package com.massivecraft.factions.entity; import java.util.HashSet; import java.util.Set; import org.bukkit.ChatColor; import org.bukkit.entity.Player; import com.massivecraft.factions.EconomyParticipator; import com.massivecraft.factions.FFlag; import com.massivecraft.factions.FPerm; import com.massivecraft.factions.Factions; import com.massivecraft.factions.Lang; import com.massivecraft.factions.Rel; import com.massivecraft.factions.RelationParticipator; import com.massivecraft.factions.event.FactionsEventChunkChange; import com.massivecraft.factions.event.FactionsEventMembershipChange; import com.massivecraft.factions.event.FactionsEventMembershipChange.MembershipChangeReason; import com.massivecraft.factions.util.RelationUtil; import com.massivecraft.mcore.mixin.Mixin; import com.massivecraft.mcore.ps.PS; import com.massivecraft.mcore.ps.PSFormatHumanSpace; import com.massivecraft.mcore.store.SenderEntity; import com.massivecraft.mcore.util.MUtil; import com.massivecraft.mcore.util.SenderUtil; import com.massivecraft.mcore.util.Txt; public class UPlayer extends SenderEntity implements EconomyParticipator { // -------------------------------------------- // // META // -------------------------------------------- // public static UPlayer get(Object oid) { return UPlayerColls.get().get2(oid); } // -------------------------------------------- // // OVERRIDE: ENTITY // -------------------------------------------- // @Override public UPlayer load(UPlayer that) { this.setFactionId(that.factionId); this.setRole(that.role); this.setTitle(that.title); this.setPowerBoost(that.powerBoost); this.setPower(that.power); return this; } @Override public boolean isDefault() { if (this.hasFaction()) return false; // Role means nothing without a faction. // Title means nothing without a faction. if (this.getPowerRounded() != (int) Math.round(UConf.get(this).defaultPlayerPower)) return false; return true; } // -------------------------------------------- // // FIELDS: RAW // -------------------------------------------- // // In this section of the source code we place the field declarations only. // Each field has it's own section further down since just the getter and setter logic takes up quite some place. // This is a foreign key. // Each player belong to a faction. // Null means default for the universe. private String factionId = null; // What role does the player have in the faction? // Null means default for the universe. private Rel role = null; // What title does the player have in the faction? // The title is just for fun. It's not connected to any game mechanic. // The player title is similar to the faction description. // // Question: Can the title contain chat colors? // Answer: Yes but in such case the policy is that they already must be parsed using Txt.parse. // If the title contains raw markup, such as "" instead of "§f" it will not be parsed and "" will be displayed. // // Null means the player has no title. private String title = null; // Player usually do not have a powerboost. It defaults to 0. // The powerBoost is a custom increase/decrease to default and maximum power. // Note that player powerBoost and faction powerBoost are very similar. private Double powerBoost = null; // Each player has an individual power level. // The power level for online players is occasionally updated by a recurring task and the power should stay the same for offline players. // For that reason the value is to be considered correct when you pick it. Do not call the power update method. // Null means default for the universe. private Double power = null; // The id for the faction this uplayer is currently autoclaiming for. // NOTE: This field will not be saved to the database ever. // Null means the player isn't auto claiming. private transient Faction autoClaimFaction = null; public Faction getAutoClaimFaction() { return this.autoClaimFaction; } public void setAutoClaimFaction(Faction autoClaimFaction) { this.autoClaimFaction = autoClaimFaction; } // -------------------------------------------- // // FIELDS: MULTIVERSE PROXY // -------------------------------------------- // public boolean isMapAutoUpdating() { return MPlayer.get(this).isMapAutoUpdating(); } public void setMapAutoUpdating(boolean mapAutoUpdating) { MPlayer.get(this).setMapAutoUpdating(mapAutoUpdating); } public boolean isUsingAdminMode() { return MPlayer.get(this).isUsingAdminMode(); } public void setUsingAdminMode(boolean