); Faction faction = get().getFactionAt(chunk); if (faction == null) faction = none; ret.put(chunk, faction); } // Return return ret; } }