usingAdminMode) { MPlayer.get(this).setUsingAdminMode(usingAdminMode); } // -------------------------------------------- // // CORE UTILITIES // -------------------------------------------- // public void resetFactionData() { // The default neutral faction this.setFactionId(null); this.setRole(null); this.setTitle(null); this.setAutoClaimFaction(null); } /* public boolean isPresent(boolean requireFetchable) { if (!this.isOnline()) return false; if (requireFetchable) { } else { } PS ps = Mixin.getSenderPs(this.getId()); if (ps == null) return false; String psUniverse = Factions.get().getMultiverse().getUniverseForWorldName(ps.getWorld()); if (!psUniverse.equals(this.getUniverse())) return false; if (!requireFetchable) return true; Player player = this.getPlayer(); if (player == null) return false; if (player.isDead()) return false; return true; } */ // -------------------------------------------- // // FIELD: factionId // -------------------------------------------- // public String getDefaultFactionId() { return UConf.get(this).defaultPlayerFactionId; } // This method never returns null public String getFactionId() { if (this.factionId == null) return this.getDefaultFactionId(); return this.factionId; } // This method never returns null public Faction getFaction() { Faction ret = FactionColls.get().get(this).get(this.getFactionId()); if (ret == null) ret = FactionColls.get().get(this).get(UConf.get(this).defaultPlayerFactionId); return ret; } public boolean hasFaction() { return !this.getFactionId().equals(UConf.get(this).factionIdNone); } // This setter is so long because it search for default/null case and takes care of updating the faction member index public void setFactionId(String factionId) { // Clean input String target = factionId; // Detect Nochange if (MUtil.equals(this.factionId, target)) return; // Get the raw old value String oldFactionId = this.factionId; // Apply this.factionId = target; // Must be attached and initialized if (!this.attached()) return; if (!Factions.get().isDatabaseInitialized()) return; if (oldFactionId == null) oldFactionId = this.getDefaultFactionId(); // Update index Faction oldFaction = FactionColls.get().get(this).get(oldFactionId); Faction faction = this.getFaction(); if (oldFaction != null) oldFaction.uplayers.remove(this); if (faction != null) faction.uplayers.add(this); // Mark as changed this.changed(); } public void setFaction(Faction faction) { this.setFactionId(faction.getId()); } // -------------------------------------------- // // FIELD: role // -------------------------------------------- // public Rel getDefaultRole() { return UConf.get(this).defaultPlayerRole; } public Rel getRole() { if (this.role == null) return this.getDefaultRole(); return this.role; } public void setRole(Rel role) { // Clean input Rel target = role; // Detect Nochange if (MUtil.equals(this.role, target)) return; // Apply this.role = target; // Mark as changed this.changed(); } // -------------------------------------------- // // FIELD: title // -------------------------------------------- // public boolean hasTitle() { return this.title != null; } public String getTitle() { if (this.hasTitle()) return this.title; return Lang.PLAYER_NOTITLE; } public void setTitle(String title) { // Clean input String target = title; if (target != null) { target = target.trim(); if (target.length() == 0) { target = null; } } // NOTE: That we parse the title here is considered part of the 1.8 --> 2.0 migration. // This should be removed once the migration phase is considered to be over. if (target != null) { target = Txt.parse(target); } // Detect Nochange if (MUtil.equals(this.title, target)) return; // Apply this.title = target; // Mark as changed this.changed(); } // -------------------------------------------- // // FIELD: powerBoost // -------------------------------------------- // public double getPowerBoost() { Double ret = this.powerBoost; if (ret == null) ret = 0D; return ret; } public void setPowerBoost(Double powerBoost) { // Clean input Double target = powerBoost; if (target == null || target == 0) target = null; // Detect Nochange if (MUtil.equals(this.powerBoost, target)) return; // Apply this.powerBoost = target; // Mark as changed this.changed(); } public boolean hasPowerBoost() { return this.getPowerBoost() != 0D; } // -------------------------------------------- // // FIELD: power // -------------------------------------------- // // MIXIN: RAW public double getPowerMaxUniversal() { return Factions.get().getPowerMixin().getMaxUniversal(this); } public double getPowerMax() { return Factions.get().getPowerMixin().getMax(this); } public double getPowerMin() { return Factions.get().getPowerMixin().getMin(this); } public double getPowerPerHour() { return Factions.get().getPowerMixin().getPerHour(this); } public double getPowerPerDeath() { return Factions.get().getPowerMixin().getPerDeath(this); } // MIXIN: FINER public double getLimitedPower(double power) { power = Math.max(power, this.getPowerMin()); power = Math.min(power, this.getPowerMax()); return power; } public int getPowerMaxRounded() { return (int) Math.round(this.getPowerMax()); } public int getPowerMinRounded() { return (int) Math.round(this.getPowerMin()); } public int getPowerMaxUniversalRounded() { return (int) Math.round(this.getPowerMaxUniversal()); } // RAW public double getDefaultPower() { return UConf.get(this).defaultPlayerPower; } public double getPower() { Double ret = this.power; if (ret == null) ret = this.getDefaultPower(); ret = this.getLimitedPower(ret); return ret; } public void setPower(Double power) { // Clean input Double target = power; // Detect Nochange if (MUtil.equals(this.power, target)) return; // Apply this.power = target; // Mark as changed this.changed(); } // FINER public int getPowerRounded() { return (int) Math.round(this.getPower()); } // -------------------------------------------- // // TITLE, NAME, FACTION NAME AND CHAT // -------------------------------------------- // public String getName() { return this.getFixedId(); } public String getFactionName() { Faction faction = this.getFaction(); if (faction.isNone()) return ""; return faction.getName(); } // Base concatenations: public String getNameAndSomething(String color, String something) { String ret = ""; ret += color; ret += this.getRole().getPrefix(); if (something != null && something.length() > 0) { ret += something; ret += " "; ret += color; } ret += this.getName(); return ret; } public String getNameAndFactionName() { return this.getNameAndSomething("", this.getFactionName()); } public String getNameAndTitle(String color) { if (this.hasTitle()) { return this.getNameAndSomething(color, this.getTitle()); } else { return this.getNameAndSomething(color, null); } } // Colored concatenations: // These are used in information messages public String getNameAndTitle(Faction faction) { return this.getNameAndTitle(this.getColorTo(faction).toString()); } public String getNameAndTitle(UPlayer uplayer) { return this.getNameAndTitle(this.getColorTo(uplayer).toString()); } // -------------------------------------------- // // RELATION AND RELATION COLORS // -------------------------------------------- // @Override public String describeTo(RelationParticipator observer, boolean ucfirst) { return RelationUtil.describeThatToMe(this, observer, ucfirst); } @Override public String describeTo(RelationParticipator observer) { return RelationUtil.describeThatToMe(this, observer); } @Override public Rel getRelationTo(RelationParticipator observer) { return RelationUtil.getRelationOfThatToMe(this, observer); } @Override public Rel getRelationTo(RelationParticipator observer, boolean ignorePeaceful) { return RelationUtil.getRelationOfThatToMe(this, observer, ignorePeaceful); } @Override public ChatColor getColorTo(RelationParticipator observer) { return RelationUtil.getColorOfThatToMe(this, observer); } // -------------------------------------------- // // HEALTH // -------------------------------------------- // public void heal(int amnt) { Player player = this.getPlayer(); if (player == null) { return; } player.setHealth(player.getHealth() + amnt); } // -------------------------------------------- // // TERRITORY // -------------------------------------------- // public boolean isInOwnTerritory() { // TODO: Use Mixin to get this PS instead return BoardColls.get().getFactionAt(Mixin.getSenderPs(this.getId())) == this.getFaction(); } public boolean isInEnemyTerritory() { // TODO: Use Mixin to get this PS instead return BoardColls.get().getFactionAt(Mixin.getSenderPs(this.getId())).getRelationTo(this) == Rel.ENEMY; } // -------------------------------------------- // // ACTIONS // -------------------------------------------- // public void leave() { Faction myFaction = this.getFaction(); boolean permanent = myFaction.getFlag(FFlag.PERMANENT); if (myFaction.getUPlayers().size() > 1) { if (!permanent && this.getRole() == Rel.LEADER) { msg("You must give the leader role to someone else first."); return; } if (!UConf.get(myFaction).canLeaveWithNegativePower && this.getPower() < 0) { msg("You cannot leave until your power is positive."); return; } } // Event FactionsEventMembershipChange membershipChangeEvent = new FactionsEventMembershipChange(this.getSender(), this, myFaction, MembershipChangeReason.LEAVE); membershipChangeEvent.run(); if (membershipChangeEvent.isCancelled()) return; if (myFaction.isNormal()) { for (UPlayer uplayer : myFaction.getUPlayersWhereOnline(true)) { uplayer.msg("%s left %s.", this.describeTo(uplayer, true), myFaction.describeTo(uplayer)); } if (MConf.get().logFactionLeave) { Factions.get().log(this.getName()+" left the faction: "+myFaction.getName()); } } this.resetFactionData(); if (myFaction.isNormal() && !permanent && myFaction.getUPlayers().isEmpty()) { // Remove this faction for (UPlayer uplayer : UPlayerColls.get().get(this).getAllOnline()) { uplayer.msg("%s was disbanded.", myFaction.describeTo(uplayer, true)); } myFaction.detach(); if (MConf.get().logFactionDisband) { Factions.get().log("The faction "+myFaction.getName()+" ("+myFaction.getId()+") was disbanded due to the last player ("+this.getName()+") leaving."); } } } public boolean tryClaim(Faction newFaction, PS ps, boolean verbooseChange, boolean verbooseSame) { PS chunk = ps.getChunk(true); Faction oldFaction = BoardColls.get().getFactionAt(chunk); UConf uconf = UConf.get(newFaction); MConf mconf = MConf.get(); // Validate if (newFaction == oldFaction) { msg("%s already owns this land.", newFaction.describeTo(this, true)); return true; } if (!this.isUsingAdminMode()) { if (newFaction.isNormal()) { if (mconf.worldsNoClaiming.contains(ps.getWorld())) { msg("Sorry, this world has land claiming disabled."); return false; } if (!FPerm.TERRITORY.has(this, newFaction, true)) { return false; } if (newFaction.getUPlayers().size() < uconf.claimsRequireMinFactionMembers) { msg("Factions must have at least %s members to claim land.", uconf.claimsRequireMinFactionMembers); return false; } int ownedLand = newFaction.getLandCount(); if (uconf.claimedLandsMax != 0 && ownedLand >= uconf.claimedLandsMax && ! newFaction.getFlag(FFlag.INFPOWER)) { msg("Limit reached. You can't claim more land."); return false; } if (ownedLand >= newFaction.getPowerRounded()) { msg("You can't claim more land. You need more power."); return false; } if ( uconf.claimsMustBeConnected && newFaction.getLandCountInWorld(ps.getWorld()) > 0 && !BoardColls.get().isConnectedPs(chunk, newFaction) && (!uconf.claimsCanBeUnconnectedIfOwnedByOtherFaction || !oldFaction.isNormal()) ) { if (uconf.claimsCanBeUnconnectedIfOwnedByOtherFaction) { msg("You can only claim additional land which is connected to your first claim or controlled by another faction!"); } else { msg("You can only claim additional land which is connected to your first claim!"); } return false; } } if (oldFaction.isNormal()) { if (!FPerm.TERRITORY.has(this, oldFaction, false)) { if (!uconf.claimingFromOthersAllowed) { msg("You may not claim land from others."); return false; } if (oldFaction.getRelationTo(newFaction).isAtLeast(Rel.TRUCE)) { msg("You can't claim this land due to your relation with the current owner."); return false; } if (!oldFaction.hasLandInflation()) { msg("%s owns this land and is strong enough to keep it.", oldFaction.getName(this)); return false; } if ( ! BoardColls.get().isBorderPs(chunk)) { msg("You must start claiming land at the border of the territory."); return false; } } } } // Event FactionsEventChunkChange event = new FactionsEventChunkChange(sender, chunk, newFaction); event.run(); if (event.isCancelled()) return false; // Apply BoardColls.get().setFactionAt(chunk, newFaction); // Inform Set informees = new HashSet(); informees.add(this); if (newFaction.isNormal()) { informees.addAll(newFaction.getUPlayers()); } if (oldFaction.isNormal()) { informees.addAll(oldFaction.getUPlayers()); } if (MConf.get().logLandClaims) { informees.add(UPlayer.get(SenderUtil.getConsole())); } String chunkString = chunk.toString(PSFormatHumanSpace.get()); String typeString = event.getType().toString().toLowerCase(); for (UPlayer informee : informees) { informee.msg("%s did %s %s for %s from %s.", this.describeTo(informee, true), typeString, chunkString, newFaction.describeTo(informee), oldFaction.describeTo(informee)); } return true; } }